llvmpipe: fence debugging, add llvmpipe_finish
This commit is contained in:
@@ -85,6 +85,14 @@ static void llvmpipe_destroy( struct pipe_context *pipe )
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align_free( llvmpipe );
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}
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static void
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do_flush( struct pipe_context *pipe,
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unsigned flags,
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struct pipe_fence_handle **fence)
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{
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llvmpipe_flush(pipe, flags, fence, __FUNCTION__);
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}
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struct pipe_context *
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llvmpipe_create_context( struct pipe_screen *screen, void *priv )
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@@ -109,7 +117,7 @@ llvmpipe_create_context( struct pipe_screen *screen, void *priv )
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llvmpipe->pipe.destroy = llvmpipe_destroy;
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llvmpipe->pipe.set_framebuffer_state = llvmpipe_set_framebuffer_state;
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llvmpipe->pipe.clear = llvmpipe_clear;
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llvmpipe->pipe.flush = llvmpipe_flush;
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llvmpipe->pipe.flush = do_flush;
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llvmpipe_init_blend_funcs(llvmpipe);
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llvmpipe_init_clip_funcs(llvmpipe);
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@@ -46,6 +46,8 @@ st_print_current(void);
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#define DEBUG_SHOW_TILES 0x200
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#define DEBUG_SHOW_SUBTILES 0x400
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#define DEBUG_COUNTERS 0x800
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#define DEBUG_SCENE 0x1000
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#define DEBUG_FENCE 0x2000
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#ifdef DEBUG
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@@ -44,6 +44,7 @@
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struct lp_fence *
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lp_fence_create(unsigned rank)
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{
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static int fence_id;
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struct lp_fence *fence = CALLOC_STRUCT(lp_fence);
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pipe_reference_init(&fence->reference, 1);
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@@ -51,8 +52,12 @@ lp_fence_create(unsigned rank)
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pipe_mutex_init(fence->mutex);
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pipe_condvar_init(fence->signalled);
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fence->id = fence_id++;
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fence->rank = rank;
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if (LP_DEBUG & DEBUG_FENCE)
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debug_printf("%s %d\n", __FUNCTION__, fence->id);
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return fence;
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}
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@@ -61,6 +66,9 @@ lp_fence_create(unsigned rank)
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void
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lp_fence_destroy(struct lp_fence *fence)
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{
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if (LP_DEBUG & DEBUG_FENCE)
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debug_printf("%s %d\n", __FUNCTION__, fence->id);
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pipe_mutex_destroy(fence->mutex);
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pipe_condvar_destroy(fence->signalled);
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FREE(fence);
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@@ -126,13 +134,17 @@ llvmpipe_fence_finish(struct pipe_screen *screen,
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void
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lp_fence_signal(struct lp_fence *fence)
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{
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if (LP_DEBUG & DEBUG_FENCE)
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debug_printf("%s %d\n", __FUNCTION__, fence->id);
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pipe_mutex_lock(fence->mutex);
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fence->count++;
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assert(fence->count <= fence->rank);
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LP_DBG(DEBUG_RAST, "%s count=%u rank=%u\n", __FUNCTION__,
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fence->count, fence->rank);
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if (LP_DEBUG & DEBUG_FENCE)
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debug_printf("%s count=%u rank=%u\n", __FUNCTION__,
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fence->count, fence->rank);
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pipe_condvar_signal(fence->signalled);
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@@ -41,6 +41,7 @@ struct pipe_screen;
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struct lp_fence
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{
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struct pipe_reference reference;
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unsigned id;
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pipe_mutex mutex;
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pipe_condvar signalled;
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@@ -45,14 +45,15 @@
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void
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llvmpipe_flush( struct pipe_context *pipe,
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unsigned flags,
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struct pipe_fence_handle **fence )
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struct pipe_fence_handle **fence,
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const char *reason)
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{
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struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe);
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draw_flush(llvmpipe->draw);
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/* ask the setup module to flush */
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lp_setup_flush(llvmpipe->setup, flags, fence);
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lp_setup_flush(llvmpipe->setup, flags, fence, reason);
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/* Enable to dump BMPs of the color/depth buffers each frame */
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if (0) {
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@@ -76,6 +77,17 @@ llvmpipe_flush( struct pipe_context *pipe,
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}
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}
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void
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llvmpipe_finish( struct pipe_context *pipe,
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const char *reason )
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{
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struct pipe_fence_handle *fence = NULL;
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llvmpipe_flush(pipe, 0, &fence, reason);
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if (fence) {
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pipe->screen->fence_finish(pipe->screen, fence, 0);
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pipe->screen->fence_reference(pipe->screen, &fence, NULL);
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}
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}
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/**
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* Flush context if necessary.
