freedreno/a6xx: fixup draw state earlier

`fixup_draw_state()` was updating `ctx->dirty` after it had already been
copied into the emit struct, which had the result that we were not re-
emitting the rast state when primitive_restart changes.

Fixes: 4d8f42c851 ("freedreno/a6xx: separate rast stateobj for prim restart")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/3067
Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6117>
This commit is contained in:
Rob Clark
2020-07-29 10:14:34 -07:00
committed by Marge Bot
parent 82b419fefd
commit b5558f2d2a

View File

@@ -210,6 +210,8 @@ fd6_draw_vbo(struct fd_context *ctx, const struct pipe_draw_info *info,
if (!fd6_ctx->prog)
return NULL;
fixup_draw_state(ctx, &emit);
emit.dirty = ctx->dirty; /* *after* fixup_shader_state() */
emit.bs = fd6_emit_get_prog(&emit)->bs;
emit.vs = fd6_emit_get_prog(&emit)->vs;
@@ -303,8 +305,6 @@ fd6_draw_vbo(struct fd_context *ctx, const struct pipe_draw_info *info,
ctx->last.restart_index = restart_index;
}
fixup_draw_state(ctx, &emit);
fd6_emit_state(ring, &emit);
/* for debug after a lock up, write a unique counter value