GLES2/gl2ext: upgrade to gl2ext.h version 15049
This commit is contained in:
@@ -1,7 +1,7 @@
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#ifndef __gl2ext_h_
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#define __gl2ext_h_
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/* $Revision: 10969 $ on $Date:: 2010-04-09 02:27:15 -0700 #$ */
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/* $Revision: 15049 $ on $Date:: 2011-07-06 17:28:16 -0700 #$ */
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#ifdef __cplusplus
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extern "C" {
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@@ -57,6 +57,15 @@ extern "C" {
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typedef void* GLeglImageOES;
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#endif
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/* GL_OES_EGL_image_external */
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#ifndef GL_OES_EGL_image_external
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/* GLeglImageOES defined in GL_OES_EGL_image already. */
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#define GL_TEXTURE_EXTERNAL_OES 0x8D65
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#define GL_SAMPLER_EXTERNAL_OES 0x8D66
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#define GL_TEXTURE_BINDING_EXTERNAL_OES 0x8D67
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#define GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES 0x8D68
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#endif
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/* GL_OES_element_index_uint */
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#ifndef GL_OES_element_index_uint
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#define GL_UNSIGNED_INT 0x1405
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@@ -179,6 +188,69 @@ typedef void* GLeglImageOES;
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#define GL_Z400_BINARY_AMD 0x8740
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#endif
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/*------------------------------------------------------------------------*
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* ANGLE extension tokens
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*------------------------------------------------------------------------*/
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/* GL_ANGLE_framebuffer_blit */
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#ifndef GL_ANGLE_framebuffer_blit
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#define GL_READ_FRAMEBUFFER_ANGLE 0x8CA8
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#define GL_DRAW_FRAMEBUFFER_ANGLE 0x8CA9
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#define GL_DRAW_FRAMEBUFFER_BINDING_ANGLE 0x8CA6
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#define GL_READ_FRAMEBUFFER_BINDING_ANGLE 0x8CAA
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#endif
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/* GL_ANGLE_framebuffer_multisample */
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#ifndef GL_ANGLE_framebuffer_multisample
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#define GL_RENDERBUFFER_SAMPLES_ANGLE 0x8CAB
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#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE 0x8D56
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#define GL_MAX_SAMPLES_ANGLE 0x8D57
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#endif
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/*------------------------------------------------------------------------*
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* APPLE extension tokens
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*------------------------------------------------------------------------*/
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/* GL_APPLE_rgb_422 */
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#ifndef GL_APPLE_rgb_422
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#define GL_RGB_422_APPLE 0x8A1F
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#define GL_UNSIGNED_SHORT_8_8_APPLE 0x85BA
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#define GL_UNSIGNED_SHORT_8_8_REV_APPLE 0x85BB
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#endif
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/* GL_APPLE_framebuffer_multisample */
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#ifndef GL_APPLE_framebuffer_multisample
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#define GL_RENDERBUFFER_SAMPLES_APPLE 0x8CAB
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#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE 0x8D56
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#define GL_MAX_SAMPLES_APPLE 0x8D57
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#define GL_READ_FRAMEBUFFER_APPLE 0x8CA8
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#define GL_DRAW_FRAMEBUFFER_APPLE 0x8CA9
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#define GL_DRAW_FRAMEBUFFER_BINDING_APPLE 0x8CA6
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#define GL_READ_FRAMEBUFFER_BINDING_APPLE 0x8CAA
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#endif
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/* GL_APPLE_texture_format_BGRA8888 */
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#ifndef GL_APPLE_texture_format_BGRA8888
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#define GL_BGRA_EXT 0x80E1
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#endif
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/* GL_APPLE_texture_max_level */
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#ifndef GL_APPLE_texture_max_level
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#define GL_TEXTURE_MAX_LEVEL_APPLE 0x813D
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#endif
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/*------------------------------------------------------------------------*
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* ARM extension tokens
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*------------------------------------------------------------------------*/
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/* GL_ARM_mali_shader_binary */
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#ifndef GL_ARM_mali_shader_binary
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#define GL_MALI_SHADER_BINARY_ARM 0x8F60
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#endif
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/* GL_ARM_rgba8 */
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/* No new tokens introduced by this extension. */
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/*------------------------------------------------------------------------*
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* EXT extension tokens
