zink: remove driver-based max_fences throttling
there are no more fence objects, so there's no need to do driver-specific clamping on them the mechanism remains intact to handle ETOOMANYSUBMITS Acked-by: Adam Jackson <ajax@redhat.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15904>
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b0cbe3d419
@@ -332,8 +332,8 @@ post_submit(void *data, void *gdata, int thread_index)
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if (bs->ctx->reset.reset)
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bs->ctx->reset.reset(bs->ctx->reset.data, PIPE_GUILTY_CONTEXT_RESET);
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screen->device_lost = true;
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} else if (bs->ctx->batch_states_count > screen->max_fences) {
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zink_screen_timeline_wait(screen, bs->fence.batch_id - (screen->max_fences / 2), PIPE_TIMEOUT_INFINITE);
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} else if (bs->ctx->batch_states_count > 5000) {
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zink_screen_timeline_wait(screen, bs->fence.batch_id - 2500, PIPE_TIMEOUT_INFINITE);
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}
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}
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@@ -2202,15 +2202,6 @@ zink_internal_create_screen(const struct pipe_screen_config *config)
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if (!os_get_total_physical_memory(&screen->total_mem))
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goto fail;
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switch (screen->info.driver_props.driverID) {
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case VK_DRIVER_ID_NVIDIA_PROPRIETARY:
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screen->max_fences = 500;
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break;
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default:
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screen->max_fences = 5000;
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break;
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}
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if (!zink_screen_init_semaphore(screen)) {
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mesa_loge("zink: failed to create timeline semaphore");
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goto fail;
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@@ -144,7 +144,6 @@ struct zink_screen {
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uint32_t gfx_queue;
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uint32_t max_queues;
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uint32_t timestamp_valid_bits;
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unsigned max_fences;
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VkDevice dev;
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VkQueue queue; //gfx+compute
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VkQueue thread_queue; //gfx+compute
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