Plug in selection/feedback code.

Not quite finished yet.
Selection/feedback are done with a private instance of the 'draw' module
in the state tracker.  Not quite all the draw context's state is set yet,
namely vertex format info.  Hold off on that for a bit...
This commit is contained in:
Brian
2007-09-17 14:24:11 -06:00
parent 2a40c71fed
commit b4bacd1fca
5 changed files with 205 additions and 9 deletions

View File

@@ -210,6 +210,7 @@ STATETRACKER_SOURCES = \
state_tracker/st_cb_flush.c \
state_tracker/st_cb_drawpixels.c \
state_tracker/st_cb_fbo.c \
state_tracker/st_cb_feedback.c \
state_tracker/st_cb_program.c \
state_tracker/st_cb_queryobj.c \
state_tracker/st_cb_rasterpos.c \

View File

@@ -33,6 +33,7 @@
#include "st_cb_clear.h"
#include "st_cb_drawpixels.h"
#include "st_cb_fbo.h"
#include "st_cb_feedback.h"
#include "st_cb_queryobj.h"
#include "st_cb_rasterpos.h"
#include "st_cb_readpixels.h"
@@ -43,6 +44,7 @@
#include "st_draw.h"
#include "st_program.h"
#include "pipe/p_context.h"
#include "pipe/draw/draw_context.h"
void st_invalidate_state(GLcontext * ctx, GLuint new_state)
@@ -64,6 +66,8 @@ struct st_context *st_create_context( GLcontext *ctx,
st->ctx = ctx;
st->pipe = pipe;
st->draw = draw_create(); /* for selection/feedback */
st->dirty.mesa = ~0;
st->dirty.st = ~0;
@@ -97,6 +101,7 @@ struct st_context *st_create_context( GLcontext *ctx,
void st_destroy_context( struct st_context *st )
{
draw_destroy(st->draw);
st_destroy_atoms( st );
st_destroy_draw( st );
@@ -120,6 +125,7 @@ void st_init_driver_functions(struct dd_function_table *functions)
st_init_clear_functions(functions);
st_init_drawpixels_functions(functions);
st_init_fbo_functions(functions);
st_init_feedback_functions(functions);
st_init_program_functions(functions);
st_init_query_functions(functions);
st_init_rasterpos_functions(functions);

View File

@@ -37,6 +37,9 @@ struct st_region;
struct st_texture_object;
struct st_texture_image;
struct st_fragment_program;
struct draw_context;
struct draw_stage;
#define ST_NEW_MESA 0x1 /* Mesa state has changed */
#define ST_NEW_FRAGMENT_PROGRAM 0x2
@@ -62,6 +65,10 @@ struct st_context
struct pipe_context *pipe;
struct draw_context *draw; /**< For selection/feedback */
struct draw_stage *feedback_stage; /**< For FL_FEEDBACK rendermode */
struct draw_stage *selection_stage; /**< For GL_SELECT rendermode */
/* Eventually will use a cache to feed the pipe with
* create/bind/delete calls to constant state objects. Not yet
* though, we just shove random objects across the interface.

