egl: Move surface functions in egldisplay.[ch] to eglsurface.[ch]

Move functions to where they should be.  There should be no real change
here.
This commit is contained in:
Chia-I Wu
2010-01-23 22:57:23 +08:00
parent 5e66d18932
commit b4d2c97a2d
4 changed files with 133 additions and 119 deletions

View File

@@ -3,7 +3,6 @@
#include "egltypedefs.h"
#include "egldefines.h"
#include "eglsurface.h"
/**
@@ -80,14 +79,6 @@ PUBLIC void
_eglCleanupDisplay(_EGLDisplay *disp);
extern EGLSurface
_eglLinkSurface(_EGLSurface *surf, _EGLDisplay *dpy);
extern void
_eglUnlinkSurface(_EGLSurface *surf);
#ifndef _EGL_SKIP_HANDLE_CHECK
@@ -95,10 +86,6 @@ extern EGLBoolean
_eglCheckDisplayHandle(EGLDisplay dpy);
extern EGLBoolean
_eglCheckSurfaceHandle(EGLSurface surf, _EGLDisplay *dpy);
#else /* !_EGL_SKIP_HANDLE_CHECK */
/* Only do a quick check. This is NOT standard compliant. */
@@ -110,14 +97,6 @@ _eglCheckDisplayHandle(EGLDisplay dpy)
}
static INLINE EGLBoolean
_eglCheckSurfaceHandle(EGLSurface surf, _EGLDisplay *dpy)
{
_EGLSurface *s = (_EGLSurface *) surf;
return (dpy && s && s->Display == dpy);
}
#endif /* _EGL_SKIP_HANDLE_CHECK */
@@ -155,40 +134,6 @@ _eglIsDisplayLinked(_EGLDisplay *dpy)
}
/**
* Lookup a handle to find the linked surface.
* Return NULL if the handle has no corresponding linked surface.
*/
static INLINE _EGLSurface *
_eglLookupSurface(EGLSurface surface, _EGLDisplay *dpy)
{
_EGLSurface *surf = (_EGLSurface *) surface;
if (!_eglCheckSurfaceHandle(surf, dpy))
surf = NULL;
return surf;
}
/**
* Return the handle of a linked surface, or EGL_NO_SURFACE.
*/
static INLINE EGLSurface
_eglGetSurfaceHandle(_EGLSurface *surf)
{
return (EGLSurface) ((surf && surf->Display) ? surf : EGL_NO_SURFACE);
}
/**
* Return true if the surface is linked to a display.
*/
static INLINE EGLBoolean
_eglIsSurfaceLinked(_EGLSurface *surf)
{
return (EGLBoolean) (_eglGetSurfaceHandle(surf) != EGL_NO_SURFACE);
}
/**
* Cast an unsigned int to a pointer.
*/