Merge remote branch 'origin/master' into glsl2
This pulls in multiple i965 driver fixes which will help ensure better testing coverage during development, and also gets past the conflicts of the src/mesa/shader -> src/mesa/program move. Conflicts: src/mesa/Makefile src/mesa/main/shaderapi.c src/mesa/main/shaderobj.h
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@@ -74,11 +74,11 @@ extern "C" {
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#include "main/mtypes.h"
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#include "main/macros.h"
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#include "main/shaderobj.h"
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#include "glsl_symbol_table.h"
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#include "ir.h"
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#include "program.h"
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#include "hash_table.h"
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#include "shader_api.h"
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#include "linker.h"
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#include "ir_optimization.h"
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