compiler: int8/uint8 support

OpenCL kernels also have int8/uint8.

v2: remove changes in nir_search as Jason posted a patch for that

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Signed-off-by: Rob Clark <robdclark@gmail.com>
Signed-off-by: Karol Herbst <kherbst@redhat.com>
This commit is contained in:
Karol Herbst
2018-01-25 07:59:06 -05:00
committed by Rob Clark
parent fcf267ba08
commit b617bfcccf
16 changed files with 128 additions and 0 deletions

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@@ -114,6 +114,16 @@ DECL_TYPE(u16vec2, GL_UNSIGNED_INT16_VEC2_NV, GLSL_TYPE_UINT16, 2, 1)
DECL_TYPE(u16vec3, GL_UNSIGNED_INT16_VEC3_NV, GLSL_TYPE_UINT16, 3, 1) DECL_TYPE(u16vec3, GL_UNSIGNED_INT16_VEC3_NV, GLSL_TYPE_UINT16, 3, 1)
DECL_TYPE(u16vec4, GL_UNSIGNED_INT16_VEC4_NV, GLSL_TYPE_UINT16, 4, 1) DECL_TYPE(u16vec4, GL_UNSIGNED_INT16_VEC4_NV, GLSL_TYPE_UINT16, 4, 1)
DECL_TYPE(int8_t, GL_INT8_NV, GLSL_TYPE_INT8, 1, 1)
DECL_TYPE(i8vec2, GL_INT8_VEC2_NV, GLSL_TYPE_INT8, 2, 1)
DECL_TYPE(i8vec3, GL_INT8_VEC3_NV, GLSL_TYPE_INT8, 3, 1)
DECL_TYPE(i8vec4, GL_INT8_VEC4_NV, GLSL_TYPE_INT8, 4, 1)
DECL_TYPE(uint8_t, GL_UNSIGNED_INT8_NV, GLSL_TYPE_UINT8, 1, 1)
DECL_TYPE(u8vec2, GL_UNSIGNED_INT8_VEC2_NV, GLSL_TYPE_UINT8, 2, 1)
DECL_TYPE(u8vec3, GL_UNSIGNED_INT8_VEC3_NV, GLSL_TYPE_UINT8, 3, 1)
DECL_TYPE(u8vec4, GL_UNSIGNED_INT8_VEC4_NV, GLSL_TYPE_UINT8, 4, 1)
DECL_TYPE(sampler, GL_SAMPLER_1D, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_1D, 0, 0, GLSL_TYPE_VOID) DECL_TYPE(sampler, GL_SAMPLER_1D, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_1D, 0, 0, GLSL_TYPE_VOID)
DECL_TYPE(sampler1D, GL_SAMPLER_1D, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_1D, 0, 0, GLSL_TYPE_FLOAT) DECL_TYPE(sampler1D, GL_SAMPLER_1D, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_1D, 0, 0, GLSL_TYPE_FLOAT)
DECL_TYPE(sampler2D, GL_SAMPLER_2D, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_2D, 0, 0, GLSL_TYPE_FLOAT) DECL_TYPE(sampler2D, GL_SAMPLER_2D, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_2D, 0, 0, GLSL_TYPE_FLOAT)

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@@ -1117,6 +1117,8 @@ do_comparison(void *mem_ctx, int operation, ir_rvalue *op0, ir_rvalue *op1)
case GLSL_TYPE_INT64: case GLSL_TYPE_INT64:
case GLSL_TYPE_UINT16: case GLSL_TYPE_UINT16:
case GLSL_TYPE_INT16: case GLSL_TYPE_INT16:
case GLSL_TYPE_UINT8:
case GLSL_TYPE_INT8:
return new(mem_ctx) ir_expression(operation, op0, op1); return new(mem_ctx) ir_expression(operation, op0, op1);
case GLSL_TYPE_ARRAY: { case GLSL_TYPE_ARRAY: {

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@@ -344,6 +344,8 @@ ir_constant::clone(void *mem_ctx, struct hash_table *ht) const
case GLSL_TYPE_INT64: case GLSL_TYPE_INT64:
case GLSL_TYPE_UINT16: case GLSL_TYPE_UINT16:
case GLSL_TYPE_INT16: case GLSL_TYPE_INT16:
case GLSL_TYPE_UINT8:
case GLSL_TYPE_INT8:
case GLSL_TYPE_SAMPLER: case GLSL_TYPE_SAMPLER:
case GLSL_TYPE_IMAGE: case GLSL_TYPE_IMAGE:
return new(mem_ctx) ir_constant(this->type, &this->value); return new(mem_ctx) ir_constant(this->type, &this->value);