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*------------------------------------------------------------------------*/
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@@ -206,6 +278,9 @@ typedef void* GLeglImageOES;
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#define GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT 0x8366
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#endif
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/* GL_EXT_shader_texture_lod */
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/* No new tokens introduced by this extension. */
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/* GL_EXT_texture_filter_anisotropic */
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#ifndef GL_EXT_texture_filter_anisotropic
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#define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE
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@@ -228,6 +303,22 @@ typedef void* GLeglImageOES;
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#define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1
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#endif
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/* GL_EXT_unpack_subimage */
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#ifndef GL_EXT_unpack_subimage
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#define GL_UNPACK_ROW_LENGTH 0x0CF2
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#define GL_UNPACK_SKIP_ROWS 0x0CF3
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#define GL_UNPACK_SKIP_PIXELS 0x0CF4
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#endif
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/*------------------------------------------------------------------------*
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* DMP extension tokens
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*------------------------------------------------------------------------*/
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/* GL_DMP_shader_binary */
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#ifndef GL_DMP_shader_binary
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#define GL_SHADER_BINARY_DMP 0x9250
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#endif
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/*------------------------------------------------------------------------*
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* IMG extension tokens
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*------------------------------------------------------------------------*/
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@@ -268,13 +359,6 @@ typedef void* GLeglImageOES;
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* NV extension tokens
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*------------------------------------------------------------------------*/
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/* GL_NV_fence */
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#ifndef GL_NV_fence
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#define GL_ALL_COMPLETED_NV 0x84F2
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#define GL_FENCE_STATUS_NV 0x84F3
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#define GL_FENCE_CONDITION_NV 0x84F4
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#endif
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/* GL_NV_coverage_sample */
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#ifndef GL_NV_coverage_sample
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#define GL_COVERAGE_COMPONENT_NV 0x8ED0
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@@ -293,10 +377,90 @@ typedef void* GLeglImageOES;
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#define GL_DEPTH_COMPONENT16_NONLINEAR_NV 0x8E2C
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#endif
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/* GL_NV_draw_buffers */
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#ifndef GL_NV_draw_buffers
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#define GL_MAX_DRAW_BUFFERS_NV 0x8824
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#define GL_DRAW_BUFFER0_NV 0x8825
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#define GL_DRAW_BUFFER1_NV 0x8826
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#define GL_DRAW_BUFFER2_NV 0x8827
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#define GL_DRAW_BUFFER3_NV 0x8828
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#define GL_DRAW_BUFFER4_NV 0x8829
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#define GL_DRAW_BUFFER5_NV 0x882A
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#define GL_DRAW_BUFFER6_NV 0x882B
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#define GL_DRAW_BUFFER7_NV 0x882C
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#define GL_DRAW_BUFFER8_NV 0x882D
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#define GL_DRAW_BUFFER9_NV 0x882E
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#define GL_DRAW_BUFFER10_NV 0x882F
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#define GL_DRAW_BUFFER11_NV 0x8830
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#define GL_DRAW_BUFFER12_NV 0x8831
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#define GL_DRAW_BUFFER13_NV 0x8832
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#define GL_DRAW_BUFFER14_NV 0x8833
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#define GL_DRAW_BUFFER15_NV 0x8834
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#define GL_COLOR_ATTACHMENT0_NV 0x8CE0
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#define GL_COLOR_ATTACHMENT1_NV 0x8CE1
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#define GL_COLOR_ATTACHMENT2_NV 0x8CE2
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#define GL_COLOR_ATTACHMENT3_NV 0x8CE3
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#define GL_COLOR_ATTACHMENT4_NV 0x8CE4
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#define GL_COLOR_ATTACHMENT5_NV 0x8CE5
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#define GL_COLOR_ATTACHMENT6_NV 0x8CE6
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#define GL_COLOR_ATTACHMENT7_NV 0x8CE7
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#define GL_COLOR_ATTACHMENT8_NV 0x8CE8
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#define GL_COLOR_ATTACHMENT9_NV 0x8CE9
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#define GL_COLOR_ATTACHMENT10_NV 0x8CEA
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#define GL_COLOR_ATTACHMENT11_NV 0x8CEB
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#define GL_COLOR_ATTACHMENT12_NV 0x8CEC
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#define GL_COLOR_ATTACHMENT13_NV 0x8CED
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#define GL_COLOR_ATTACHMENT14_NV 0x8CEE
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#define GL_COLOR_ATTACHMENT15_NV 0x8CEF
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#endif
