mesa: fix error strings in dlist code
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@@ -134,7 +134,7 @@ do { \
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do { \
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if (ctx->Driver.CurrentSavePrimitive <= GL_POLYGON || \
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ctx->Driver.CurrentSavePrimitive == PRIM_INSIDE_UNKNOWN_PRIM) { \
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_mesa_compile_error( ctx, GL_INVALID_OPERATION, "begin/end" ); \
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_mesa_compile_error( ctx, GL_INVALID_OPERATION, "glBegin/End" ); \
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return retval; \
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} \
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} while (0)
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@@ -149,7 +149,7 @@ do { \
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do { \
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if (ctx->Driver.CurrentSavePrimitive <= GL_POLYGON || \
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ctx->Driver.CurrentSavePrimitive == PRIM_INSIDE_UNKNOWN_PRIM) { \
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_mesa_compile_error( ctx, GL_INVALID_OPERATION, "begin/end" ); \
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_mesa_compile_error( ctx, GL_INVALID_OPERATION, "glBegin/End" ); \
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return; \
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} \
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} while (0)
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@@ -5698,7 +5698,7 @@ save_Materialfv(GLenum face, GLenum pname, const GLfloat * param)
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case GL_FRONT_AND_BACK:
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break;
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default:
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_mesa_compile_error(ctx, GL_INVALID_ENUM, "material(face)");
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_mesa_compile_error(ctx, GL_INVALID_ENUM, "glMaterial(face)");
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return;
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}
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@@ -5717,7 +5717,7 @@ save_Materialfv(GLenum face, GLenum pname, const GLfloat * param)
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args = 3;
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break;
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default:
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_mesa_compile_error(ctx, GL_INVALID_ENUM, "material(pname)");
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_mesa_compile_error(ctx, GL_INVALID_ENUM, "glMaterial(pname)");
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return;
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}
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