View File

@@ -46,6 +46,8 @@
#include "pipe/p_winsys.h"
#include "pipe/tgsi/exec/tgsi_attribs.h"
#include "pipe/draw/draw_private.h"
#include "pipe/draw/draw_context.h"
static GLuint
@@ -173,8 +175,8 @@ update_default_attribs_buffer(GLcontext *ctx)
* we have something to render.
* Basically, translate the information into the format expected by pipe.
*/
static void
draw_vbo(GLcontext *ctx,
void
st_draw_vbo(GLcontext *ctx,
const struct gl_client_array **arrays,
const struct _mesa_prim *prims,
GLuint nr_prims,
@@ -356,6 +358,166 @@ st_draw_vertices(GLcontext *ctx, unsigned prim,
/**
* Called by VBO to draw arrays when in selection or feedback mode.
* This is very much like the normal draw_vbo() function above.
* Look at code refactoring some day.
* Might move this into the failover module some day.
*/
void
st_feedback_draw_vbo(GLcontext *ctx,
const struct gl_client_array **arrays,
const struct _mesa_prim *prims,
GLuint nr_prims,
const struct _mesa_index_buffer *ib,
GLuint min_index,
GLuint max_index)
{
struct st_context *st = ctx->st;
struct pipe_context *pipe = st->pipe;
struct draw_context *draw = st->draw;
GLuint attr, i;
GLbitfield attrsNeeded;
const unsigned attr0_offset = (unsigned) arrays[0]->Ptr;
struct pipe_buffer_handle *index_buffer_handle = 0;
assert(ctx->RenderMode == GL_SELECT ||
ctx->RenderMode == GL_FEEDBACK);
assert(draw);
/*
* Set up the draw module's state.
*
* We'd like to do this less frequently, but the normal state-update
* code sends state updates to the pipe, not to our private draw module.
*/
assert(draw);
draw_set_viewport_state(draw, &st->state.viewport);
draw_set_clip_state(draw, &st->state.clip);
draw_set_setup_state(draw, &st->state.setup);
draw_set_vertex_shader(draw, &st->state.vs);
/* XXX need to set vertex info too */
update_default_attribs_buffer(ctx);
/* this must be after state validation */
attrsNeeded = ctx->st->state.vs.inputs_read;
/* tell draw module about the vertex array element/attributes */
for (attr = 0; attr < 16; attr++) {
struct pipe_vertex_buffer vbuffer;
struct pipe_vertex_element velement;
void *map;
vbuffer.buffer = NULL;
vbuffer.pitch = 0;
velement.src_offset = 0;
velement.vertex_buffer_index = 0;
velement.src_format = 0;
if (attrsNeeded & (1 << attr)) {
const GLuint mesaAttr = tgsi_attrib_to_mesa_attrib(attr);
struct gl_buffer_object *bufobj = arrays[mesaAttr]->BufferObj;
if (bufobj && bufobj->Name) {
struct st_buffer_object *stobj = st_buffer_object(bufobj);
/* Recall that for VBOs, the gl_client_array->Ptr field is
* really an offset from the start of the VBO, not a pointer.
*/
unsigned offset = (unsigned) arrays[mesaAttr]->Ptr;
assert(stobj->buffer);
vbuffer.buffer = stobj->buffer;
vbuffer.buffer_offset = attr0_offset; /* in bytes */
vbuffer.pitch = arrays[mesaAttr]->StrideB; /* in bytes */
vbuffer.max_index = 0; /* need this? */
velement.src_offset = offset - attr0_offset; /* bytes */
velement.vertex_buffer_index = attr;
velement.dst_offset = 0; /* need this? */
velement.src_format = pipe_vertex_format(arrays[mesaAttr]->Type,
arrays[mesaAttr]->Size);
assert(velement.src_format);
}
else {
/* use the default attribute buffer */
vbuffer.buffer = ctx->st->default_attrib_buffer;
vbuffer.buffer_offset = 0;
vbuffer.pitch = 0; /* must be zero! */
vbuffer.max_index = 1;
velement.src_offset = attr * 4 * sizeof(GLfloat);
velement.vertex_buffer_index = attr;
velement.dst_offset = 0;
velement.src_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
}
}
if (attr == 0)
assert(vbuffer.buffer);
draw_set_vertex_buffer(draw, attr, &vbuffer);
draw_set_vertex_element(draw, attr, &velement);
/* map the attrib buffer */
if (vbuffer.buffer) {
map = pipe->winsys->buffer_map(pipe->winsys,
vbuffer.buffer,
PIPE_BUFFER_FLAG_READ);
draw_set_mapped_vertex_buffer(draw, attr, map);
}
}
if (ib) {
unsigned indexSize;
struct gl_buffer_object *bufobj = ib->obj;
struct st_buffer_object *stobj = st_buffer_object(bufobj);
index_buffer_handle = stobj->buffer;
void *map;
switch (ib->type) {
case GL_UNSIGNED_INT:
indexSize = 4;
break;
case GL_UNSIGNED_SHORT:
indexSize = 2;
break;
default:
assert(0);
}
map = pipe->winsys->buffer_map(pipe->winsys,
index_buffer_handle,
PIPE_BUFFER_FLAG_READ);
draw_set_mapped_element_buffer(draw, indexSize, map);
}
/* draw here */
for (i = 0; i < nr_prims; i++) {
draw_arrays(draw, prims[i].mode, prims[i].start, prims[i].count);
}
/*
* unmap vertex/index buffers
*/
for (i = 0; i < PIPE_ATTRIB_MAX; i++) {
if (draw->vertex_buffer[i].buffer) {
pipe->winsys->buffer_unmap(pipe->winsys,
draw->vertex_buffer[i].buffer);
draw_set_mapped_vertex_buffer(draw, i, NULL);
}
}
if (ib) {
pipe->winsys->buffer_unmap(pipe->winsys, index_buffer_handle);
draw_set_mapped_element_buffer(draw, 0, NULL);
}
}
/* This is all a hack to keep using tnl until we have vertex programs
@@ -370,7 +532,7 @@ void st_init_draw( struct st_context *st )
assert(vbo);
assert(vbo->draw_prims);
vbo->draw_prims = draw_vbo;
vbo->draw_prims = st_draw_vbo;
_tnl_ProgramCacheInit( ctx );
}

View File

@@ -34,11 +34,31 @@
#ifndef ST_DRAW_H
#define ST_DRAW_H
struct _mesa_prim;
struct _mesa_index_buffer;
void st_init_draw( struct st_context *st );
void st_destroy_draw( struct st_context *st );
extern void
st_draw_vbo(GLcontext *ctx,
const struct gl_client_array **arrays,
const struct _mesa_prim *prims,
GLuint nr_prims,
const struct _mesa_index_buffer *ib,
GLuint min_index,
GLuint max_index);
extern void
st_feedback_draw_vbo(GLcontext *ctx,
const struct gl_client_array **arrays,
const struct _mesa_prim *prims,
GLuint nr_prims,
const struct _mesa_index_buffer *ib,
GLuint min_index,
GLuint max_index);
void
st_draw_vertices(GLcontext *ctx, unsigned prim,
unsigned numVertex, float *verts,