radv,driconf: Enable active AS leaf workaround for Jedi Survivor

Another game that can't get AS updates right.

Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27590>
This commit is contained in:
Friedrich Vock
2024-02-13 09:02:45 +01:00
committed by Marge Bot
parent 14c85196fc
commit afab80bdb6

View File

@@ -163,6 +163,10 @@ Application bugs worked around in this file:
<option name="radv_disable_ngg_gs" value="true" />
</application>
<application name="Star Wars: Jedi Survivor" executable="JediSurvivor.exe">
<option name="radv_force_active_accel_struct_leaves" value="true" />
</application>
<!-- OpenGL Game workarounds (zink) -->
<application name="Black Geyser: Couriers of Darkness" executable="BlackGeyser.x86_64">
<option name="radv_zero_vram" value="true" />