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@@ -83,6 +83,8 @@ copy_constant_to_storage(union gl_constant_value *storage,
case GLSL_TYPE_ERROR: case GLSL_TYPE_ERROR:
case GLSL_TYPE_UINT16: case GLSL_TYPE_UINT16:
case GLSL_TYPE_INT16: case GLSL_TYPE_INT16:
case GLSL_TYPE_UINT8:
case GLSL_TYPE_INT8:
case GLSL_TYPE_FLOAT16: case GLSL_TYPE_FLOAT16:
/* All other types should have already been filtered by other /* All other types should have already been filtered by other
* paths in the caller. * paths in the caller.

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@@ -619,6 +619,31 @@ glsl_type::u16vec(unsigned components)
return ts[components - 1]; return ts[components - 1];
} }
const glsl_type *
glsl_type::i8vec(unsigned components)
{
if (components == 0 || components > 4)
return error_type;
static const glsl_type *const ts[] = {
int8_t_type, i8vec2_type, i8vec3_type, i8vec4_type
};
return ts[components - 1];
}
const glsl_type *
glsl_type::u8vec(unsigned components)
{
if (components == 0 || components > 4)
return error_type;
static const glsl_type *const ts[] = {
uint8_t_type, u8vec2_type, u8vec3_type, u8vec4_type
};
return ts[components - 1];
}
const glsl_type * const glsl_type *
glsl_type::get_instance(unsigned base_type, unsigned rows, unsigned columns) glsl_type::get_instance(unsigned base_type, unsigned rows, unsigned columns)
{ {
@@ -652,6 +677,10 @@ glsl_type::get_instance(unsigned base_type, unsigned rows, unsigned columns)
return u16vec(rows); return u16vec(rows);
case GLSL_TYPE_INT16: case GLSL_TYPE_INT16:
return i16vec(rows); return i16vec(rows);
case GLSL_TYPE_UINT8:
return u8vec(rows);
case GLSL_TYPE_INT8:
return i8vec(rows);
default: default:
return error_type; return error_type;
} }
@@ -1353,6 +1382,8 @@ glsl_type::component_slots() const
switch (this->base_type) { switch (this->base_type) {
case GLSL_TYPE_UINT: case GLSL_TYPE_UINT:
case GLSL_TYPE_INT: case GLSL_TYPE_INT:
case GLSL_TYPE_UINT8:
case GLSL_TYPE_INT8:
case GLSL_TYPE_UINT16: case GLSL_TYPE_UINT16:
case GLSL_TYPE_INT16: case GLSL_TYPE_INT16:
case GLSL_TYPE_FLOAT: case GLSL_TYPE_FLOAT:
@@ -2054,6 +2085,8 @@ glsl_type::count_attribute_slots(bool is_vertex_input) const
switch (this->base_type) { switch (this->base_type) {
case GLSL_TYPE_UINT: case GLSL_TYPE_UINT:
case GLSL_TYPE_INT: case GLSL_TYPE_INT:
case GLSL_TYPE_UINT8:
case GLSL_TYPE_INT8:
case GLSL_TYPE_UINT16: case GLSL_TYPE_UINT16:
case GLSL_TYPE_INT16: case GLSL_TYPE_INT16:
case GLSL_TYPE_FLOAT: case GLSL_TYPE_FLOAT:

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@@ -63,6 +63,8 @@ enum glsl_base_type {
GLSL_TYPE_FLOAT, GLSL_TYPE_FLOAT,
GLSL_TYPE_FLOAT16, GLSL_TYPE_FLOAT16,
GLSL_TYPE_DOUBLE, GLSL_TYPE_DOUBLE,
GLSL_TYPE_UINT8,
GLSL_TYPE_INT8,
GLSL_TYPE_UINT16, GLSL_TYPE_UINT16,
GLSL_TYPE_INT16, GLSL_TYPE_INT16,
GLSL_TYPE_UINT64, GLSL_TYPE_UINT64,
@@ -231,6 +233,8 @@ public:
static const glsl_type *u64vec(unsigned components); static const glsl_type *u64vec(unsigned components);
static const glsl_type *i16vec(unsigned components); static const glsl_type *i16vec(unsigned components);
static const glsl_type *u16vec(unsigned components); static const glsl_type *u16vec(unsigned components);
static const glsl_type *i8vec(unsigned components);
static const glsl_type *u8vec(unsigned components);
/**@}*/ /**@}*/
/** /**