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@@ -93,7 +105,8 @@ llvmpipe_flush_resource(struct pipe_context *pipe,
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unsigned flush_flags,
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boolean read_only,
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boolean cpu_access,
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boolean do_not_block)
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boolean do_not_block,
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const char *reason)
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{
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unsigned referenced;
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@@ -106,31 +119,16 @@ llvmpipe_flush_resource(struct pipe_context *pipe,
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/*
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* Flush and wait.
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*/
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struct pipe_fence_handle *fence = NULL;
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if (do_not_block)
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return FALSE;
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/*
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* Do the unswizzling in parallel.
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*
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* XXX: Don't abuse the PIPE_FLUSH_FRAME flag for this.
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*/
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flush_flags |= PIPE_FLUSH_FRAME;
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llvmpipe_flush(pipe, flush_flags, &fence);
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if (fence) {
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pipe->screen->fence_finish(pipe->screen, fence, 0);
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pipe->screen->fence_reference(pipe->screen, &fence, NULL);
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}
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llvmpipe_finish(pipe, reason);
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} else {
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/*
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* Just flush.
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*/
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llvmpipe_flush(pipe, flush_flags, NULL);
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llvmpipe_flush(pipe, flush_flags, NULL, reason);
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}
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}
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@@ -34,8 +34,14 @@ struct pipe_context;
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struct pipe_fence_handle;
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void
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llvmpipe_flush(struct pipe_context *pipe, unsigned flags,
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struct pipe_fence_handle **fence);
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llvmpipe_flush(struct pipe_context *pipe,
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unsigned flags,
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struct pipe_fence_handle **fence,
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const char *reason);
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void
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llvmpipe_finish( struct pipe_context *pipe,
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const char *reason );
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boolean
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llvmpipe_flush_resource(struct pipe_context *pipe,
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@@ -45,6 +51,7 @@ llvmpipe_flush_resource(struct pipe_context *pipe,
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unsigned flush_flags,
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boolean read_only,
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boolean cpu_access,
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boolean do_not_block);
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boolean do_not_block,
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const char *reason);
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#endif
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@@ -35,9 +35,9 @@
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#include "util/u_memory.h"
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#include "lp_context.h"
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#include "lp_flush.h"
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#include "lp_fence.h"
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#include "lp_query.h"
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#include "lp_rast.h"
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#include "lp_rast_priv.h"
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#include "lp_state.h"
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@@ -69,12 +69,7 @@ llvmpipe_destroy_query(struct pipe_context *pipe, struct pipe_query *q)
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struct llvmpipe_query *pq = llvmpipe_query(q);
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/* query might still be in process if we never waited for the result */
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if (!pq->done) {
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struct pipe_fence_handle *fence = NULL;
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llvmpipe_flush(pipe, 0, &fence);
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if (fence) {
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pipe->screen->fence_finish(pipe->screen, fence, 0);
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pipe->screen->fence_reference(pipe->screen, &fence, NULL);
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}
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llvmpipe_finish(pipe, __FUNCTION__);
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}
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pipe_mutex_destroy(pq->mutex);
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@@ -93,16 +88,11 @@ llvmpipe_get_query_result(struct pipe_context *pipe,
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if (!pq->done) {
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if (wait) {
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struct pipe_fence_handle *fence = NULL;
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llvmpipe_flush(pipe, 0, &fence);
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if (fence) {
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pipe->screen->fence_finish(pipe->screen, fence, 0);
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pipe->screen->fence_reference(pipe->screen, &fence, NULL);
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}
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llvmpipe_finish(pipe, __FUNCTION__);
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}
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/* this is a bit inconsequent but should be ok */
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else {
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llvmpipe_flush(pipe, 0, NULL);
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llvmpipe_flush(pipe, 0, NULL, __FUNCTION__);
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}
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}
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@@ -125,12 +115,7 @@ llvmpipe_begin_query(struct pipe_context *pipe, struct pipe_query *q)
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* frame of rendering.
