mesa: expose support for OES/EXT_draw_elements_base_vertex to OpenGL ES
This has been tested with the piglits in the mailing list and on the Dolphin emulator. Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
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@@ -243,7 +243,7 @@ GLES3.2, GLSL ES 3.2
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GL_KHR_texture_compression_astc_ldr DONE (i965/gen9+)
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GL_OES_copy_image not started (based on GL_ARB_copy_image, which is done for some drivers)
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GL_OES_draw_buffers_indexed not started
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GL_OES_draw_elements_base_vertex not started (based on GL_ARB_draw_elements_base_vertex, which is done for all drivers)
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GL_OES_draw_elements_base_vertex DONE (all drivers)
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GL_OES_geometry_shader not started (based on GL_ARB_geometry_shader4, which is done for all drivers)
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GL_OES_gpu_shader5 not started (based on parts of GL_ARB_gpu_shader5, which is done for some drivers)
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GL_OES_primitive_bounding box not started
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@@ -55,6 +55,8 @@ Note: some of the new features are only available with certain drivers.
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<li>GL_ARB_texture_barrier / GL_NV_texture_barrier on i965</li>
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<li>GL_ARB_texture_query_lod on softpipe</li>
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<li>GL_ARB_texture_view on radeonsi</li>
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<li>GL_EXT_draw_elements_base_vertex on all drivers</li>
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<li>GL_OES_draw_elements_base_vertex on all drivers</li>
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<li>EGL_KHR_create_context on softpipe, llvmpipe</li>
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<li>EGL_KHR_gl_colorspace on softpipe, llvmpipe</li>
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<li>new virgl gallium driver for qemu virtio-gpu</li>
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