Minor fixes for Win32 (Karl Schultz).

This commit is contained in:
Brian Paul
2001-04-20 19:21:41 +00:00
parent 0a31a67269
commit b570a180da
6 changed files with 53 additions and 51 deletions

View File

@@ -1,4 +1,4 @@
/* $Id: colortab.c,v 1.39 2001/04/10 15:25:45 brianp Exp $ */ /* $Id: colortab.c,v 1.40 2001/04/20 19:21:41 brianp Exp $ */
/* /*
* Mesa 3-D graphics library * Mesa 3-D graphics library
@@ -812,7 +812,7 @@ _mesa_GetColorTable( GLenum target, GLenum format,
return; return;
} }
_mesa_pack_rgba_span(ctx, table->Size, (const GLchan (*)[]) rgba, _mesa_pack_rgba_span(ctx, table->Size, (const GLchan (*)[4]) rgba,
format, type, data, &ctx->Pack, GL_FALSE); format, type, data, &ctx->Pack, GL_FALSE);
} }

View File

@@ -1,4 +1,4 @@
/* $Id: texstate.c,v 1.45 2001/04/19 22:39:50 brianp Exp $ */ /* $Id: texstate.c,v 1.46 2001/04/20 19:21:41 brianp Exp $ */
/* /*
* Mesa 3-D graphics library * Mesa 3-D graphics library
@@ -1058,7 +1058,7 @@ _mesa_TexParameterfv( GLenum target, GLenum pname, const GLfloat *params )
void void
_mesa_TexParameteri( GLenum target, GLenum pname, const GLint param ) _mesa_TexParameteri( GLenum target, GLenum pname, GLint param )
{ {
GLfloat fparam[4]; GLfloat fparam[4];
fparam[0] = (GLfloat) param; fparam[0] = (GLfloat) param;

View File

@@ -1,4 +1,4 @@
/* $Id: texutil.c,v 1.22 2001/03/30 14:44:43 gareth Exp $ */ /* $Id: texutil.c,v 1.23 2001/04/20 19:21:41 brianp Exp $ */
/* /*
* Mesa 3-D graphics library * Mesa 3-D graphics library
@@ -41,7 +41,7 @@
#include "texutil.h" #include "texutil.h"
#endif #endif
#define DBG 0 #define DEBUG_TEXUTIL 0
struct gl_texture_convert { struct gl_texture_convert {

