vallium: initial import of the vulkan frontend

This is the initial import of the vallium frontend for gallium.
This is only good enough to run the triangle and the gears demo
(wrongly) from Sascha demos.

Improvements are mostly on the llvmpipe side after this.

It contains an implementation of the Vulkan API which is mapped
onto the gallium API, and is suitable only for SOFTWARE drivers.

Command buffers are recordred into malloced memory, then later
they are played back against the gallium API. The command buffers
are mostly just Vulkan API marshalling but in some places the information is
processed before being put into the command buffer (renderpass stuff).

Execution happens on a separate "graphics" thread, againt the gallium API.

There is only a single queue which wraps a single gallium context.

Resources are allocated via the new resource/memory APIs.
Shaders are created via the context and bound/unbound in the
second thread.

(No HW for reasons - memory management, sw paths for lots of paths,
pointless CPU side queue)

v2: drop mesa_icd, drop cpp_args, drop extra flags, change meson config (Eric)
v2.1: use meson-gallium job

meson pieces:
Reviewed-by: Eric Engestrom <eric@engestrom.ch>

overall:

Acked-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6082>
This commit is contained in:
Dave Airlie
2020-06-19 16:40:27 +10:00
parent 8004fa9c95
commit b38879f8c5
30 changed files with 11497 additions and 3 deletions

View File

@@ -166,7 +166,7 @@ option(
'vulkan-drivers',
type : 'array',
value : ['auto'],
choices : ['auto', 'amd', 'freedreno', 'intel'],
choices : ['auto', 'amd', 'freedreno', 'intel', 'swrast'],
description : 'List of vulkan drivers to build. If this is set to auto all drivers applicable to the target OS/architecture will be built'
)
option(