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@@ -735,6 +735,10 @@ nir_get_nir_type_for_glsl_base_type(enum glsl_base_type base_type)
case GLSL_TYPE_INT16: case GLSL_TYPE_INT16:
return nir_type_int16; return nir_type_int16;
break; break;
case GLSL_TYPE_UINT8:
return nir_type_uint8;
case GLSL_TYPE_INT8:
return nir_type_int8;
case GLSL_TYPE_UINT64: case GLSL_TYPE_UINT64:
return nir_type_uint64; return nir_type_uint64;
break; break;

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@@ -339,6 +339,18 @@ glsl_uint16_t_type(void)
return glsl_type::uint16_t_type; return glsl_type::uint16_t_type;
} }
const glsl_type *
glsl_int8_t_type(void)
{
return glsl_type::int8_t_type;
}
const glsl_type *
glsl_uint8_t_type(void)
{
return glsl_type::uint8_t_type;
}
const glsl_type * const glsl_type *
glsl_bool_type(void) glsl_bool_type(void)
{ {

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@@ -99,6 +99,10 @@ glsl_get_bit_size(const struct glsl_type *type)
case GLSL_TYPE_INT16: case GLSL_TYPE_INT16:
return 16; return 16;
case GLSL_TYPE_UINT8:
case GLSL_TYPE_INT8:
return 8;
case GLSL_TYPE_DOUBLE: case GLSL_TYPE_DOUBLE:
case GLSL_TYPE_INT64: case GLSL_TYPE_INT64:
case GLSL_TYPE_UINT64: case GLSL_TYPE_UINT64:
@@ -145,6 +149,8 @@ const struct glsl_type *glsl_int64_t_type(void);
const struct glsl_type *glsl_uint64_t_type(void); const struct glsl_type *glsl_uint64_t_type(void);
const struct glsl_type *glsl_int16_t_type(void); const struct glsl_type *glsl_int16_t_type(void);
const struct glsl_type *glsl_uint16_t_type(void); const struct glsl_type *glsl_uint16_t_type(void);
const struct glsl_type *glsl_int8_t_type(void);
const struct glsl_type *glsl_uint8_t_type(void);
const struct glsl_type *glsl_bool_type(void); const struct glsl_type *glsl_bool_type(void);
const struct glsl_type *glsl_scalar_type(enum glsl_base_type base_type); const struct glsl_type *glsl_scalar_type(enum glsl_base_type base_type);

