radv: Fix multi-layer blits.

We did not set the layer correctly for the dst, as we would keep
using the base layer. Same for the source image.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=102710
CC: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Dave Airlie <airlied@redhat.com>
This commit is contained in:
Bas Nieuwenhuizen
2017-12-17 23:53:37 +01:00
parent e095b1347e
commit b42e106d4d

View File

@@ -269,8 +269,8 @@ meta_emit_blit(struct radv_cmd_buffer *cmd_buffer,
VkOffset3D src_offset_1, VkOffset3D src_offset_1,
struct radv_image *dest_image, struct radv_image *dest_image,
struct radv_image_view *dest_iview, struct radv_image_view *dest_iview,
VkOffset3D dest_offset_0, VkOffset2D dest_offset_0,
VkOffset3D dest_offset_1, VkOffset2D dest_offset_1,
VkRect2D dest_box, VkRect2D dest_box,
VkFilter blit_filter) VkFilter blit_filter)
{ {
@@ -518,21 +518,6 @@ void radv_CmdBlitImage(
for (unsigned r = 0; r < regionCount; r++) { for (unsigned r = 0; r < regionCount; r++) {
const VkImageSubresourceLayers *src_res = &pRegions[r].srcSubresource; const VkImageSubresourceLayers *src_res = &pRegions[r].srcSubresource;
const VkImageSubresourceLayers *dst_res = &pRegions[r].dstSubresource; const VkImageSubresourceLayers *dst_res = &pRegions[r].dstSubresource;
struct radv_image_view src_iview;
radv_image_view_init(&src_iview, cmd_buffer->device,
&(VkImageViewCreateInfo) {
.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
.image = srcImage,
.viewType = radv_meta_get_view_type(src_image),
.format = src_image->vk_format,
.subresourceRange = {
.aspectMask = src_res->aspectMask,
.baseMipLevel = src_res->mipLevel,
.levelCount = 1,
.baseArrayLayer = src_res->baseArrayLayer,
.layerCount = 1
},
});
unsigned dst_start, dst_end; unsigned dst_start, dst_end;
if (dest_image->type == VK_IMAGE_TYPE_3D) { if (dest_image->type == VK_IMAGE_TYPE_3D) {
@@ -579,18 +564,17 @@ void radv_CmdBlitImage(
dest_box.extent.width = abs(dst_x1 - dst_x0); dest_box.extent.width = abs(dst_x1 - dst_x0);
dest_box.extent.height = abs(dst_y1 - dst_y0); dest_box.extent.height = abs(dst_y1 - dst_y0);
struct radv_image_view dest_iview;
const unsigned num_layers = dst_end - dst_start; const unsigned num_layers = dst_end - dst_start;
for (unsigned i = 0; i < num_layers; i++) { for (unsigned i = 0; i < num_layers; i++) {
const VkOffset3D dest_offset_0 = { struct radv_image_view dest_iview, src_iview;
const VkOffset2D dest_offset_0 = {
.x = dst_x0, .x = dst_x0,
.y = dst_y0, .y = dst_y0,
.z = dst_start + i ,
}; };
const VkOffset3D dest_offset_1 = { const VkOffset2D dest_offset_1 = {
.x = dst_x1, .x = dst_x1,
.y = dst_y1, .y = dst_y1,
.z = dst_start + i ,
}; };
VkOffset3D src_offset_0 = { VkOffset3D src_offset_0 = {
.x = src_x0, .x = src_x0,
@@ -602,9 +586,10 @@ void radv_CmdBlitImage(
.y = src_y1, .y = src_y1,
.z = src_start + i * src_z_step, .z = src_start + i * src_z_step,
}; };
const uint32_t dest_array_slice = const uint32_t dest_array_slice = dst_start + i;
radv_meta_get_iview_layer(dest_image, dst_res,
&dest_offset_0); /* 3D images have just 1 layer */
const uint32_t src_array_slice = src_image->type == VK_IMAGE_TYPE_3D ? 0 : src_start + i;
radv_image_view_init(&dest_iview, cmd_buffer->device, radv_image_view_init(&dest_iview, cmd_buffer->device,
&(VkImageViewCreateInfo) { &(VkImageViewCreateInfo) {
@@ -620,6 +605,20 @@ void radv_CmdBlitImage(
.layerCount = 1 .layerCount = 1
}, },
}); });
radv_image_view_init(&src_iview, cmd_buffer->device,
&(VkImageViewCreateInfo) {
.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
.image = srcImage,
.viewType = radv_meta_get_view_type(src_image),
.format = src_image->vk_format,
.subresourceRange = {
.aspectMask = src_res->aspectMask,
.baseMipLevel = src_res->mipLevel,
.levelCount = 1,
.baseArrayLayer = src_array_slice,
.layerCount = 1
},
});
meta_emit_blit(cmd_buffer, meta_emit_blit(cmd_buffer,
src_image, &src_iview, src_image, &src_iview,
src_offset_0, src_offset_1, src_offset_0, src_offset_1,