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/* GL_NV_fbo_color_attachments */
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#ifndef GL_NV_fbo_color_attachments
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#define GL_MAX_COLOR_ATTACHMENTS_NV 0x8CDF
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/* GL_COLOR_ATTACHMENT{0-15}_NV defined in GL_NV_draw_buffers already. */
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#endif
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/* GL_NV_fence */
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#ifndef GL_NV_fence
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#define GL_ALL_COMPLETED_NV 0x84F2
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#define GL_FENCE_STATUS_NV 0x84F3
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#define GL_FENCE_CONDITION_NV 0x84F4
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#endif
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/* GL_NV_read_buffer */
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#ifndef GL_NV_read_buffer
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#define GL_READ_BUFFER_NV 0x0C02
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#endif
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/* GL_NV_read_buffer_front */
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/* No new tokens introduced by this extension. */
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/* GL_NV_read_depth */
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/* No new tokens introduced by this extension. */
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/* GL_NV_read_depth_stencil */
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/* No new tokens introduced by this extension. */
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/* GL_NV_read_stencil */
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/* No new tokens introduced by this extension. */
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/* GL_NV_texture_compression_s3tc_update */
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/* No new tokens introduced by this extension. */
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/* GL_NV_texture_npot_2D_mipmap */
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/* No new tokens introduced by this extension. */
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/*------------------------------------------------------------------------*
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* QCOM extension tokens
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*------------------------------------------------------------------------*/
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/* GL_QCOM_alpha_test */
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#ifndef GL_QCOM_alpha_test
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#define GL_ALPHA_TEST_QCOM 0x0BC0
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#define GL_ALPHA_TEST_FUNC_QCOM 0x0BC1
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#define GL_ALPHA_TEST_REF_QCOM 0x0BC2
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#endif
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/* GL_QCOM_driver_control */
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/* No new tokens introduced by this extension. */
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@@ -364,6 +528,15 @@ typedef void* GLeglImageOES;
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#define GL_MULTISAMPLE_BUFFER_BIT7_QCOM 0x80000000
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#endif
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/*------------------------------------------------------------------------*
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* VIV extension tokens
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*------------------------------------------------------------------------*/
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/* GL_VIV_shader_binary */
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#ifndef GL_VIV_shader_binary
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#define GL_SHADER_BINARY_VIV 0x8FC4
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#endif
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/*------------------------------------------------------------------------*
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* End of extension tokens, start of corresponding extension functions
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*------------------------------------------------------------------------*/
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@@ -408,6 +581,12 @@ typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target,
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typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image);
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#endif
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/* GL_OES_EGL_image_external */
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#ifndef GL_OES_EGL_image_external
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#define GL_OES_EGL_image_external 1
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/* glEGLImageTargetTexture2DOES defined in GL_OES_EGL_image already. */
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#endif
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/* GL_OES_element_index_uint */
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#ifndef GL_OES_element_index_uint
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#define GL_OES_element_index_uint 1
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@@ -589,6 +768,72 @@ typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERDATAAMDPROC) (GLuint monito
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#define GL_AMD_program_binary_Z400 1
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#endif
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/*------------------------------------------------------------------------*
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* ANGLE extension functions
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*------------------------------------------------------------------------*/
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/* GL_ANGLE_framebuffer_blit */
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#ifndef GL_ANGLE_framebuffer_blit
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#define GL_ANGLE_framebuffer_blit 1
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#ifdef GL_GLEXT_PROTOTYPES
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GL_APICALL void GL_APIENTRY glBlitFramebufferANGLE (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
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#endif
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typedef void (GL_APIENTRYP PFNGLBLITFRAMEBUFFERANGLEPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
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#endif
