aco/ngg: Clean up and reorganize NGG VS/TES code.
Make the NGG VS/TES code easier to follow, give better names to some functions and make ngg_nogs_early_prim_export a variable. Signed-off-by: Timur Kristóf <timur.kristof@gmail.com> Reviewed-by: Rhys Perry <pendingchaos02@gmail.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6964>
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@@ -10686,12 +10686,6 @@ Temp merged_wave_info_to_mask(isel_context *ctx, unsigned i)
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return lanecount_to_mask(ctx, count);
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}
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bool ngg_early_prim_export(isel_context *ctx)
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{
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/* TODO: Check edge flags, and if they are written, return false. (Needed for OpenGL, not for Vulkan.) */
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return true;
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}
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Temp ngg_max_vertex_count(isel_context *ctx)
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{
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Builder bld(ctx->program, ctx->block);
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@@ -10801,7 +10795,7 @@ void ngg_emit_prim_export(isel_context *ctx, unsigned num_vertices_per_primitive
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false /* compressed */, true/* done */, false /* valid mask */);
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}
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void ngg_emit_nogs_gsthreads(isel_context *ctx)
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void ngg_nogs_export_primitives(isel_context *ctx)
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{
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/* Emit the things that NGG GS threads need to do, for shaders that don't have SW GS.
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* These must always come before VS exports.
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@@ -10860,28 +10854,9 @@ void ngg_emit_nogs_gsthreads(isel_context *ctx)
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end_divergent_if(ctx, &ic);
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}
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void ngg_emit_nogs_output(isel_context *ctx)
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void ngg_nogs_export_vertices(isel_context *ctx)
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{
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/* Emits NGG GS output, for stages that don't have SW GS. */
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if_context ic;
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Builder bld(ctx->program, ctx->block);
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bool late_prim_export = !ngg_early_prim_export(ctx);
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/* NGG streamout is currently disabled by default. */
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assert(!ctx->args->shader_info->so.num_outputs);
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if (late_prim_export) {
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/* VS exports are output to registers in a predecessor block. Emit phis to get them into this block. */
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create_export_phis(ctx);
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/* Do what we need to do in the GS threads. */
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ngg_emit_nogs_gsthreads(ctx);
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/* What comes next should be executed on ES threads. */
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Temp is_es_thread = merged_wave_info_to_mask(ctx, 0);
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begin_divergent_if_then(ctx, &ic, is_es_thread);
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bld.reset(ctx->block);
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}
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/* Export VS outputs */
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ctx->block->kind |= block_kind_export_end;
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@@ -10905,7 +10880,7 @@ void ngg_emit_nogs_output(isel_context *ctx)
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/* TES: Just use the patch ID as the primitive ID. */
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prim_id = get_arg(ctx, ctx->args->ac.tes_patch_id);
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} else {
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unreachable("unsupported NGG shader stage.");
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unreachable("unsupported NGG non-GS shader stage.");
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}
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ctx->outputs.mask[VARYING_SLOT_PRIMITIVE_ID] |= 0x1;
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@@ -10913,12 +10888,32 @@ void ngg_emit_nogs_output(isel_context *ctx)
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export_vs_varying(ctx, VARYING_SLOT_PRIMITIVE_ID, false, nullptr);
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}
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}
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if (late_prim_export) {
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begin_divergent_if_else(ctx, &ic);
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end_divergent_if(ctx, &ic);
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bld.reset(ctx->block);
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}
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void ngg_nogs_prelude(isel_context *ctx)
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{
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ngg_emit_sendmsg_gs_alloc_req(ctx);
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if (ctx->ngg_nogs_early_prim_export)
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ngg_nogs_export_primitives(ctx);
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}
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void ngg_nogs_late_export_finale(isel_context *ctx)
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{
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assert(!ctx->ngg_nogs_early_prim_export);
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/* VS exports are output to registers in a predecessor block. Emit phis to get them into this block. */
