swrast: Enable GL_EXT_stencil_two_side

This commit is contained in:
Ian Romanick
2009-01-09 15:47:05 -08:00
committed by Ian Romanick
parent dde7cb9628
commit b5fbdef7ec
2 changed files with 4 additions and 2 deletions

View File

@@ -72,6 +72,7 @@
#define need_GL_EXT_framebuffer_blit #define need_GL_EXT_framebuffer_blit
#define need_GL_EXT_gpu_program_parameters #define need_GL_EXT_gpu_program_parameters
#define need_GL_EXT_paletted_texture #define need_GL_EXT_paletted_texture
#define need_GL_EXT_stencil_two_side
#define need_GL_IBM_multimode_draw_arrays #define need_GL_IBM_multimode_draw_arrays
#define need_GL_MESA_resize_buffers #define need_GL_MESA_resize_buffers
#define need_GL_NV_vertex_program #define need_GL_NV_vertex_program
@@ -103,6 +104,7 @@ const struct dri_extension card_extensions[] =
{ "GL_EXT_framebuffer_blit", GL_EXT_framebuffer_blit_functions }, { "GL_EXT_framebuffer_blit", GL_EXT_framebuffer_blit_functions },
{ "GL_EXT_gpu_program_parameters", GL_EXT_gpu_program_parameters_functions }, { "GL_EXT_gpu_program_parameters", GL_EXT_gpu_program_parameters_functions },
{ "GL_EXT_paletted_texture", GL_EXT_paletted_texture_functions }, { "GL_EXT_paletted_texture", GL_EXT_paletted_texture_functions },
{ "GL_EXT_stencil_two_side", GL_EXT_stencil_two_side_functions },
{ "GL_IBM_multimode_draw_arrays", GL_IBM_multimode_draw_arrays_functions }, { "GL_IBM_multimode_draw_arrays", GL_IBM_multimode_draw_arrays_functions },
{ "GL_MESA_resize_buffers", GL_MESA_resize_buffers_functions }, { "GL_MESA_resize_buffers", GL_MESA_resize_buffers_functions },
{ "GL_NV_vertex_program", GL_NV_vertex_program_functions }, { "GL_NV_vertex_program", GL_NV_vertex_program_functions },

View File

@@ -262,7 +262,7 @@ _mesa_enable_sw_extensions(GLcontext *ctx)
ctx->Extensions.EXT_secondary_color = GL_TRUE; ctx->Extensions.EXT_secondary_color = GL_TRUE;
ctx->Extensions.EXT_shared_texture_palette = GL_TRUE; ctx->Extensions.EXT_shared_texture_palette = GL_TRUE;
ctx->Extensions.EXT_stencil_wrap = GL_TRUE; ctx->Extensions.EXT_stencil_wrap = GL_TRUE;
ctx->Extensions.EXT_stencil_two_side = GL_FALSE; /* obsolete */ ctx->Extensions.EXT_stencil_two_side = GL_TRUE;
ctx->Extensions.EXT_texture_env_add = GL_TRUE; ctx->Extensions.EXT_texture_env_add = GL_TRUE;
ctx->Extensions.EXT_texture_env_combine = GL_TRUE; ctx->Extensions.EXT_texture_env_combine = GL_TRUE;
ctx->Extensions.EXT_texture_env_dot3 = GL_TRUE; ctx->Extensions.EXT_texture_env_dot3 = GL_TRUE;
@@ -410,7 +410,7 @@ _mesa_enable_2_0_extensions(GLcontext *ctx)
#if FEATURE_ARB_shading_language_100 #if FEATURE_ARB_shading_language_100
ctx->Extensions.ARB_shading_language_100 = GL_TRUE; ctx->Extensions.ARB_shading_language_100 = GL_TRUE;
#endif #endif
ctx->Extensions.EXT_stencil_two_side = GL_FALSE; /* obsolete */ ctx->Extensions.EXT_stencil_two_side = GL_TRUE;
#if FEATURE_ARB_vertex_shader #if FEATURE_ARB_vertex_shader
ctx->Extensions.ARB_vertex_shader = GL_TRUE; ctx->Extensions.ARB_vertex_shader = GL_TRUE;
#endif #endif