freedreno/a6xx: fixup draw state earlier
`fixup_draw_state()` was updating `ctx->dirty` after it had already been
copied into the emit struct, which had the result that we were not re-
emitting the rast state when primitive_restart changes.
Fixes: 4d8f42c851
("freedreno/a6xx: separate rast stateobj for prim restart")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/3067
Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6117>
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@@ -210,6 +210,8 @@ fd6_draw_vbo(struct fd_context *ctx, const struct pipe_draw_info *info,
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if (!fd6_ctx->prog)
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return NULL;
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fixup_draw_state(ctx, &emit);
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emit.dirty = ctx->dirty; /* *after* fixup_shader_state() */
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emit.bs = fd6_emit_get_prog(&emit)->bs;
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emit.vs = fd6_emit_get_prog(&emit)->vs;
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@@ -303,8 +305,6 @@ fd6_draw_vbo(struct fd_context *ctx, const struct pipe_draw_info *info,
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ctx->last.restart_index = restart_index;
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}
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fixup_draw_state(ctx, &emit);
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fd6_emit_state(ring, &emit);
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/* for debug after a lock up, write a unique counter value
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