radv: cleanup graphics pipeline library flags uses

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21140>
This commit is contained in:
Samuel Pitoiset
2023-02-06 13:54:04 +01:00
committed by Marge Bot
parent 7976316f3e
commit b41c6c3a50

View File

@@ -5030,6 +5030,7 @@ radv_graphics_pipeline_init(struct radv_graphics_pipeline *pipeline, struct radv
const VkGraphicsPipelineCreateInfo *pCreateInfo,
const struct radv_graphics_pipeline_create_info *extra)
{
VkGraphicsPipelineLibraryFlagBitsEXT needed_lib_flags = ALL_GRAPHICS_LIB_FLAGS;
bool fast_linking_enabled = radv_is_fast_linking_enabled(pCreateInfo);
struct radv_pipeline_layout pipeline_layout;
struct vk_graphics_pipeline_state state = {0};
@@ -5039,7 +5040,6 @@ radv_graphics_pipeline_init(struct radv_graphics_pipeline *pipeline, struct radv
const VkPipelineLibraryCreateInfoKHR *libs_info =
vk_find_struct_const(pCreateInfo->pNext, PIPELINE_LIBRARY_CREATE_INFO_KHR);
VkGraphicsPipelineLibraryFlagBitsEXT imported_flags = 0;
radv_pipeline_layout_init(device, &pipeline_layout, false);
@@ -5063,13 +5063,13 @@ radv_graphics_pipeline_init(struct radv_graphics_pipeline *pipeline, struct radv
radv_graphics_pipeline_import_lib(pipeline, &state, &pipeline_layout, gfx_pipeline_lib,
link_optimize);
imported_flags |= gfx_pipeline_lib->lib_flags;
needed_lib_flags &= ~gfx_pipeline_lib->lib_flags;
}
}
/* Import graphics pipeline info that was not included in the libraries. */
result = radv_pipeline_import_graphics_info(pipeline, &state, &pipeline_layout, pCreateInfo,
(~imported_flags) & ALL_GRAPHICS_LIB_FLAGS);
needed_lib_flags);
if (result != VK_SUCCESS) {
radv_pipeline_layout_finish(device, &pipeline_layout);
return result;
@@ -5079,14 +5079,12 @@ radv_graphics_pipeline_init(struct radv_graphics_pipeline *pipeline, struct radv
radv_pipeline_layout_hash(&pipeline_layout);
if (!radv_skip_graphics_pipeline_compile(pipeline, (~imported_flags) & ALL_GRAPHICS_LIB_FLAGS,
fast_linking_enabled)) {
if (!radv_skip_graphics_pipeline_compile(pipeline, needed_lib_flags, fast_linking_enabled)) {
struct radv_pipeline_key key = radv_generate_graphics_pipeline_key(
pipeline, pCreateInfo, &state, (~imported_flags) & ALL_GRAPHICS_LIB_FLAGS);
pipeline, pCreateInfo, &state, needed_lib_flags);
result = radv_graphics_pipeline_compile(pipeline, pCreateInfo, &pipeline_layout, device, cache,
&key, (~imported_flags) & ALL_GRAPHICS_LIB_FLAGS,
fast_linking_enabled);
&key, needed_lib_flags, fast_linking_enabled);
if (result != VK_SUCCESS) {
radv_pipeline_layout_finish(device, &pipeline_layout);
return result;
@@ -5231,11 +5229,10 @@ radv_graphics_lib_pipeline_init(struct radv_graphics_lib_pipeline *pipeline,
const VkGraphicsPipelineLibraryCreateInfoEXT *lib_info =
vk_find_struct_const(pCreateInfo->pNext, GRAPHICS_PIPELINE_LIBRARY_CREATE_INFO_EXT);
const VkGraphicsPipelineLibraryFlagBitsEXT lib_flags = lib_info ? lib_info->flags : 0;
VkGraphicsPipelineLibraryFlagBitsEXT needed_lib_flags = lib_info ? lib_info->flags : 0;
const VkPipelineLibraryCreateInfoKHR *libs_info =
