anv: Avoid resolves incurred by fast depth clears

Signed-off-by: Nanley Chery <nanley.g.chery@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
This commit is contained in:
Nanley Chery
2016-12-06 09:08:09 -08:00
parent 968ffd6c86
commit b62d8ad2ae
3 changed files with 23 additions and 6 deletions

View File

@@ -1265,6 +1265,12 @@ anv_cmd_buffer_clear_subpass(struct anv_cmd_buffer *cmd_buffer)
render_area.offset.y +
render_area.extent.height)) {
clear_with_hiz = false;
} else if (clear_att.clearValue.depthStencil.depth !=
ANV_HZ_FC_VAL) {
/* Don't enable fast depth clears for any color not equal to
* ANV_HZ_FC_VAL.
*/
clear_with_hiz = false;
}
}
@@ -1636,8 +1642,7 @@ anv_gen8_hiz_op_resolve(struct anv_cmd_buffer *cmd_buffer,
};
surf.aux_usage = ISL_AUX_USAGE_HIZ;
surf.clear_color.u32[0] = (uint32_t)
cmd_state->attachments[ds].clear_value.depthStencil.depth;
surf.clear_color.u32[0] = (uint32_t) ANV_HZ_FC_VAL;
blorp_gen6_hiz_op(&batch, &surf, 0, 0, op);
blorp_batch_finish(&batch);

View File

@@ -72,6 +72,21 @@ struct gen_l3_config;
extern "C" {
#endif
/* Allowing different clear colors requires us to perform a depth resolve at
* the end of certain render passes. This is because while slow clears store
* the clear color in the HiZ buffer, fast clears (without a resolve) don't.
* See the PRMs for examples describing when additional resolves would be
* necessary. To enable fast clears without requiring extra resolves, we set
* the clear value to a globally-defined one. We could allow different values
* if the user doesn't expect coherent data during or after a render passes
* (VK_ATTACHMENT_STORE_OP_DONT_CARE), but such users (aside from the CTS)
* don't seem to exist yet. In almost all Vulkan applications tested thus far,
* 1.0f seems to be the only value used. The only application that doesn't set
* this value does so through the usage of an seemingly uninitialized clear
* value.
*/
#define ANV_HZ_FC_VAL 1.0f
#define MAX_VBS 32
#define MAX_SETS 8
#define MAX_RTS 8

View File

@@ -2283,10 +2283,7 @@ cmd_buffer_emit_depth_stencil(struct anv_cmd_buffer *cmd_buffer)
anv_batch_emit(&cmd_buffer->batch, GENX(3DSTATE_CLEAR_PARAMS), cp) {
if (has_hiz) {
cp.DepthClearValueValid = true;
const uint32_t ds =
cmd_buffer->state.subpass->depth_stencil_attachment;
cp.DepthClearValue =
cmd_buffer->state.attachments[ds].clear_value.depthStencil.depth;
cp.DepthClearValue = ANV_HZ_FC_VAL;
}
}
}