fix max viewport query
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@@ -297,7 +297,9 @@ StateVars = [
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( "GL_MAX_TEXTURE_SIZE", GLint, ["1 << (ctx->Const.MaxTextureLevels - 1)"], "", None ),
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( "GL_MAX_3D_TEXTURE_SIZE", GLint, ["1 << (ctx->Const.Max3DTextureLevels - 1)"], "", None ),
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( "GL_MAX_TEXTURE_STACK_DEPTH", GLint, ["MAX_TEXTURE_STACK_DEPTH"], "", None ),
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( "GL_MAX_VIEWPORT_DIMS", GLint, ["MAX_WIDTH", "MAX_HEIGHT"], "", None ),
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( "GL_MAX_VIEWPORT_DIMS", GLint,
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["ctx->Const.MaxViewportWidth", "ctx->Const.MaxViewportHeight"],
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"", None ),
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( "GL_MODELVIEW_MATRIX", GLfloat,
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[ "matrix[0]", "matrix[1]", "matrix[2]", "matrix[3]",
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"matrix[4]", "matrix[5]", "matrix[6]", "matrix[7]",
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