i965: rename max_hs_* variables to max_tcs_*

Using consistent naming allows us to create macros more easily.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
This commit is contained in:
Timothy Arceri
2016-10-03 10:39:28 +11:00
parent da274ba5f8
commit b67633ce5e
7 changed files with 32 additions and 32 deletions

View File

@@ -949,7 +949,7 @@ anv_scratch_pool_alloc(struct anv_device *device, struct anv_scratch_pool *pool,
uint32_t max_threads[] = {
[MESA_SHADER_VERTEX] = devinfo->max_vs_threads,
[MESA_SHADER_TESS_CTRL] = devinfo->max_hs_threads,
[MESA_SHADER_TESS_CTRL] = devinfo->max_tcs_threads,
[MESA_SHADER_TESS_EVAL] = devinfo->max_ds_threads,
[MESA_SHADER_GEOMETRY] = devinfo->max_gs_threads,
[MESA_SHADER_FRAGMENT] = devinfo->max_wm_threads,