xlib: remove empty GLX_NV_vertex_array_range stubs
The extension was never implemented and seemingly never will. The DRI based libGL dropped support for it over 10 years ago. Signed-off-by: Emil Velikov <emil.velikov@collabora.com> Reviewed-by: Brian Paul <brianp@vmware.com> Reviewed-by: Adam Jackson <ajax@redhat.com> Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
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Emil Velikov

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e20830db96
commit
b1e7386f1b
@@ -2759,28 +2759,6 @@ Fake_glXSet3DfxModeMESA( int mode )
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/*** GLX_NV_vertex_array range ***/
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static void *
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Fake_glXAllocateMemoryNV( GLsizei size,
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GLfloat readFrequency,
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GLfloat writeFrequency,
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GLfloat priority )
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{
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(void) size;
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(void) readFrequency;
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(void) writeFrequency;
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(void) priority;
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return NULL;
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}
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static void
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Fake_glXFreeMemoryNV( GLvoid *pointer )
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{
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(void) pointer;
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}
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/*** GLX_MESA_agp_offset ***/
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static GLuint
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@@ -3009,10 +2987,6 @@ _mesa_GetGLXDispatchTable(void)
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/*** GLX_MESA_set_3dfx_mode ***/
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glx.Set3DfxModeMESA = Fake_glXSet3DfxModeMESA;
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/*** GLX_NV_vertex_array_range ***/
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glx.AllocateMemoryNV = Fake_glXAllocateMemoryNV;
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glx.FreeMemoryNV = Fake_glXFreeMemoryNV;
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/*** GLX_MESA_agp_offset ***/
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glx.GetAGPOffsetMESA = Fake_glXGetAGPOffsetMESA;
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@@ -1019,37 +1019,6 @@ glXSet3DfxModeMESA(int mode)
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/*** GLX_NV_vertex_array_range ***/
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void PUBLIC *
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glXAllocateMemoryNV( GLsizei size,
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GLfloat readFrequency,
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GLfloat writeFrequency,
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GLfloat priority )
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{
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struct _glxapi_table *t;
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Display *dpy = glXGetCurrentDisplay();
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GET_DISPATCH(dpy, t);
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if (!t)
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return NULL;
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return t->AllocateMemoryNV(size, readFrequency, writeFrequency, priority);
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}
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void PUBLIC
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glXFreeMemoryNV( GLvoid *pointer )
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{
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struct _glxapi_table *t;
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Display *dpy = glXGetCurrentDisplay();
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GET_DISPATCH(dpy, t);
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if (!t)
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return;
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t->FreeMemoryNV(pointer);
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}
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/*** GLX_MESA_agp_offset */
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GLuint PUBLIC
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@@ -1288,10 +1257,6 @@ static struct name_address_pair GLX_functions[] = {
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/*** GLX_ARB_get_proc_address ***/
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{ "glXGetProcAddressARB", (__GLXextFuncPtr) glXGetProcAddressARB },
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/*** GLX_NV_vertex_array_range ***/
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{ "glXAllocateMemoryNV", (__GLXextFuncPtr) glXAllocateMemoryNV },
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{ "glXFreeMemoryNV", (__GLXextFuncPtr) glXFreeMemoryNV },
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/*** GLX_MESA_agp_offset ***/
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{ "glXGetAGPOffsetMESA", (__GLXextFuncPtr) glXGetAGPOffsetMESA },
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@@ -186,13 +186,6 @@ struct _glxapi_table {
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/*** GLX_MESA_set_3dfx_mode ***/
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Bool (*Set3DfxModeMESA)(int mode);
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/*** GLX_NV_vertex_array_range ***/
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void * (*AllocateMemoryNV)( GLsizei size,
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GLfloat readFrequency,
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GLfloat writeFrequency,
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GLfloat priority );
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void (*FreeMemoryNV)( GLvoid *pointer );
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/*** GLX_MESA_agp_offset ***/
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GLuint (*GetAGPOffsetMESA)( const GLvoid *pointer );
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