added target parameter to Driver.TexEnv()

This commit is contained in:
Brian Paul
2000-03-07 17:11:29 +00:00
parent e02ffc1226
commit b3f16c4350
4 changed files with 7 additions and 9 deletions

View File

@@ -161,7 +161,7 @@ void fxDDTexBind(GLcontext *ctx, GLenum target, struct gl_texture_object *tObj)
ctx->Driver.RenderStart = fxSetupFXUnits;
}
void fxDDTexEnv(GLcontext *ctx, GLenum pname, const GLfloat *param)
void fxDDTexEnv(GLcontext *ctx, GLenum target, GLenum pname, const GLfloat *param)
{
fxMesaContext fxMesa=(fxMesaContext)ctx->DriverCtx;