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*/
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if (pq->binned) {
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struct pipe_fence_handle *fence;
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llvmpipe_flush(pipe, 0, &fence);
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if (fence) {
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pipe->screen->fence_finish(pipe->screen, fence, 0);
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pipe->screen->fence_reference(pipe->screen, &fence, NULL);
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}
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llvmpipe_finish(pipe, __FUNCTION__);
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}
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lp_setup_begin_query(llvmpipe->setup, pq);
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@@ -61,6 +61,8 @@ static const struct debug_named_value lp_debug_flags[] = {
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{ "show_tiles", DEBUG_SHOW_TILES, NULL },
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{ "show_subtiles", DEBUG_SHOW_SUBTILES, NULL },
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{ "counters", DEBUG_COUNTERS, NULL },
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{ "scene", DEBUG_SCENE, NULL },
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{ "fence", DEBUG_FENCE, NULL },
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DEBUG_NAMED_VALUE_END
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};
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#endif
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@@ -275,9 +275,10 @@ set_scene_state( struct lp_setup_context *setup,
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void
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lp_setup_flush( struct lp_setup_context *setup,
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unsigned flags,
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struct pipe_fence_handle **fence)
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struct pipe_fence_handle **fence,
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const char *reason)
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{
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LP_DBG(DEBUG_SETUP, "%s\n", __FUNCTION__);
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LP_DBG(DEBUG_SETUP, "%s %s\n", __FUNCTION__, reason);
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if (setup->scene) {
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if (fence) {
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@@ -85,7 +85,8 @@ lp_setup_fence( struct lp_setup_context *setup );
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void
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lp_setup_flush( struct lp_setup_context *setup,
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unsigned flags,
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struct pipe_fence_handle **fence);
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struct pipe_fence_handle **fence,
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const char *reason);
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void
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@@ -927,7 +927,6 @@ static void
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llvmpipe_delete_fs_state(struct pipe_context *pipe, void *fs)
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{
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struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe);
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struct pipe_fence_handle *fence = NULL;
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struct lp_fragment_shader *shader = fs;
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struct lp_fs_variant_list_item *li;
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@@ -940,12 +939,7 @@ llvmpipe_delete_fs_state(struct pipe_context *pipe, void *fs)
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* Flushing alone might not sufficient we need to wait on it too.
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*/
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llvmpipe_flush(pipe, 0, &fence);
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if (fence) {
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pipe->screen->fence_finish(pipe->screen, fence, 0);
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pipe->screen->fence_reference(pipe->screen, &fence, NULL);
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}
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llvmpipe_finish(pipe, __FUNCTION__);
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li = first_elem(&shader->variants);
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while(!at_end(&shader->variants, li)) {
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@@ -1148,19 +1142,14 @@ llvmpipe_update_fs(struct llvmpipe_context *lp)
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unsigned i;
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if (lp->nr_fs_variants >= LP_MAX_SHADER_VARIANTS) {
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struct pipe_context *pipe = &lp->pipe;
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struct pipe_fence_handle *fence = NULL;
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/*
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* XXX: we need to flush the context until we have some sort of reference
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* counting in fragment shaders as they may still be binned
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* Flushing alone might not be sufficient we need to wait on it too.
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*/
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llvmpipe_flush(pipe, 0, &fence);
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llvmpipe_finish(pipe, __FUNCTION__);
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if (fence) {
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pipe->screen->fence_finish(pipe->screen, fence, 0);
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pipe->screen->fence_reference(pipe->screen, &fence, NULL);
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}
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for (i = 0; i < LP_MAX_SHADER_VARIANTS / 4; i++) {
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struct lp_fs_variant_list_item *item = last_elem(&lp->fs_variants_list);
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remove_shader_variant(lp, item->base);
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@@ -68,14 +68,16 @@ lp_resource_copy(struct pipe_context *pipe,
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0, /* flush_flags */
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FALSE, /* read_only */
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TRUE, /* cpu_access */
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FALSE); /* do_not_block */
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FALSE,
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"blit dst"); /* do_not_block */
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llvmpipe_flush_resource(pipe,
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src, subsrc.face, subsrc.level,
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0, /* flush_flags */
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TRUE, /* read_only */
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TRUE, /* cpu_access */
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FALSE); /* do_not_block */
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FALSE,
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"blit src"); /* do_not_block */
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/*
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printf("surface copy from %u to %u: %u,%u to %u,%u %u x %u\n",
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@@ -584,7 +584,8 @@ llvmpipe_get_transfer(struct pipe_context *pipe,
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0, /* flush_flags */
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read_only,
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TRUE, /* cpu_access */
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do_not_block)) {
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do_not_block,
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"transfer dest")) {
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/*
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* It would have blocked, but state tracker requested no to.
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*/
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