docs: clippping -> clipping
Reviewed-by: Eric Anholt <eric@anholt.net> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6894>
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@@ -160,7 +160,7 @@ Bug fixes:
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- glGet*(GL_DEPTH_BITS) returned bytes, not bits
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- point, line, and bitmap rasterization suffered from roundoff errors
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- fixed a division by zero error in line clippping
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- fixed a division by zero error in line clipping
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- occasional wrong default background color really fixed!
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- glDepthFunc(GL_ALWAYS) with glDepthMask(GL_FALSE) didn't work
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- gluBuild2DMipmaps malloc problem fixed
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