st/mesa: move utility functions, macros into new st_util.h file

To de-clutter st_context.h.

Clean up remaining function prototypes in st_context.h.

The st_vp_uses_current_values() helper is only used in st_context.c
so move it there.

The st_get_active_states() function is only used in st_context.c so
remove its prototype in st_context.h

Reviewed-by: Neha Bhende <bhenden@vmware.com>
This commit is contained in:
Brian Paul
2019-03-07 09:21:53 -07:00
parent 775aabdd01
commit b29d827f09
33 changed files with 184 additions and 91 deletions

View File

@@ -78,6 +78,7 @@
#include "st_shader_cache.h"
#include "st_vdpau.h"
#include "st_texture.h"
#include "st_util.h"
#include "pipe/p_context.h"
#include "util/u_cpu_detect.h"
#include "util/u_inlines.h"
@@ -132,7 +133,7 @@ st_query_memory_info(struct gl_context *ctx, struct gl_memory_info *out)
}
uint64_t
static uint64_t
st_get_active_states(struct gl_context *ctx)
{
struct st_vertex_program *vp =
@@ -184,6 +185,14 @@ st_invalidate_buffers(struct st_context *st)
}
static inline bool
st_vp_uses_current_values(const struct gl_context *ctx)
{
const uint64_t inputs = ctx->VertexProgram._Current->info.inputs_read;
return _mesa_draw_current_bits(ctx) & inputs;
}
/**
* Called via ctx->Driver.UpdateState()
*/