st/dri: do not create a new context for msaa copy
Commit b77316ad75
st/dri: always copy new DRI front and back buffers to corresponding MSAA buffers
introduced creating a pipe_context for every call to validate, which is not required
because the callers have a context anyway.
Only exception is egl_g3d_create_pbuffer_from_client_buffer, can someone test if it
still works with NULL passed as context for validate? From examining the code I
believe it does, but I didn't thoroughly test it.
Signed-off-by: Maarten Lankhorst <maarten.lankhorst@canonical.com>
Cc: 9.2 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
This commit is contained in:
@@ -342,7 +342,8 @@ struct st_framebuffer_iface
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* the last call might be destroyed. This behavior might change in the
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* future.
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*/
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boolean (*validate)(struct st_framebuffer_iface *stfbi,
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boolean (*validate)(struct st_context_iface *stctx,
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struct st_framebuffer_iface *stfbi,
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const enum st_attachment_type *statts,
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unsigned count,
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struct pipe_resource **out);
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@@ -42,11 +42,13 @@ static void
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swap_fences_unref(struct dri_drawable *draw);
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static boolean
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dri_st_framebuffer_validate(struct st_framebuffer_iface *stfbi,
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dri_st_framebuffer_validate(struct st_context_iface *stctx,
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struct st_framebuffer_iface *stfbi,
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const enum st_attachment_type *statts,
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unsigned count,
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struct pipe_resource **out)
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{
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struct dri_context *ctx = (struct dri_context *)stctx->st_manager_private;
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struct dri_drawable *drawable =
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(struct dri_drawable *) stfbi->st_manager_private;
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struct dri_screen *screen = dri_screen(drawable->sPriv);
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@@ -78,7 +80,7 @@ dri_st_framebuffer_validate(struct st_framebuffer_iface *stfbi,
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if (new_stamp && drawable->update_drawable_info)
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drawable->update_drawable_info(drawable);
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drawable->allocate_textures(drawable, statts, count);
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drawable->allocate_textures(ctx, drawable, statts, count);
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/* add existing textures */
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for (i = 0; i < ST_ATTACHMENT_COUNT; i++) {
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@@ -183,7 +185,8 @@ dri_destroy_buffer(__DRIdrawable * dPriv)
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* exist. Used by the TFP extension.
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*/
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static void
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dri_drawable_validate_att(struct dri_drawable *drawable,
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dri_drawable_validate_att(struct dri_context *ctx,
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struct dri_drawable *drawable,
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enum st_attachment_type statt)
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{
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enum st_attachment_type statts[ST_ATTACHMENT_COUNT];
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@@ -203,7 +206,7 @@ dri_drawable_validate_att(struct dri_drawable *drawable,
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drawable->texture_stamp = drawable->dPriv->lastStamp - 1;
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drawable->base.validate(&drawable->base, statts, count, NULL);
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drawable->base.validate(ctx->st, &drawable->base, statts, count, NULL);
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}
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/**
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@@ -217,7 +220,7 @@ dri_set_tex_buffer2(__DRIcontext *pDRICtx, GLint target,
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struct dri_drawable *drawable = dri_drawable(dPriv);
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struct pipe_resource *pt;
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dri_drawable_validate_att(drawable, ST_ATTACHMENT_FRONT_LEFT);
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dri_drawable_validate_att(ctx, drawable, ST_ATTACHMENT_FRONT_LEFT);
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/* Use the pipe resource associated with the X drawable */
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pt = drawable->textures[ST_ATTACHMENT_FRONT_LEFT];
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@@ -71,7 +71,8 @@ struct dri_drawable
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struct pipe_surface *drisw_surface;
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/* hooks filled in by dri2 & drisw */
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void (*allocate_textures)(struct dri_drawable *drawable,
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void (*allocate_textures)(struct dri_context *ctx,
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struct dri_drawable *drawable,
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const enum st_attachment_type *statts,
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unsigned count);
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@@ -169,7 +169,8 @@ dri2_drawable_get_buffers(struct dri_drawable *drawable,
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* Process __DRIbuffer and convert them into pipe_resources.
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*/
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static void
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dri2_drawable_process_buffers(struct dri_drawable *drawable,
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dri2_drawable_process_buffers(struct dri_context *ctx,
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struct dri_drawable *drawable,
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__DRIbuffer *buffers, unsigned buffer_count,
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const enum st_attachment_type *atts,
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unsigned att_count)
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@@ -180,8 +181,6 @@ dri2_drawable_process_buffers(struct dri_drawable *drawable,
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struct winsys_handle whandle;
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boolean alloc_depthstencil = FALSE;
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unsigned i, j, bind;
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struct pipe_screen *pscreen = screen->base.screen;
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struct pipe_context *pipe = NULL;
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if (drawable->old_num == buffer_count &&
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drawable->old_w == dri_drawable->w &&
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@@ -308,14 +307,8 @@ dri2_drawable_process_buffers(struct dri_drawable *drawable,
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* The single-sample resources are not exposed
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* to the state tracker.
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*
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* We don't have a context here, so create one temporarily.
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* We may need to create a persistent context if creation and
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* destruction of the context becomes a bottleneck.
