nir/spirv: Use the new bare sampler type

This commit is contained in:
Kristian Høgsberg Kristensen
2016-02-24 16:10:08 -08:00
parent 72efb68d48
commit b00b42d99b

View File

@@ -769,12 +769,8 @@ vtn_handle_type(struct vtn_builder *b, SpvOp opcode,
* thrown away the moment you combine it with an image. What really
* matters is that it's a sampler type as opposed to an integer type
* so the backend knows what to do.
*
* TODO: Eventually we should consider adding a "bare sampler" type
* to glsl_types.
*/
val->type->type = glsl_sampler_type(GLSL_SAMPLER_DIM_2D, false, false,
GLSL_TYPE_FLOAT);
val->type->type = glsl_bare_sampler_type();
break;
case SpvOpTypeOpaque: