Updated according to new way to build under BeOS.
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@@ -26,16 +26,18 @@ It's not 100% finished at this time but many GLUT-based demos are
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working. No optimizations have been made at this time.
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* Compiling
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Requirements:
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- gcc version 2.95.3 for BeOS
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You can find it here: http://www.bebits.com/app/2157
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Move to the src/mesa sub-directory and then type "make -f Makefile.BeOS".
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To build Mesa-powered BeOS libGL.so version, type this at root folder:
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$ make beos
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When it finishes the Mesa based libGL.so library for
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BeOS will be in the src/mesa/src/obj.{x86|ppc}/ directory.
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BeOS will be in the lib/ directory.
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To install it as Be's default libGL.so replacement, put it in your
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/boot/home/config/lib/ directory. All your GL/GLUT apps will use
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@@ -45,6 +47,10 @@ By default, it build a non-debug version library.
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The x86 (MMX, SSE and 3DNOW) optimizations are also supported for x86 target.
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For PowerPC BeOS flavor, sorry, Mesa don't have ppc (Altivec) optimizations yet.
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To build a DEBUG version, type instead this :
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$ DEBUG=1 make beos
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* Example Programs
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@@ -58,7 +64,7 @@ library.
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A beta version of GLUT 3.7 port for BeOS can be found at
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http://anobject.com/jehamby/Code/Glut-3.7-x86.zip.
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There's is a 2.5 version in src-glut.beos/, too.
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There's is a 3.5 version in src/glut/beos/, too.
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The original distribution can be obtained from
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http://home.beoscentral.com/jehamby/Glut-3.5-x86.zip
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@@ -78,28 +84,29 @@ that you're actually using Mesa (with glGetString) so you don't
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cause a fatal error when running with Be's OpenGL.
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* Work Left To Do
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BDirectWindow single buffering support is not implemented yet.
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- Switch to SGI GLU implementation..
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- Add to build the BeOS GLUT port. Update it to latest known (3.7 ?)
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- BDirectWindow single buffering support is not implemented yet.
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- Color index mode is not implemented yet.
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- Reading pixels from the front buffer not implemented yet.
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- There is also a BGLScreen class in BeOS for full-screen OpenGL rendering. This should also be implemented for Mesa.
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- Multiple renderers add-ons support, first step toward hardware acceleration support.
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Color index mode is not implemented yet.
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* Other contributors to this BeOS port
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Reading pixels from the front buffer not implemented yet.
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There is also a BGLScreen class in BeOS for full-screen OpenGL
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rendering. This should also be implemented for Mesa.
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Marcin Konicki ahwayakchih <at> neoni <dot> net
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Francois Revol revol <at> free <dot> fr
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* Old BeOS Driver
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* Older BeOS Driver
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Mesa 2.6 had an earlier BeOS driver. It was based on Mesa's Off-screen
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rendering interface, not BGLView. If you're interested in the older
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driver you should get Mesa 2.6.
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* BeOS and Glide
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Mesa 3.0 supported the 3Dfx/Glide library on Beos. Download Mesa 3.0
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@@ -111,4 +118,4 @@ of February, 1999.
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----------------------------------------------------------------------
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$Id: README.BEOS,v 1.8 2003/12/13 01:26:14 brianp Exp $
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$Id: README.BEOS,v 1.9 2004/08/14 10:06:21 phoudoin Exp $
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