View File

@@ -1,4 +1,4 @@
/* $Id: texutil_tmp.h,v 1.7 2001/03/30 14:44:43 gareth Exp $ */ /* $Id: texutil_tmp.h,v 1.8 2001/04/20 19:21:41 brianp Exp $ */
/* /*
* Mesa 3-D graphics library * Mesa 3-D graphics library
@@ -28,12 +28,9 @@
*/ */
/* /*
* NOTE: All 3D code is untested and most definitely broken... * NOTE: All 3D teximage code is untested and most definitely broken...
*/ */
#ifdef VMS
#define __FUNCTION__
#endif
#define DST_TEXEL_BYTES (4 / DST_TEXELS_PER_DWORD) #define DST_TEXEL_BYTES (4 / DST_TEXELS_PER_DWORD)
#define DST_ROW_WIDTH (convert->width * DST_TEXEL_BYTES) #define DST_ROW_WIDTH (convert->width * DST_TEXEL_BYTES)
@@ -55,8 +52,9 @@ TAG(texsubimage2d)( struct gl_texture_convert *convert )
GLint dwords, i; GLint dwords, i;
(void) dwords; (void) i; (void) dwords; (void) i;
if ( DBG ) #if DEBUG_TEXUTIL
fprintf( stderr, __FUNCTION__ "\n" ); fprintf( stderr, __FUNCTION__ "\n" );
#endif
#ifdef CONVERT_DIRECT #ifdef CONVERT_DIRECT
MEMCPY( dst, src, convert->height * DST_ROW_WIDTH ); MEMCPY( dst, src, convert->height * DST_ROW_WIDTH );
@@ -86,8 +84,9 @@ TAG(texsubimage3d)( struct gl_texture_convert *convert )
GLint dwords, i; GLint dwords, i;
(void) dwords; (void) i; (void) dwords; (void) i;
if ( DBG ) #if DEBUG_TEXUTIL
fprintf( stderr, __FUNCTION__ "\n" ); fprintf( stderr, __FUNCTION__ "\n" );
#endif
#ifdef CONVERT_DIRECT #ifdef CONVERT_DIRECT
MEMCPY( dst, src, convert->depth * convert->height * DST_ROW_WIDTH ); MEMCPY( dst, src, convert->depth * convert->height * DST_ROW_WIDTH );
@@ -121,13 +120,13 @@ TAG(texsubimage2d_stride)( struct gl_texture_convert *convert )
adjust = convert->dstImageWidth - convert->width; adjust = convert->dstImageWidth - convert->width;
if ( DBG ) { #if DEBUG_TEXUTIL
fprintf( stderr, __FUNCTION__ ":\n" ); fprintf( stderr, __FUNCTION__ ":\n" );
fprintf( stderr, " x=%d y=%d w=%d h=%d s=%d\n", fprintf( stderr, " x=%d y=%d w=%d h=%d s=%d\n",
convert->xoffset, convert->yoffset, convert->width, convert->xoffset, convert->yoffset, convert->width,
convert->height, convert->dstImageWidth ); convert->height, convert->dstImageWidth );
fprintf( stderr, " adjust=%d\n", adjust ); fprintf( stderr, " adjust=%d\n", adjust );
} #endif
for ( row = 0 ; row < convert->height ; row++ ) { for ( row = 0 ; row < convert->height ; row++ ) {
for ( col = 0 ; col < convert->width ; col++ ) { for ( col = 0 ; col < convert->width ; col++ ) {
@@ -155,13 +154,13 @@ TAG(texsubimage3d_stride)( struct gl_texture_convert *convert )
adjust = convert->dstImageWidth - convert->width; adjust = convert->dstImageWidth - convert->width;
if ( DBG ) { #if DEBUG_TEXUTIL
fprintf( stderr, __FUNCTION__ ":\n" ); fprintf( stderr, __FUNCTION__ ":\n" );
fprintf( stderr, " x=%d y=%d w=%d h=%d s=%d\n", fprintf( stderr, " x=%d y=%d w=%d h=%d s=%d\n",
convert->xoffset, convert->yoffset, convert->width, convert->xoffset, convert->yoffset, convert->width,
convert->height, convert->dstImageWidth ); convert->height, convert->dstImageWidth );
fprintf( stderr, " adjust=%d\n", adjust ); fprintf( stderr, " adjust=%d\n", adjust );
} #endif
for ( img = 0 ; img < convert->depth ; img++ ) { for ( img = 0 ; img < convert->depth ; img++ ) {
for ( row = 0 ; row < convert->height ; row++ ) { for ( row = 0 ; row < convert->height ; row++ ) {
@@ -199,8 +198,9 @@ TAG(texsubimage2d_pack)( struct gl_texture_convert *convert )
GLint row, col; GLint row, col;
(void) col; (void) col;
if ( DBG ) #if DEBUG_TEXUTIL
fprintf( stderr, __FUNCTION__ "\n" ); fprintf( stderr, __FUNCTION__ "\n" );
#endif
width = ((convert->width + DST_TEXELS_PER_DWORD - 1) width = ((convert->width + DST_TEXELS_PER_DWORD - 1)
& ~(DST_TEXELS_PER_DWORD - 1)); & ~(DST_TEXELS_PER_DWORD - 1));
@@ -243,8 +243,9 @@ TAG(texsubimage3d_pack)( struct gl_texture_convert *convert )
GLint row, col, img; GLint row, col, img;
(void) col; (void) col;
if ( DBG ) #if DEBUG_TEXUTIL
fprintf( stderr, __FUNCTION__ "\n" ); fprintf( stderr, __FUNCTION__ "\n" );
#endif
width = ((convert->width + DST_TEXELS_PER_DWORD - 1) width = ((convert->width + DST_TEXELS_PER_DWORD - 1)
& ~(DST_TEXELS_PER_DWORD - 1)); & ~(DST_TEXELS_PER_DWORD - 1));
@@ -293,13 +294,13 @@ TAG(texsubimage2d_stride_pack)( struct gl_texture_convert *convert )
adjust = convert->dstImageWidth - convert->width; adjust = convert->dstImageWidth - convert->width;
if ( DBG ) { #if DEBUG_TEXUTIL
fprintf( stderr, __FUNCTION__ ":\n" ); fprintf( stderr, __FUNCTION__ ":\n" );
fprintf( stderr, " x=%d y=%d w=%d h=%d s=%d\n", fprintf( stderr, " x=%d y=%d w=%d h=%d s=%d\n",
convert->xoffset, convert->yoffset, convert->width, convert->xoffset, convert->yoffset, convert->width,
convert->height, convert->dstImageWidth ); convert->height, convert->dstImageWidth );
fprintf( stderr, " adjust=%d\n", adjust ); fprintf( stderr, " adjust=%d\n", adjust );
} #endif
for ( row = 0 ; row < convert->height ; row++ ) { for ( row = 0 ; row < convert->height ; row++ ) {
#ifdef CONVERT_DIRECT #ifdef CONVERT_DIRECT
@@ -342,13 +343,13 @@ TAG(texsubimage3d_stride_pack)( struct gl_texture_convert *convert )
adjust = convert->dstImageWidth - convert->width; adjust = convert->dstImageWidth - convert->width;
if ( DBG ) { #if DEBUG_TEXUTIL
fprintf( stderr, __FUNCTION__ ":\n" ); fprintf( stderr, __FUNCTION__ ":\n" );
fprintf( stderr, " x=%d y=%d w=%d h=%d s=%d\n", fprintf( stderr, " x=%d y=%d w=%d h=%d s=%d\n",
convert->xoffset, convert->yoffset, convert->width, convert->xoffset, convert->yoffset, convert->width,
convert->height, convert->dstImageWidth ); convert->height, convert->dstImageWidth );
fprintf( stderr, " adjust=%d\n", adjust ); fprintf( stderr, " adjust=%d\n", adjust );
} #endif
for ( img = 0 ; img < convert->depth ; img++ ) { for ( img = 0 ; img < convert->depth ; img++ ) {
for ( row = 0 ; row < convert->height ; row++ ) { for ( row = 0 ; row < convert->height ; row++ ) {

