i965: get outputs read from nir info
This is a step towards dropping the GLSL IR version of do_set_program_inouts() in i965 and moving towards native nir support. This is important because we want to eventually convert to nir and use its optimisations passes before we can call this GLSL IR pass. Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
This commit is contained in:
@@ -31,6 +31,7 @@
|
||||
*/
|
||||
|
||||
|
||||
#include "compiler/nir/nir.h"
|
||||
#include "main/api_exec.h"
|
||||
#include "main/context.h"
|
||||
#include "main/fbobject.h"
|
||||
@@ -304,7 +305,7 @@ intel_update_state(struct gl_context * ctx, GLuint new_state)
|
||||
/* Resolve color buffers for non-coherent framebuffer fetch. */
|
||||
if (!ctx->Extensions.MESA_shader_framebuffer_fetch &&
|
||||
ctx->FragmentProgram._Current &&
|
||||
ctx->FragmentProgram._Current->Base.OutputsRead) {
|
||||
ctx->FragmentProgram._Current->Base.nir->info.outputs_read) {
|
||||
const struct gl_framebuffer *fb = ctx->DrawBuffer;
|
||||
|
||||
for (unsigned i = 0; i < fb->_NumColorDrawBuffers; i++) {
|
||||
|
@@ -1145,7 +1145,7 @@ update_renderbuffer_read_surfaces(struct brw_context *brw)
|
||||
/* BRW_NEW_FRAGMENT_PROGRAM */
|
||||
if (!ctx->Extensions.MESA_shader_framebuffer_fetch &&
|
||||
brw->fragment_program &&
|
||||
brw->fragment_program->Base.OutputsRead) {
|
||||
brw->fragment_program->Base.nir->info.outputs_read) {
|
||||
/* _NEW_BUFFERS */
|
||||
const struct gl_framebuffer *fb = ctx->DrawBuffer;
|
||||
|
||||
|
Reference in New Issue
Block a user