radv: disable DCC for Senra Kagura Shinovi Versus
To workaround an issue with feedback loops in D3D9 with DCC in GENERAL, until we can fix it properly with a new extension. Cc: mesa-stable Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/6469 Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Reviewed-by: Martin Roukala <martin.roukala@mupuf.org> Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16452>
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@@ -150,6 +150,10 @@ Application bugs worked around in this file:
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<option name="radv_disable_dcc" value="true" />
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</application>
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<application name="Senran Kagura Shinovi Versus" application_name_match="SKShinoviVersus.exe">
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<option name="radv_disable_dcc" value="true" />
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</application>
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<application name="Grid Autosport" application_name_match="GRIDAutosport_avx.exe">
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<option name="radv_disable_sinking_load_input_fs" value="true" />
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</application>
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