View File

@@ -1,4 +1,4 @@
/* $Id: s_accum.c,v 1.10 2001/04/10 15:25:45 brianp Exp $ */ /* $Id: s_accum.c,v 1.11 2001/04/20 19:21:41 brianp Exp $ */
/* /*
* Mesa 3-D graphics library * Mesa 3-D graphics library
@@ -25,6 +25,7 @@
*/ */
#include "glheader.h"
#include "context.h" #include "context.h"
#include "macros.h" #include "macros.h"
#include "mmath.h" #include "mmath.h"

View File

@@ -1,4 +1,4 @@
/* $Id: s_drawpix.c,v 1.16 2001/04/10 15:25:45 brianp Exp $ */ /* $Id: s_drawpix.c,v 1.17 2001/04/20 19:21:41 brianp Exp $ */
/* /*
* Mesa 3-D graphics library * Mesa 3-D graphics library
@@ -833,11 +833,11 @@ draw_rgba_pixels( GLcontext *ctx, GLint x, GLint y,
if (quickDraw) { if (quickDraw) {
(*swrast->Driver.WriteRGBASpan)( ctx, width, x, y, (*swrast->Driver.WriteRGBASpan)( ctx, width, x, y,
(CONST GLchan (*)[]) rgba, NULL); (CONST GLchan (*)[4]) rgba, NULL);
} }
else if (zoom) { else if (zoom) {
_mesa_write_zoomed_rgba_span( ctx, width, x, y, zspan, 0, _mesa_write_zoomed_rgba_span( ctx, width, x, y, zspan, 0,
(CONST GLchan (*)[]) rgba, desty ); (CONST GLchan (*)[4]) rgba, desty );
} }
else { else {
_mesa_write_rgba_span( ctx, (GLuint) width, x, y, zspan, 0, _mesa_write_rgba_span( ctx, (GLuint) width, x, y, zspan, 0,