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@@ -207,6 +207,8 @@ vtn_const_ssa_value(struct vtn_builder *b, nir_constant *constant,
case GLSL_TYPE_UINT: case GLSL_TYPE_UINT:
case GLSL_TYPE_INT16: case GLSL_TYPE_INT16:
case GLSL_TYPE_UINT16: case GLSL_TYPE_UINT16:
case GLSL_TYPE_UINT8:
case GLSL_TYPE_INT8:
case GLSL_TYPE_INT64: case GLSL_TYPE_INT64:
case GLSL_TYPE_UINT64: case GLSL_TYPE_UINT64:
case GLSL_TYPE_BOOL: case GLSL_TYPE_BOOL:
@@ -1009,6 +1011,9 @@ vtn_handle_type(struct vtn_builder *b, SpvOp opcode,
case 16: case 16:
val->type->type = (signedness ? glsl_int16_t_type() : glsl_uint16_t_type()); val->type->type = (signedness ? glsl_int16_t_type() : glsl_uint16_t_type());
break; break;
case 8:
val->type->type = (signedness ? glsl_int8_t_type() : glsl_uint8_t_type());
break;
default: default:
vtn_fail("Invalid int bit size"); vtn_fail("Invalid int bit size");
} }
@@ -1283,6 +1288,8 @@ vtn_null_constant(struct vtn_builder *b, const struct glsl_type *type)
case GLSL_TYPE_UINT: case GLSL_TYPE_UINT:
case GLSL_TYPE_INT16: case GLSL_TYPE_INT16:
case GLSL_TYPE_UINT16: case GLSL_TYPE_UINT16:
case GLSL_TYPE_UINT8:
case GLSL_TYPE_INT8:
case GLSL_TYPE_INT64: case GLSL_TYPE_INT64:
case GLSL_TYPE_UINT64: case GLSL_TYPE_UINT64:
case GLSL_TYPE_BOOL: case GLSL_TYPE_BOOL:
@@ -1422,6 +1429,9 @@ vtn_handle_constant(struct vtn_builder *b, SpvOp opcode,
case 16: case 16:
val->constant->values->u16[0] = w[3]; val->constant->values->u16[0] = w[3];
break; break;
case 8:
val->constant->values->u8[0] = w[3];
break;
default: default:
vtn_fail("Unsupported SpvOpConstant bit size"); vtn_fail("Unsupported SpvOpConstant bit size");
} }
@@ -1444,6 +1454,9 @@ vtn_handle_constant(struct vtn_builder *b, SpvOp opcode,
case 16: case 16:
val->constant->values[0].u16[0] = get_specialization(b, val, w[3]); val->constant->values[0].u16[0] = get_specialization(b, val, w[3]);
break; break;
case 8:
val->constant->values[0].u8[0] = get_specialization(b, val, w[3]);
break;
default: default:
vtn_fail("Unsupported SpvOpSpecConstant bit size"); vtn_fail("Unsupported SpvOpSpecConstant bit size");
} }
@@ -1476,6 +1489,9 @@ vtn_handle_constant(struct vtn_builder *b, SpvOp opcode,
case 16: case 16:
val->constant->values[0].u16[i] = elems[i]->values[0].u16[0]; val->constant->values[0].u16[i] = elems[i]->values[0].u16[0];
break; break;
case 8:
val->constant->values[0].u8[i] = elems[i]->values[0].u8[0];
break;
default: default:
vtn_fail("Invalid SpvOpConstantComposite bit size"); vtn_fail("Invalid SpvOpConstantComposite bit size");
} }
@@ -1646,6 +1662,9 @@ vtn_handle_constant(struct vtn_builder *b, SpvOp opcode,
case 16: case 16:
val->constant->values[0].u16[i] = (*c)->values[col].u16[elem + i]; val->constant->values[0].u16[i] = (*c)->values[col].u16[elem + i];
break; break;
case 8:
val->constant->values[0].u8[i] = (*c)->values[col].u8[elem + i];
break;
default: default:
vtn_fail("Invalid SpvOpCompositeExtract bit size"); vtn_fail("Invalid SpvOpCompositeExtract bit size");
} }
@@ -1670,6 +1689,9 @@ vtn_handle_constant(struct vtn_builder *b, SpvOp opcode,
case 16: case 16:
(*c)->values[col].u16[elem + i] = insert->constant->values[0].u16[i]; (*c)->values[col].u16[elem + i] = insert->constant->values[0].u16[i];
break; break;
case 8:
(*c)->values[col].u8[elem + i] = insert->constant->values[0].u8[i];
break;
default: default:
vtn_fail("Invalid SpvOpCompositeInsert bit size"); vtn_fail("Invalid SpvOpCompositeInsert bit size");
} }
@@ -1804,6 +1826,8 @@ vtn_create_ssa_value(struct vtn_builder *b, const struct glsl_type *type)
case GLSL_TYPE_UINT: case GLSL_TYPE_UINT:
case GLSL_TYPE_INT16: case GLSL_TYPE_INT16:
case GLSL_TYPE_UINT16: case GLSL_TYPE_UINT16:
case GLSL_TYPE_UINT8:
case GLSL_TYPE_INT8:
case GLSL_TYPE_INT64: case GLSL_TYPE_INT64:
case GLSL_TYPE_UINT64: case GLSL_TYPE_UINT64:
case GLSL_TYPE_BOOL: case GLSL_TYPE_BOOL:

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@@ -297,6 +297,8 @@ vtn_ssa_offset_pointer_dereference(struct vtn_builder *b,
case GLSL_TYPE_INT: case GLSL_TYPE_INT:
case GLSL_TYPE_UINT16: case GLSL_TYPE_UINT16:
case GLSL_TYPE_INT16: case GLSL_TYPE_INT16:
case GLSL_TYPE_UINT8:
case GLSL_TYPE_INT8:
case GLSL_TYPE_UINT64: case GLSL_TYPE_UINT64:
case GLSL_TYPE_INT64: case GLSL_TYPE_INT64:
case GLSL_TYPE_FLOAT: case GLSL_TYPE_FLOAT:
@@ -413,6 +415,8 @@ vtn_pointer_to_deref(struct vtn_builder *b, struct vtn_pointer *ptr)
case GLSL_TYPE_INT: case GLSL_TYPE_INT:
case GLSL_TYPE_UINT16: case GLSL_TYPE_UINT16:
case GLSL_TYPE_INT16: case GLSL_TYPE_INT16:
case GLSL_TYPE_UINT8:
case GLSL_TYPE_INT8:
case GLSL_TYPE_UINT64: case GLSL_TYPE_UINT64:
case GLSL_TYPE_INT64: case GLSL_TYPE_INT64:
case GLSL_TYPE_FLOAT: case GLSL_TYPE_FLOAT:
@@ -624,6 +628,8 @@ vtn_pointer_to_offset(struct vtn_builder *b, struct vtn_pointer *ptr,
case GLSL_TYPE_INT: case GLSL_TYPE_INT:
case GLSL_TYPE_UINT16: case GLSL_TYPE_UINT16:
case GLSL_TYPE_INT16: case GLSL_TYPE_INT16:
case GLSL_TYPE_UINT8:
case GLSL_TYPE_INT8:
case GLSL_TYPE_UINT64: case GLSL_TYPE_UINT64:
case GLSL_TYPE_INT64: case GLSL_TYPE_INT64:
case GLSL_TYPE_FLOAT: case GLSL_TYPE_FLOAT:
@@ -672,6 +678,8 @@ vtn_type_block_size(struct vtn_builder *b, struct vtn_type *type)
case GLSL_TYPE_INT: case GLSL_TYPE_INT:
case GLSL_TYPE_UINT16: case GLSL_TYPE_UINT16:
case GLSL_TYPE_INT16: case GLSL_TYPE_INT16:
case GLSL_TYPE_UINT8:
case GLSL_TYPE_INT8:
case GLSL_TYPE_UINT64: case GLSL_TYPE_UINT64:
case GLSL_TYPE_INT64: case GLSL_TYPE_INT64:
case GLSL_TYPE_FLOAT: case GLSL_TYPE_FLOAT:
@@ -802,6 +810,8 @@ _vtn_block_load_store(struct vtn_builder *b, nir_intrinsic_op op, bool load,
case GLSL_TYPE_INT: case GLSL_TYPE_INT:
case GLSL_TYPE_UINT16: case GLSL_TYPE_UINT16:
case GLSL_TYPE_INT16: case GLSL_TYPE_INT16:
case GLSL_TYPE_UINT8:
case GLSL_TYPE_INT8:
case GLSL_TYPE_UINT64: case GLSL_TYPE_UINT64:
case GLSL_TYPE_INT64: case GLSL_TYPE_INT64:
case GLSL_TYPE_FLOAT: case GLSL_TYPE_FLOAT:
@@ -987,6 +997,8 @@ _vtn_variable_load_store(struct vtn_builder *b, bool load,
case GLSL_TYPE_INT: case GLSL_TYPE_INT:
case GLSL_TYPE_UINT16: case GLSL_TYPE_UINT16:
case GLSL_TYPE_INT16: case GLSL_TYPE_INT16:
case GLSL_TYPE_UINT8:
case GLSL_TYPE_INT8:
case GLSL_TYPE_UINT64: case GLSL_TYPE_UINT64:
case GLSL_TYPE_INT64: case GLSL_TYPE_INT64:
case GLSL_TYPE_FLOAT: case GLSL_TYPE_FLOAT:
@@ -1071,6 +1083,8 @@ _vtn_variable_copy(struct vtn_builder *b, struct vtn_pointer *dest,
case GLSL_TYPE_INT: case GLSL_TYPE_INT:
case GLSL_TYPE_UINT16: case GLSL_TYPE_UINT16:
case GLSL_TYPE_INT16: case GLSL_TYPE_INT16:
case GLSL_TYPE_UINT8:
case GLSL_TYPE_INT8:
case GLSL_TYPE_UINT64: case GLSL_TYPE_UINT64:
case GLSL_TYPE_INT64: case GLSL_TYPE_INT64:
case GLSL_TYPE_FLOAT: case GLSL_TYPE_FLOAT:

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@@ -483,6 +483,9 @@ type_size_scalar(const struct glsl_type *type)
case GLSL_TYPE_INT16: case GLSL_TYPE_INT16:
case GLSL_TYPE_FLOAT16: case GLSL_TYPE_FLOAT16:
return DIV_ROUND_UP(type->components(), 2); return DIV_ROUND_UP(type->components(), 2);
case GLSL_TYPE_UINT8:
case GLSL_TYPE_INT8:
return DIV_ROUND_UP(type->components(), 4);
case GLSL_TYPE_DOUBLE: case GLSL_TYPE_DOUBLE:
case GLSL_TYPE_UINT64: case GLSL_TYPE_UINT64:
case GLSL_TYPE_INT64: case GLSL_TYPE_INT64:

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@@ -44,10 +44,14 @@ brw_type_for_base_type(const struct glsl_type *type)
return BRW_REGISTER_TYPE_D; return BRW_REGISTER_TYPE_D;
case GLSL_TYPE_INT16: case GLSL_TYPE_INT16:
return BRW_REGISTER_TYPE_W; return BRW_REGISTER_TYPE_W;
case GLSL_TYPE_INT8:
return BRW_REGISTER_TYPE_B;
case GLSL_TYPE_UINT: case GLSL_TYPE_UINT:
return BRW_REGISTER_TYPE_UD; return BRW_REGISTER_TYPE_UD;
case GLSL_TYPE_UINT16: case GLSL_TYPE_UINT16:
return BRW_REGISTER_TYPE_UW; return BRW_REGISTER_TYPE_UW;
case GLSL_TYPE_UINT8:
return BRW_REGISTER_TYPE_UB;
case GLSL_TYPE_ARRAY: case GLSL_TYPE_ARRAY:
return brw_type_for_base_type(type->fields.array); return brw_type_for_base_type(type->fields.array);
case GLSL_TYPE_STRUCT: case GLSL_TYPE_STRUCT:

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@@ -589,6 +589,8 @@ type_size_xvec4(const struct glsl_type *type, bool as_vec4)
case GLSL_TYPE_DOUBLE: case GLSL_TYPE_DOUBLE:
case GLSL_TYPE_UINT16: case GLSL_TYPE_UINT16:
case GLSL_TYPE_INT16: case GLSL_TYPE_INT16:
case GLSL_TYPE_UINT8:
case GLSL_TYPE_INT8:
case GLSL_TYPE_UINT64: case GLSL_TYPE_UINT64:
case GLSL_TYPE_INT64: case GLSL_TYPE_INT64:
if (type->is_matrix()) { if (type->is_matrix()) {

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@@ -506,6 +506,8 @@ storage_type_size(const struct glsl_type *type, bool bindless)
switch (type->base_type) { switch (type->base_type) {
case GLSL_TYPE_UINT: case GLSL_TYPE_UINT:
case GLSL_TYPE_INT: case GLSL_TYPE_INT:
case GLSL_TYPE_UINT8:
case GLSL_TYPE_INT8:
case GLSL_TYPE_UINT16: case GLSL_TYPE_UINT16:
case GLSL_TYPE_INT16: case GLSL_TYPE_INT16:
case GLSL_TYPE_FLOAT: case GLSL_TYPE_FLOAT:
@@ -2534,6 +2536,7 @@ _mesa_associate_uniform_storage(struct gl_context *ctx,
/* fallthrough */ /* fallthrough */
case GLSL_TYPE_UINT: case GLSL_TYPE_UINT:
case GLSL_TYPE_UINT16: case GLSL_TYPE_UINT16:
case GLSL_TYPE_UINT8:
assert(ctx->Const.NativeIntegers); assert(ctx->Const.NativeIntegers);
format = uniform_native; format = uniform_native;
columns = 1; columns = 1;
@@ -2544,6 +2547,7 @@ _mesa_associate_uniform_storage(struct gl_context *ctx,
/* fallthrough */ /* fallthrough */
case GLSL_TYPE_INT: case GLSL_TYPE_INT:
case GLSL_TYPE_INT16: case GLSL_TYPE_INT16:
case GLSL_TYPE_INT8:
format = format =
(ctx->Const.NativeIntegers) ? uniform_native : uniform_int_float; (ctx->Const.NativeIntegers) ? uniform_native : uniform_int_float;
columns = 1; columns = 1;

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@@ -101,6 +101,8 @@ st_glsl_storage_type_size(const struct glsl_type *type, bool is_bindless)
case GLSL_TYPE_FLOAT16: case GLSL_TYPE_FLOAT16:
case GLSL_TYPE_UINT16: case GLSL_TYPE_UINT16:
case GLSL_TYPE_INT16: case GLSL_TYPE_INT16:
case GLSL_TYPE_UINT8:
case GLSL_TYPE_INT8:
assert(!"Invalid type in type_size"); assert(!"Invalid type in type_size");
break; break;
} }