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create_export_phis(ctx);
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/* Export VS/TES primitives. */
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ngg_nogs_export_primitives(ctx);
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/* What comes next must be executed on ES threads. */
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if_context ic;
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Temp is_es_thread = merged_wave_info_to_mask(ctx, 0);
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begin_divergent_if_then(ctx, &ic, is_es_thread);
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ngg_nogs_export_vertices(ctx);
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begin_divergent_if_else(ctx, &ic);
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end_divergent_if(ctx, &ic);
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}
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} /* end namespace */
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@@ -10950,12 +10945,8 @@ void select_program(Program *program,
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split_arguments(&ctx, startpgm);
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}
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if (ngg_no_gs) {
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ngg_emit_sendmsg_gs_alloc_req(&ctx);
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if (ngg_early_prim_export(&ctx))
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ngg_emit_nogs_gsthreads(&ctx);
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}
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if (ngg_no_gs)
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ngg_nogs_prelude(&ctx);
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/* In a merged VS+TCS HS, the VS implementation can be completely empty. */
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nir_function_impl *func = nir_shader_get_entrypoint(nir);
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@@ -10994,8 +10985,8 @@ void select_program(Program *program,
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if (ctx.stage & hw_vs) {
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create_vs_exports(&ctx);
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ctx.block->kind |= block_kind_export_end;
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} else if (ngg_no_gs && ngg_early_prim_export(&ctx)) {
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ngg_emit_nogs_output(&ctx);
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} else if (ngg_no_gs && ctx.ngg_nogs_early_prim_export) {
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ngg_nogs_export_vertices(&ctx);
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} else if (nir->info.stage == MESA_SHADER_GEOMETRY) {
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Builder bld(ctx.program, ctx.block);
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bld.barrier(aco_opcode::p_barrier,
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@@ -11015,8 +11006,8 @@ void select_program(Program *program,
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end_divergent_if(&ctx, &ic_merged_wave_info);
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}
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if (ngg_no_gs && !ngg_early_prim_export(&ctx))
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ngg_emit_nogs_output(&ctx);
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if (ngg_no_gs && !ctx.ngg_nogs_early_prim_export)
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ngg_nogs_late_export_finale(&ctx);
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if (i == 0 && ctx.stage == vertex_tess_control_hs && ctx.tcs_in_out_eq) {
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/* Outputs of the previous stage are inputs to the next stage */
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@@ -93,6 +93,7 @@ struct isel_context {
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Temp persp_centroid, linear_centroid;
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/* GS inputs */
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bool ngg_nogs_early_prim_export = false;
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Temp gs_wave_id;
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/* VS output information */
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@@ -474,6 +474,13 @@ setup_vs_variables(isel_context *ctx, nir_shader *nir)
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radv_vs_output_info *outinfo = &ctx->program->info->vs.outinfo;
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setup_vs_output_info(ctx, nir, outinfo->export_prim_id,
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ctx->options->key.vs_common_out.export_clip_dists, outinfo);
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/* TODO: NGG streamout */
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if (ctx->stage & hw_ngg_gs)
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assert(!ctx->args->shader_info->so.num_outputs);
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/* TODO: check if the shader writes edge flags (not in Vulkan) */
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ctx->ngg_nogs_early_prim_export = true;
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} else if (ctx->stage == vertex_ls) {
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ctx->tcs_num_inputs = ctx->program->info->vs.num_linked_outputs;
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}
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@@ -558,6 +565,13 @@ setup_tes_variables(isel_context *ctx, nir_shader *nir)
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radv_vs_output_info *outinfo = &ctx->program->info->tes.outinfo;
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setup_vs_output_info(ctx, nir, outinfo->export_prim_id,
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ctx->options->key.vs_common_out.export_clip_dists, outinfo);
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/* TODO: NGG streamout */
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if (ctx->stage & hw_ngg_gs)
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assert(!ctx->args->shader_info->so.num_outputs);
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/* Tess eval shaders can't write edge flags, so this can be always true. */
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ctx->ngg_nogs_early_prim_export = true;
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}
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}
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