nir: add load_texture_rect_scaling
Will be used in a different form of lower_rect tex lowering. Signed-off-by: Christian Gmeiner <christian.gmeiner@gmail.com> Reviewed-by: Eric Anholt <eric@anholt.net> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8898>
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@@ -848,6 +848,13 @@ intrinsic("load_sample_pos_from_id", src_comp=[1], dest_comp=2,
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# Loads what I believe is the primitive size, for scaling ij to pixel size:
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intrinsic("load_size_ir3", dest_comp=1, flags=[CAN_ELIMINATE, CAN_REORDER])
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# Load texture scaling values:
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#
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# Takes a sampler # and returns 1/size values for multiplying to normalize
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# texture coordinates. Used for lowering rect textures.
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intrinsic("load_texture_rect_scaling", src_comp=[1], dest_comp=2,
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flags=[CAN_ELIMINATE, CAN_REORDER])
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# Fragment shader input interpolation delta intrinsic.
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#
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# For hw where fragment shader input interpolation is handled in shader, the
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