xlib: remove xm_span.c and related code
This commit is contained in:
@@ -30,7 +30,6 @@ SOURCES = \
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xm_buffer.c \
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xm_dd.c \
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xm_line.c \
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xm_span.c \
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xm_tri.c
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OBJECTS = $(SOURCES:.c=.o)
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@@ -600,8 +600,6 @@ initialize_visual_and_buffer(XMesaVisual v, XMesaBuffer b,
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}
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if (b && window) {
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char *data;
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/* Do window-specific initializations */
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/* these should have been set in create_xmesa_buffer */
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@@ -633,19 +631,6 @@ initialize_visual_and_buffer(XMesaVisual v, XMesaBuffer b,
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GCGraphicsExposures, &gcvalues);
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}
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XMesaSetFunction( v->display, b->swapgc, GXcopy );
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/* Initialize the row buffer XImage for use in write_color_span() */
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data = (char*) MALLOC(MAX_WIDTH*4);
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b->rowimage = XCreateImage( v->display,
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v->visinfo->visual,
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v->visinfo->depth,
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ZPixmap, 0, /*format, offset*/
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data, /*data*/
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MAX_WIDTH, 1, /*width, height*/
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32, /*bitmap_pad*/
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0 /*bytes_per_line*/ );
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if (!b->rowimage)
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return GL_FALSE;
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}
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return GL_TRUE;
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@@ -409,12 +409,6 @@ xmesa_delete_framebuffer(struct gl_framebuffer *fb)
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}
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}
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if (b->rowimage) {
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free( b->rowimage->data );
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b->rowimage->data = NULL;
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XMesaDestroyImage( b->rowimage );
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}
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_mesa_free_framebuffer_data(fb);
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free(fb);
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}
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@@ -720,15 +720,11 @@ xmesa_update_state( struct gl_context *ctx, GLbitfield new_state )
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front_xrb = xmbuf->frontxrb;
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if (front_xrb) {
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xmesa_set_renderbuffer_funcs(front_xrb, xmesa->pixelformat,
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xmesa->xm_visual->BitsPerPixel);
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front_xrb->clearFunc = clear_pixmap;
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}
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back_xrb = xmbuf->backxrb;
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if (back_xrb) {
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xmesa_set_renderbuffer_funcs(back_xrb, xmesa->pixelformat,
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xmesa->xm_visual->BitsPerPixel);
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if (xmbuf->backxrb->pixmap) {
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back_xrb->clearFunc = clear_pixmap;
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}
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@@ -1,219 +0,0 @@
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/*
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* Mesa 3-D graphics library
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* Version: 6.3
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*
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* Copyright (C) 1999-2004 Brian Paul All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included
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* in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
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* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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#include "glxheader.h"
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#include "main/context.h"
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#include "main/macros.h"
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#include "main/imports.h"
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#include "main/mtypes.h"
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#include "xmesaP.h"
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#include "swrast/swrast.h"
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/*
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* The following functions are used to trap XGetImage() calls which
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* generate BadMatch errors if the drawable isn't mapped.
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*/
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static int caught_xgetimage_error = 0;
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static int (*old_xerror_handler)( XMesaDisplay *dpy, XErrorEvent *ev );
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static unsigned long xgetimage_serial;
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/*
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* This is the error handler which will be called if XGetImage fails.
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*/
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static int xgetimage_error_handler( XMesaDisplay *dpy, XErrorEvent *ev )
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{
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if (ev->serial==xgetimage_serial && ev->error_code==BadMatch) {
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/* caught the expected error */
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caught_xgetimage_error = 0;
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}
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else {
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/* call the original X error handler, if any. otherwise ignore */
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if (old_xerror_handler) {
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(*old_xerror_handler)( dpy, ev );
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}
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}
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return 0;
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}
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/*
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* Call this right before XGetImage to setup error trap.
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*/
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static void catch_xgetimage_errors( XMesaDisplay *dpy )
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{
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xgetimage_serial = NextRequest( dpy );
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old_xerror_handler = XSetErrorHandler( xgetimage_error_handler );
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caught_xgetimage_error = 0;
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}
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/*
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* Call this right after XGetImage to check if an error occured.
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*/
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static int check_xgetimage_errors( void )
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{
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/* restore old handler */
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(void) XSetErrorHandler( old_xerror_handler );
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/* return 0=no error, 1=error caught */
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return caught_xgetimage_error;
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}
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/*
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* Read a pixel from an X drawable.