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/* GL_ANGLE_framebuffer_multisample */
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#ifndef GL_ANGLE_framebuffer_multisample
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#define GL_ANGLE_framebuffer_multisample 1
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#ifdef GL_GLEXT_PROTOTYPES
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GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleANGLE (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
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#endif
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typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
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#endif
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/*------------------------------------------------------------------------*
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* APPLE extension functions
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*------------------------------------------------------------------------*/
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/* GL_APPLE_rgb_422 */
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#ifndef GL_APPLE_rgb_422
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#define GL_APPLE_rgb_422 1
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#endif
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/* GL_APPLE_framebuffer_multisample */
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#ifndef GL_APPLE_framebuffer_multisample
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#define GL_APPLE_framebuffer_multisample 1
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#ifdef GL_GLEXT_PROTOTYPES
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GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleAPPLE (GLenum, GLsizei, GLenum, GLsizei, GLsizei);
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GL_APICALL void GL_APIENTRY glResolveMultisampleFramebufferAPPLE (void);
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#endif /* GL_GLEXT_PROTOTYPES */
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typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEAPPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
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typedef void (GL_APIENTRYP PFNGLRESOLVEMULTISAMPLEFRAMEBUFFERAPPLEPROC) (void);
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#endif
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/* GL_APPLE_texture_format_BGRA8888 */
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#ifndef GL_APPLE_texture_format_BGRA8888
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#define GL_APPLE_texture_format_BGRA8888 1
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#endif
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/* GL_APPLE_texture_max_level */
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#ifndef GL_APPLE_texture_max_level
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#define GL_APPLE_texture_max_level 1
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#endif
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/*------------------------------------------------------------------------*
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* ARM extension functions
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*------------------------------------------------------------------------*/
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/* GL_ARM_mali_shader_binary */
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#ifndef GL_ARM_mali_shader_binary
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#define GL_ARM_mali_shader_binary 1
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#endif
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/* GL_ARM_rgba8 */
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#ifndef GL_ARM_rgba8
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#define GL_ARM_rgba8 1
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#endif
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/*------------------------------------------------------------------------*
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* EXT extension functions
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*------------------------------------------------------------------------*/
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@@ -622,6 +867,11 @@ typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GL
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#define GL_EXT_read_format_bgra 1
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#endif
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/* GL_EXT_shader_texture_lod */
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#ifndef GL_EXT_shader_texture_lod
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#define GL_EXT_shader_texture_lod 1
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#endif
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/* GL_EXT_texture_filter_anisotropic */
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#ifndef GL_EXT_texture_filter_anisotropic
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#define GL_EXT_texture_filter_anisotropic 1
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@@ -642,6 +892,20 @@ typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GL
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#define GL_EXT_texture_compression_dxt1 1
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#endif
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/* GL_EXT_unpack_subimage */
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#ifndef GL_EXT_unpack_subimage
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#define GL_EXT_unpack_subimage 1
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#endif
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/*------------------------------------------------------------------------*
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* DMP extension functions
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*------------------------------------------------------------------------*/
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/* GL_DMP_shader_binary */
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#ifndef GL_DMP_shader_binary
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#define GL_DMP_shader_binary 1
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#endif
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/*------------------------------------------------------------------------*
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* IMG extension functions
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*------------------------------------------------------------------------*/
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@@ -674,13 +938,43 @@ GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleIMG (GLenum, GLsizei
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GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleIMG (GLenum, GLenum, GLenum, GLuint, GLint, GLsizei);
