radv: remove unnecessary radv_shader_info:base_inline_push_consts

No need to duplicate it.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13149>
This commit is contained in:
Samuel Pitoiset
2021-10-01 15:29:19 +02:00
committed by Marge Bot
parent bcfba1891a
commit b172d68e69
4 changed files with 3 additions and 6 deletions

View File

@@ -168,8 +168,6 @@ allocate_inline_push_consts(struct radv_shader_args *args, struct user_sgpr_info
*/
args->shader_info->loads_push_constants = false;
}
args->shader_info->base_inline_push_consts = args->shader_info->min_push_constant_used / 4;
}
static void
@@ -271,7 +269,7 @@ declare_global_input_sgprs(struct radv_shader_args *args,
ac_add_arg(&args->ac, AC_ARG_SGPR, 1, AC_ARG_INT, &args->ac.inline_push_consts[i]);
}
args->ac.num_inline_push_consts = args->shader_info->num_inline_push_consts;
args->ac.base_inline_push_consts = args->shader_info->base_inline_push_consts;
args->ac.base_inline_push_consts = args->shader_info->min_push_constant_used / 4;
if (args->shader_info->so.num_outputs) {
ac_add_arg(&args->ac, AC_ARG_SGPR, 1, AC_ARG_CONST_DESC_PTR, &args->streamout_buffers);