st/mesa: move PIPE_CAP_INDEP_BLEND_FUNC code
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@@ -432,6 +432,10 @@ void st_init_extensions(struct st_context *st)
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ctx->Extensions.EXT_draw_buffers2 = GL_TRUE;
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}
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if (screen->get_param(screen, PIPE_CAP_INDEP_BLEND_FUNC)) {
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ctx->Extensions.ARB_draw_buffers_blend = GL_TRUE;
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}
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/* GL_ARB_half_float_vertex */
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if (screen->is_format_supported(screen, PIPE_FORMAT_R16G16B16A16_FLOAT,
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PIPE_BUFFER, 0,
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@@ -439,10 +443,6 @@ void st_init_extensions(struct st_context *st)
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ctx->Extensions.ARB_half_float_vertex = GL_TRUE;
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}
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if (screen->get_param(screen, PIPE_CAP_INDEP_BLEND_FUNC)) {
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ctx->Extensions.ARB_draw_buffers_blend = GL_TRUE;
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}
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if (screen->get_shader_param(screen, PIPE_SHADER_GEOMETRY, PIPE_SHADER_CAP_MAX_INSTRUCTIONS) > 0) {
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#if 0 /* XXX re-enable when GLSL compiler again supports geometry shaders */
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ctx->Extensions.ARB_geometry_shader4 = GL_TRUE;
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