diff --git a/progs/glsl/noise.c b/progs/glsl/noise.c index bb024b50121..1148580ff4d 100644 --- a/progs/glsl/noise.c +++ b/progs/glsl/noise.c @@ -28,7 +28,7 @@ static const char *FragShaderText = " vec4 p;\n" " p.xy = gl_TexCoord[0].xy;\n" " p.z = Slice;\n" - " p.w = 0;\n" + " p.w = 0.0;\n" " vec4 n = noise4(p * scale);\n" " gl_FragColor = n * Scale + Bias;\n" "}\n";