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*/
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static unsigned long read_pixel( XMesaDisplay *dpy,
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XMesaDrawable d, int x, int y )
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{
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unsigned long p;
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XMesaImage *pixel = NULL;
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int error;
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catch_xgetimage_errors( dpy );
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pixel = XGetImage( dpy, d, x, y, 1, 1, AllPlanes, ZPixmap );
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error = check_xgetimage_errors();
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if (pixel && !error) {
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p = XMesaGetPixel( pixel, 0, 0 );
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}
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else {
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p = 0;
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}
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if (pixel) {
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XMesaDestroyImage( pixel );
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}
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return p;
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}
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/*
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* The Mesa library needs to be able to draw pixels in a number of ways:
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* 1. RGB vs Color Index
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* 2. as horizontal spans (polygons, images) vs random locations (points,
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* lines)
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* 3. different color per-pixel or same color for all pixels
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*
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* Furthermore, the X driver needs to support rendering to 3 possible
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* "buffers", usually one, but sometimes two at a time:
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* 1. The front buffer as an X window
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* 2. The back buffer as a Pixmap
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* 3. The back buffer as an XImage
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*
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* Finally, if the back buffer is an XImage, we can avoid using XPutPixel and
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* optimize common cases such as 24-bit and 8-bit modes.
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*
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* By multiplication, there's at least 48 possible combinations of the above.
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*
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* Below are implementations of the most commonly used combinations. They are
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* accessed through function pointers which get initialized here and are used
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* directly from the Mesa library. The 8 function pointers directly correspond
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* to the first 3 cases listed above.
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*
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*
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* The function naming convention is:
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*
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* [put|get]_[row|values]_[format]_[pixmap|ximage]
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*
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* New functions optimized for specific cases can be added without too much
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* trouble. An example might be the 24-bit TrueColor mode 8A8R8G8B which is
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* found on IBM RS/6000 X servers.
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*/
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/**********************************************************************/
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/***** Pixel reading *****/
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/**********************************************************************/
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/**
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* Do clip testing prior to calling XGetImage. If any of the region lies
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* outside the screen's bounds, XGetImage will return NULL.
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* We use XTranslateCoordinates() to check if that's the case and
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* adjust the x, y and length parameters accordingly.
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* \return -1 if span is totally clipped away,
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* else return number of pixels to skip in the destination array.
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*/
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static int
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clip_for_xgetimage(struct gl_context *ctx, XMesaPixmap pixmap, GLuint *n, GLint *x, GLint *y)
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{
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XMesaContext xmesa = XMESA_CONTEXT(ctx);
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XMesaBuffer source = XMESA_BUFFER(ctx->DrawBuffer);
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Window rootWin = RootWindow(xmesa->display, 0);
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Window child;
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GLint screenWidth = WidthOfScreen(DefaultScreenOfDisplay(xmesa->display));
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GLint dx, dy;
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if (source->type == PBUFFER || source->type == PIXMAP)
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return 0;
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XTranslateCoordinates(xmesa->display, pixmap, rootWin,
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*x, *y, &dx, &dy, &child);
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if (dx >= screenWidth) {
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/* totally clipped on right */
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return -1;
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}
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if (dx < 0) {
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/* clipped on left */
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GLint clip = -dx;
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if (clip >= (GLint) *n)
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return -1; /* totally clipped on left */
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*x += clip;
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*n -= clip;
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dx = 0;
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return clip;
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}
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if ((GLint) (dx + *n) > screenWidth) {
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/* clipped on right */
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GLint clip = dx + *n - screenWidth;
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*n -= clip;
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}
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return 0;
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}
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#define GET_XRB(XRB) \
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struct xmesa_renderbuffer *XRB = xmesa_renderbuffer(rb)
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/**
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* Initialize the renderbuffer's PutRow, GetRow, etc. functions.
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* This would generally only need to be called once when the renderbuffer
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* is created. However, we can change pixel formats on the fly if dithering
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* is enabled/disabled. Therefore, we may call this more often than that.
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*/
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void
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xmesa_set_renderbuffer_funcs(struct xmesa_renderbuffer *xrb,
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enum pixel_format pixelformat, GLint depth)
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{
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/* XXX remove this */
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}
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@@ -209,7 +209,7 @@ struct xmesa_buffer {
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XShmSegmentInfo shminfo;
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#endif
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XMesaImage *rowimage; /* Used for optimized span writing */
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// XMesaImage *rowimage; /* Used for optimized span writing */
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XMesaPixmap stipple_pixmap; /* For polygon stippling */
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XMesaGC stipple_gc; /* For polygon stippling */
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@@ -355,9 +355,6 @@ xmesa_init_driver_functions( XMesaVisual xmvisual,
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extern void
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xmesa_update_state( struct gl_context *ctx, GLbitfield new_state );
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extern void
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xmesa_set_renderbuffer_funcs(struct xmesa_renderbuffer *xrb,
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enum pixel_format pixelformat, GLint depth);
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extern void
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xmesa_MapRenderbuffer(struct gl_context *ctx,
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