intel/fs: Use SHADER_OPCODE_SEND for varying UBO pulls on gen7+
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
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committed by
Jason Ekstrand

parent
8514eba693
commit
b284d222db
@@ -444,10 +444,6 @@ private:
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void generate_varying_pull_constant_load_gen4(fs_inst *inst,
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struct brw_reg dst,
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struct brw_reg index);
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void generate_varying_pull_constant_load_gen7(fs_inst *inst,
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struct brw_reg dst,
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struct brw_reg index,
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struct brw_reg offset);
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void generate_mov_dispatch_to_flags(fs_inst *inst);
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void generate_pixel_interpolator_query(fs_inst *inst,
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