mesa: add an environment variable to default enable INTEL_blackhole
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com> Reviewed-by: Marek Olšák <marek.olsak@amd.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7640>
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@@ -351,6 +351,11 @@ i945/i965 driver environment variables (non-Gallium)
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The success of assembly override would be signified by "Successfully
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overrode shader with sha1 <sha1>" in stderr replacing the original
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assembly.
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``INTEL_BLACKHOLE_DEFAULT``
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if set to 1, true or yes, then the OpenGL implementation will
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default ``GL_BLACKHOLE_RENDER_INTEL`` to true, thus disabling any
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rendering.
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Radeon driver environment variables (radeon, r200, and r300g)
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-------------------------------------------------------------
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@@ -885,6 +885,7 @@ init_attrib_groups(struct gl_context *ctx)
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ctx->ErrorValue = GL_NO_ERROR;
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ctx->ShareGroupReset = false;
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ctx->varying_vp_inputs = VERT_BIT_ALL;
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ctx->IntelBlackholeRender = env_var_as_boolean("INTEL_BLACKHOLE_DEFAULT", false);
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return GL_TRUE;
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}
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