mesa: add support for unsigned 64-bit vertex attributes

This adds support in the VBO and array code to handle unsigned
64-bit vertex attributes as specified by ARB_bindless_texture.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
This commit is contained in:
Samuel Pitoiset
2017-04-03 22:03:10 +02:00
parent 1fe7b1f972
commit afb141156f
6 changed files with 55 additions and 3 deletions

View File

@@ -291,4 +291,7 @@ functions = {
"ProgramUniform2ui64vARB": exec_info(core=31), "ProgramUniform2ui64vARB": exec_info(core=31),
"ProgramUniform3ui64vARB": exec_info(core=31), "ProgramUniform3ui64vARB": exec_info(core=31),
"ProgramUniform4ui64vARB": exec_info(core=31), "ProgramUniform4ui64vARB": exec_info(core=31),
# GL_ARB_bindless_texture
"GetVertexAttribLui64vARB": exec_info(core=31),
} }

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@@ -89,6 +89,8 @@
#define ATTRIB3_D(index,x,y,z) CALL_VertexAttribL3d(GET_DISPATCH(), (index,x,y,z)) #define ATTRIB3_D(index,x,y,z) CALL_VertexAttribL3d(GET_DISPATCH(), (index,x,y,z))
#define ATTRIB4_D(index,x,y,z,w) CALL_VertexAttribL4d(GET_DISPATCH(), (index,x,y,z,w)) #define ATTRIB4_D(index,x,y,z,w) CALL_VertexAttribL4d(GET_DISPATCH(), (index,x,y,z,w))
#define ATTRIB1_UI64(index, x) CALL_VertexAttribL1ui64ARB(GET_DISPATCH(), (index, x))
void GLAPIENTRY void GLAPIENTRY
_mesa_Color3b( GLbyte red, GLbyte green, GLbyte blue ) _mesa_Color3b( GLbyte red, GLbyte green, GLbyte blue )
{ {
@@ -1531,11 +1533,13 @@ _mesa_VertexAttribL1dv(GLuint index, const GLdouble *v)
void GLAPIENTRY void GLAPIENTRY
_mesa_VertexAttribL1ui64ARB(GLuint index, GLuint64EXT x) _mesa_VertexAttribL1ui64ARB(GLuint index, GLuint64EXT x)
{ {
ATTRIB1_UI64(index, x);
} }
void GLAPIENTRY void GLAPIENTRY
_mesa_VertexAttribL1ui64vARB(GLuint index, const GLuint64EXT *v) _mesa_VertexAttribL1ui64vARB(GLuint index, const GLuint64EXT *v)
{ {
ATTRIB1_UI64(index, v[0]);
} }
void GLAPIENTRY void GLAPIENTRY

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@@ -1356,6 +1356,24 @@ _mesa_GetVertexAttribiv(GLuint index, GLenum pname, GLint *params)
void GLAPIENTRY void GLAPIENTRY
_mesa_GetVertexAttribLui64vARB(GLuint index, GLenum pname, GLuint64EXT *params) _mesa_GetVertexAttribLui64vARB(GLuint index, GLenum pname, GLuint64EXT *params)
{ {
GET_CURRENT_CONTEXT(ctx);
if (pname == GL_CURRENT_VERTEX_ATTRIB_ARB) {
const GLuint64 *v =
(const GLuint64 *)get_current_attrib(ctx, index,
"glGetVertexAttribLui64vARB");
if (v != NULL) {
params[0] = v[0];
params[1] = v[1];
params[2] = v[2];
params[3] = v[3];
}
}
else {
params[0] = (GLuint64) get_vertex_array_attrib(ctx, ctx->Array.VAO,
index, pname,
"glGetVertexAttribLui64vARB");
}
} }