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#endif
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typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEIMG) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
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typedef void (GL_APIENTRYP PFNGLCLIPPLANEXIMG) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
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typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEIMG) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
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#endif
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/*------------------------------------------------------------------------*
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* NV extension functions
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*------------------------------------------------------------------------*/
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/* GL_NV_coverage_sample */
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#ifndef GL_NV_coverage_sample
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#define GL_NV_coverage_sample 1
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#ifdef GL_GLEXT_PROTOTYPES
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GL_APICALL void GL_APIENTRY glCoverageMaskNV (GLboolean mask);
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GL_APICALL void GL_APIENTRY glCoverageOperationNV (GLenum operation);
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#endif
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typedef void (GL_APIENTRYP PFNGLCOVERAGEMASKNVPROC) (GLboolean mask);
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typedef void (GL_APIENTRYP PFNGLCOVERAGEOPERATIONNVPROC) (GLenum operation);
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#endif
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/* GL_NV_depth_nonlinear */
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#ifndef GL_NV_depth_nonlinear
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#define GL_NV_depth_nonlinear 1
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#endif
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/* GL_NV_draw_buffers */
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#ifndef GL_NV_draw_buffers
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#define GL_NV_draw_buffers 1
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#ifdef GL_GLEXT_PROTOTYPES
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GL_APICALL void GL_APIENTRY glDrawBuffersNV (GLsizei n, const GLenum *bufs);
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#endif
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typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSNVPROC) (GLsizei n, const GLenum *bufs);
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#endif
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/* GL_NV_fbo_color_attachments */
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#ifndef GL_NV_fbo_color_attachments
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#define GL_NV_fbo_color_attachments 1
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#endif
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/* GL_NV_fence */
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#ifndef GL_NV_fence
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#define GL_NV_fence 1
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@@ -702,26 +996,58 @@ typedef void (GL_APIENTRYP PFNGLFINISHFENCENVPROC) (GLuint fence);
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typedef void (GL_APIENTRYP PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition);
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#endif
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||||
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||||
/* GL_NV_coverage_sample */
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#ifndef GL_NV_coverage_sample
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#define GL_NV_coverage_sample 1
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||||
/* GL_NV_read_buffer */
|
||||
#ifndef GL_NV_read_buffer
|
||||
#define GL_NV_read_buffer 1
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GL_APICALL void GL_APIENTRY glCoverageMaskNV (GLboolean mask);
|
||||
GL_APICALL void GL_APIENTRY glCoverageOperationNV (GLenum operation);
|
||||
GL_APICALL void GL_APIENTRY glReadBufferNV (GLenum mode);
|
||||
#endif
|
||||
typedef void (GL_APIENTRYP PFNGLCOVERAGEMASKNVPROC) (GLboolean mask);
|
||||
typedef void (GL_APIENTRYP PFNGLCOVERAGEOPERATIONNVPROC) (GLenum operation);
|
||||
typedef void (GL_APIENTRYP PFNGLREADBUFFERNVPROC) (GLenum mode);
|
||||
#endif
|
||||
|
||||
/* GL_NV_depth_nonlinear */
|
||||
#ifndef GL_NV_depth_nonlinear
|
||||
#define GL_NV_depth_nonlinear 1
|
||||
/* GL_NV_read_buffer_front */
|
||||
#ifndef GL_NV_read_buffer_front
|
||||
#define GL_NV_read_buffer_front 1
|
||||
#endif
|
||||
|
||||
/* GL_NV_read_depth */
|
||||
#ifndef GL_NV_read_depth
|
||||
#define GL_NV_read_depth 1
|
||||
#endif
|
||||
|
||||
/* GL_NV_read_depth_stencil */
|
||||
#ifndef GL_NV_read_depth_stencil
|
||||
#define GL_NV_read_depth_stencil 1
|
||||
#endif
|
||||
|
||||
/* GL_NV_read_stencil */
|
||||
#ifndef GL_NV_read_stencil
|
||||
#define GL_NV_read_stencil 1
|
||||
#endif
|
||||
|
||||
/* GL_NV_texture_compression_s3tc_update */
|
||||
#ifndef GL_NV_texture_compression_s3tc_update
|
||||
#define GL_NV_texture_compression_s3tc_update 1
|
||||
#endif
|
||||
|
||||
/* GL_NV_texture_npot_2D_mipmap */
|
||||
#ifndef GL_NV_texture_npot_2D_mipmap
|
||||
#define GL_NV_texture_npot_2D_mipmap 1
|
||||
#endif
|
||||
|
||||
/*------------------------------------------------------------------------*
|
||||
* QCOM extension functions
|
||||
*------------------------------------------------------------------------*/
|
||||
|
||||
/* GL_QCOM_alpha_test */
|
||||
#ifndef GL_QCOM_alpha_test
|
||||
#define GL_QCOM_alpha_test 1
|
||||
#ifdef GL_GLEXT_PROTOTYPES
|
||||
GL_APICALL void GL_APIENTRY glAlphaFuncQCOM (GLenum func, GLclampf ref);
|
||||
#endif
|
||||
typedef void (GL_APIENTRYP PFNGLALPHAFUNCQCOMPROC) (GLenum func, GLclampf ref);
|
||||
#endif
|
||||
|
||||
/* GL_QCOM_driver_control */
|
||||
#ifndef GL_QCOM_driver_control
|
||||
#define GL_QCOM_driver_control 1
|
||||
@@ -796,6 +1122,15 @@ typedef void (GL_APIENTRYP PFNGLSTARTTILINGQCOMPROC) (GLuint x, GLuint y, GLuint
|
||||
typedef void (GL_APIENTRYP PFNGLENDTILINGQCOMPROC) (GLbitfield preserveMask);
|
||||
#endif
|
||||
|
||||
/*------------------------------------------------------------------------*
|
||||
* VIV extension tokens
|
||||
*------------------------------------------------------------------------*/
|
||||
|
||||
/* GL_VIV_shader_binary */
|
||||
#ifndef GL_VIV_shader_binary
|
||||
#define GL_VIV_shader_binary 1
|
||||
#endif
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
Reference in New Issue
Block a user