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*/
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if (!pipe)
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pipe = pscreen->context_create(pscreen, NULL);
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dri_pipe_blit(pipe,
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dri_pipe_blit(ctx->st->pipe,
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drawable->msaa_textures[att],
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drawable->textures[att]);
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}
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@@ -371,11 +364,6 @@ dri2_drawable_process_buffers(struct dri_drawable *drawable,
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drawable->old_w = dri_drawable->w;
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drawable->old_h = dri_drawable->h;
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memcpy(drawable->old, buffers, sizeof(__DRIbuffer) * buffer_count);
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if (pipe) {
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pipe->flush(pipe, NULL, 0);
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pipe->destroy(pipe);
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}
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}
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static __DRIbuffer *
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@@ -470,7 +458,8 @@ dri2_release_buffer(__DRIscreen *sPriv, __DRIbuffer *bPriv)
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*/
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static void
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dri2_allocate_textures(struct dri_drawable *drawable,
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dri2_allocate_textures(struct dri_context *ctx,
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struct dri_drawable *drawable,
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const enum st_attachment_type *statts,
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unsigned statts_count)
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{
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@@ -479,7 +468,7 @@ dri2_allocate_textures(struct dri_drawable *drawable,
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buffers = dri2_drawable_get_buffers(drawable, statts, &num_buffers);
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if (buffers)
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dri2_drawable_process_buffers(drawable, buffers, num_buffers,
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dri2_drawable_process_buffers(ctx, drawable, buffers, num_buffers,
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statts, statts_count);
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}
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@@ -182,7 +182,8 @@ drisw_flush_frontbuffer(struct dri_context *ctx,
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* framebuffer is resized or destroyed.
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*/
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static void
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drisw_allocate_textures(struct dri_drawable *drawable,
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drisw_allocate_textures(struct dri_context *stctx,
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struct dri_drawable *drawable,
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const enum st_attachment_type *statts,
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unsigned count)
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{
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@@ -443,7 +443,7 @@ egl_g3d_create_pbuffer_from_client_buffer(_EGLDriver *drv, _EGLDisplay *dpy,
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gsurf->client_buffer = buffer;
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/* validate now so that it fails if the client buffer is invalid */
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if (!gsurf->stfbi->validate(gsurf->stfbi,
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if (!gsurf->stfbi->validate(NULL, gsurf->stfbi,
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&gsurf->stvis.render_buffer, 1, &ptex)) {
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egl_g3d_destroy_st_framebuffer(gsurf->stfbi);
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FREE(gsurf);
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@@ -149,7 +149,8 @@ pbuffer_allocate_pbuffer_texture(struct egl_g3d_surface *gsurf)
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}
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static boolean
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egl_g3d_st_framebuffer_validate_pbuffer(struct st_framebuffer_iface *stfbi,
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egl_g3d_st_framebuffer_validate_pbuffer(struct st_context_iface *stctx,
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struct st_framebuffer_iface *stfbi,
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const enum st_attachment_type *statts,
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unsigned count,
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struct pipe_resource **out)
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@@ -202,7 +203,8 @@ egl_g3d_st_framebuffer_flush_front(struct st_context_iface *stctx,
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}
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static boolean
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egl_g3d_st_framebuffer_validate(struct st_framebuffer_iface *stfbi,
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egl_g3d_st_framebuffer_validate(struct st_context_iface *stctx,
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struct st_framebuffer_iface *stfbi,
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const enum st_attachment_type *statts,
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unsigned count,
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struct pipe_resource **out)
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@@ -194,7 +194,8 @@ xmesa_st_framebuffer_validate_textures(struct st_framebuffer_iface *stfbi,
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* \param out returns resources for each of the attachments
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*/
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static boolean
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xmesa_st_framebuffer_validate(struct st_framebuffer_iface *stfbi,
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xmesa_st_framebuffer_validate(struct st_context_iface *stctx,
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struct st_framebuffer_iface *stfbi,
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const enum st_attachment_type *statts,
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unsigned count,
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struct pipe_resource **out)
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@@ -342,7 +342,8 @@ osmesa_st_framebuffer_flush_front(struct st_context_iface *stctx,
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* its resources).
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*/
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static boolean
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osmesa_st_framebuffer_validate(struct st_framebuffer_iface *stfbi,
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osmesa_st_framebuffer_validate(struct st_context_iface *stctx,
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struct st_framebuffer_iface *stfbi,
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const enum st_attachment_type *statts,
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unsigned count,
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struct pipe_resource **out)
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@@ -113,7 +113,8 @@ vg_manager_validate_framebuffer(struct vg_context *ctx)
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if (stfb->iface_stamp != new_stamp) {
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do {
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/* validate the fb */
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if (!stfb->iface->validate(stfb->iface, &stfb->strb_att,
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if (!stfb->iface->validate((struct st_context_iface *)ctx,
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stfb->iface, &stfb->strb_att,
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1, &pt) || !pt)
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return;
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@@ -121,7 +121,8 @@ stw_st_framebuffer_validate_locked(struct st_framebuffer_iface *stfb,
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}
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static boolean
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stw_st_framebuffer_validate(struct st_framebuffer_iface *stfb,
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stw_st_framebuffer_validate(struct st_context_iface *stctx,
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struct st_framebuffer_iface *stfb,
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const enum st_attachment_type *statts,
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unsigned count,
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struct pipe_resource **out)
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@@ -189,7 +189,7 @@ st_framebuffer_validate(struct st_framebuffer *stfb,
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/* validate the fb */
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do {
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if (!stfb->iface->validate(stfb->iface, stfb->statts,
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if (!stfb->iface->validate(&st->iface, stfb->iface, stfb->statts,
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stfb->num_statts, textures))
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return;
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