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@@ -41,6 +41,8 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
FLOAT_AS_UNION(V2), FLOAT_AS_UNION(V3)) FLOAT_AS_UNION(V2), FLOAT_AS_UNION(V3))
#define ATTRD( A, N, V0, V1, V2, V3 ) \ #define ATTRD( A, N, V0, V1, V2, V3 ) \
ATTR_UNION(A, N, GL_DOUBLE, double, V0, V1, V2, V3) ATTR_UNION(A, N, GL_DOUBLE, double, V0, V1, V2, V3)
#define ATTRUI64( A, N, V0, V1, V2, V3 ) \
ATTR_UNION(A, N, GL_UNSIGNED_INT64_ARB, uint64_t, V0, V1, V2, V3)
/* float */ /* float */
@@ -246,6 +248,9 @@ static inline float conv_i2_to_norm_float(const struct gl_context *ctx, int i2)
#define ATTR3D( A, X, Y, Z ) ATTRD( A, 3, X, Y, Z, 1 ) #define ATTR3D( A, X, Y, Z ) ATTRD( A, 3, X, Y, Z, 1 )
#define ATTR4D( A, X, Y, Z, W ) ATTRD( A, 4, X, Y, Z, W ) #define ATTR4D( A, X, Y, Z, W ) ATTRD( A, 4, X, Y, Z, W )
#define ATTR1UIV64( A, V ) ATTRUI64( A, 1, (V)[0], 0, 0, 0 )
#define ATTR1UI64( A, X ) ATTRUI64( A, 1, X, 0, 0, 0 )
static void GLAPIENTRY static void GLAPIENTRY
TAG(Vertex2f)(GLfloat x, GLfloat y) TAG(Vertex2f)(GLfloat x, GLfloat y)
@@ -1305,11 +1310,25 @@ TAG(VertexAttribL4dv)(GLuint index, const GLdouble * v)
static void GLAPIENTRY static void GLAPIENTRY
TAG(VertexAttribL1ui64ARB)(GLuint index, GLuint64EXT x) TAG(VertexAttribL1ui64ARB)(GLuint index, GLuint64EXT x)
{ {
GET_CURRENT_CONTEXT(ctx);
if (index == 0 && _mesa_attr_zero_aliases_vertex(ctx))
ATTR1UI64(0, x);
else if (index < MAX_VERTEX_GENERIC_ATTRIBS)
ATTR1UI64(VBO_ATTRIB_GENERIC0 + index, x);
else
ERROR(GL_INVALID_VALUE);
} }
static void GLAPIENTRY static void GLAPIENTRY
TAG(VertexAttribL1ui64vARB)(GLuint index, const GLuint64EXT *v) TAG(VertexAttribL1ui64vARB)(GLuint index, const GLuint64EXT *v)
{ {
GET_CURRENT_CONTEXT(ctx);
if (index == 0 && _mesa_attr_zero_aliases_vertex(ctx))
ATTR1UIV64(0, v);
else if (index < MAX_VERTEX_GENERIC_ATTRIBS)
ATTR1UIV64(VBO_ATTRIB_GENERIC0 + index, v);
else
ERROR(GL_INVALID_VALUE);
} }
#undef ATTR1FV #undef ATTR1FV

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@@ -175,6 +175,7 @@ vbo_attrtype_to_integer_flag(GLenum format)
return GL_FALSE; return GL_FALSE;
case GL_INT: case GL_INT:
case GL_UNSIGNED_INT: case GL_UNSIGNED_INT:
case GL_UNSIGNED_INT64_ARB:
return GL_TRUE; return GL_TRUE;
default: default:
assert(0); assert(0);
@@ -189,6 +190,7 @@ vbo_attrtype_to_double_flag(GLenum format)
case GL_FLOAT: case GL_FLOAT:
case GL_INT: case GL_INT:
case GL_UNSIGNED_INT: case GL_UNSIGNED_INT:
case GL_UNSIGNED_INT64_ARB:
return GL_FALSE; return GL_FALSE;
case GL_DOUBLE: case GL_DOUBLE:
return GL_TRUE; return GL_TRUE;

View File

@@ -176,11 +176,16 @@ vbo_exec_copy_to_current(struct vbo_exec_context *exec)
*/ */
GLfloat *current = (GLfloat *)vbo->currval[i].Ptr; GLfloat *current = (GLfloat *)vbo->currval[i].Ptr;
fi_type tmp[8]; /* space for doubles */ fi_type tmp[8]; /* space for doubles */
int dmul = exec->vtx.attrtype[i] == GL_DOUBLE ? 2 : 1; int dmul = 1;
if (exec->vtx.attrtype[i] == GL_DOUBLE ||
exec->vtx.attrtype[i] == GL_UNSIGNED_INT64_ARB)
dmul = 2;
assert(exec->vtx.attrsz[i]); assert(exec->vtx.attrsz[i]);
if (exec->vtx.attrtype[i] == GL_DOUBLE) { if (exec->vtx.attrtype[i] == GL_DOUBLE ||
exec->vtx.attrtype[i] == GL_UNSIGNED_INT64_ARB) {
memset(tmp, 0, sizeof(tmp)); memset(tmp, 0, sizeof(tmp));
memcpy(tmp, exec->vtx.attrptr[i], exec->vtx.attrsz[i] * sizeof(GLfloat)); memcpy(tmp, exec->vtx.attrptr[i], exec->vtx.attrsz[i] * sizeof(GLfloat));
} else { } else {
@@ -241,7 +246,8 @@ vbo_exec_copy_from_current(struct vbo_exec_context *exec)
GLint i; GLint i;
for (i = VBO_ATTRIB_POS + 1; i < VBO_ATTRIB_MAX; i++) { for (i = VBO_ATTRIB_POS + 1; i < VBO_ATTRIB_MAX; i++) {
if (exec->vtx.attrtype[i] == GL_DOUBLE) { if (exec->vtx.attrtype[i] == GL_DOUBLE ||
exec->vtx.attrtype[i] == GL_UNSIGNED_INT64_ARB) {
memcpy(exec->vtx.attrptr[i], vbo->currval[i].Ptr, memcpy(exec->vtx.attrptr[i], vbo->currval[i].Ptr,
exec->vtx.attrsz[i] * sizeof(GLfloat)); exec->vtx.attrsz[i] * sizeof(GLfloat));
} else { } else {