added latest bug fixes

This commit is contained in:
Brian Paul
2002-01-16 15:45:54 +00:00
parent 4197c0ea9b
commit b311950dde

View File

@@ -1,4 +1,4 @@
$Id: VERSIONS,v 1.81 2002/01/12 16:19:04 brianp Exp $
$Id: VERSIONS,v 1.82 2002/01/16 15:45:54 brianp Exp $
Mesa Version History
@@ -940,5 +940,7 @@ Mesa Version History
- GL_REPLACE with GL_RGB texture format wasn't always correct (alpha)
- glTexEnviv( pname != GL_TEXTURE_ENV_COLOR ) was broken
- glReadPixels was sometimes mistakenly clipped by the scissor box
- glDraw/ReadPixels didn't catch all the errors that they should have
- Fixed 24bpp rendering problem in Windows driver (Karl Schultz)
Changes:
- New spec file and Python code to generate some GL dispatch files