vk_find_struct_const(pCreateInfo->pNext, PIPELINE_LIBRARY_CREATE_INFO_KHR);
bool fast_linking_enabled = radv_is_fast_linking_enabled(pCreateInfo);
VkGraphicsPipelineLibraryFlagBitsEXT imported_flags = lib_flags;
struct vk_graphics_pipeline_state *state = &pipeline->graphics_state;
struct radv_pipeline_layout *pipeline_layout = &pipeline->layout;
@@ -5243,7 +5240,7 @@ radv_graphics_lib_pipeline_init(struct radv_graphics_lib_pipeline *pipeline,
pipeline->base.last_vgt_api_stage = MESA_SHADER_NONE;
pipeline->base.retain_shaders =
(pCreateInfo->flags & VK_PIPELINE_CREATE_RETAIN_LINK_TIME_OPTIMIZATION_INFO_BIT_EXT) != 0;
pipeline->lib_flags = lib_flags;
pipeline->lib_flags = needed_lib_flags;
radv_pipeline_layout_init(device, pipeline_layout, false);
@@ -5262,12 +5259,12 @@ radv_graphics_lib_pipeline_init(struct radv_graphics_lib_pipeline *pipeline,
pipeline->lib_flags |= gfx_pipeline_lib->lib_flags;
imported_flags &= ~gfx_pipeline_lib->lib_flags;
needed_lib_flags &= ~gfx_pipeline_lib->lib_flags;
}
}
result = radv_pipeline_import_graphics_info(&pipeline->base, state, pipeline_layout, pCreateInfo,
imported_flags);
needed_lib_flags);
if (result != VK_SUCCESS)
return result;
@@ -5277,8 +5274,8 @@ radv_graphics_lib_pipeline_init(struct radv_graphics_lib_pipeline *pipeline,
/* Compile a PS epilog if the fragment shader output interface is present without the main
* fragment shader.
*/
if ((imported_flags & VK_GRAPHICS_PIPELINE_LIBRARY_FRAGMENT_OUTPUT_INTERFACE_BIT_EXT) &&
!(imported_flags & VK_GRAPHICS_PIPELINE_LIBRARY_FRAGMENT_SHADER_BIT_EXT) &&
if ((needed_lib_flags & VK_GRAPHICS_PIPELINE_LIBRARY_FRAGMENT_OUTPUT_INTERFACE_BIT_EXT) &&
!(needed_lib_flags & VK_GRAPHICS_PIPELINE_LIBRARY_FRAGMENT_SHADER_BIT_EXT) &&
!radv_pipeline_needs_dynamic_ps_epilog(&pipeline->base)) {
struct radv_ps_epilog_key key = radv_pipeline_generate_ps_epilog_key(&pipeline->base, state, true);
@@ -5288,17 +5285,17 @@ radv_graphics_lib_pipeline_init(struct radv_graphics_lib_pipeline *pipeline,
}
if (pipeline->base.active_stages != 0 ||
(imported_flags & VK_GRAPHICS_PIPELINE_LIBRARY_FRAGMENT_SHADER_BIT_EXT)) {
(needed_lib_flags & VK_GRAPHICS_PIPELINE_LIBRARY_FRAGMENT_SHADER_BIT_EXT)) {
struct radv_pipeline_key key =
radv_generate_graphics_pipeline_key(&pipeline->base, pCreateInfo, state, imported_flags);
radv_generate_graphics_pipeline_key(&pipeline->base, pCreateInfo, state, needed_lib_flags);
result = radv_graphics_pipeline_compile(&pipeline->base, pCreateInfo, pipeline_layout, device,
cache, &key, imported_flags, fast_linking_enabled);
cache, &key, needed_lib_flags, fast_linking_enabled);
if (result != VK_SUCCESS)
return result;
/* Force add the fragment shader stage when a noop FS has been compiled. */
if ((imported_flags & VK_GRAPHICS_PIPELINE_LIBRARY_FRAGMENT_SHADER_BIT_EXT) &&
if ((needed_lib_flags & VK_GRAPHICS_PIPELINE_LIBRARY_FRAGMENT_SHADER_BIT_EXT) &&
!(pipeline->base.active_stages & VK_SHADER_STAGE_FRAGMENT_BIT)) {
assert(pipeline->base.base.shaders[MESA_SHADER_FRAGMENT]);
pipeline->base.active_stages |= VK_SHADER_STAGE_FRAGMENT_BIT;