additional wrapper updates, bug 4468
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@@ -97,7 +97,7 @@ static GLfloat RoughApproxPower(GLfloat x, GLfloat y)
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*/
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static GLfloat ApproxLog2(GLfloat t)
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{
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return (GLfloat) (log(t) * 1.442695F);
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return (GLfloat) (LOGF(t) * 1.442695F);
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}
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static GLfloat ApproxExp2(GLfloat t)
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