nir: Remove deref chain support from split_var_copies
Acked-by: Rob Clark <robdclark@gmail.com> Acked-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl> Acked-by: Dave Airlie <airlied@redhat.com> Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
This commit is contained in:
@@ -62,204 +62,6 @@
|
|||||||
* possibly a few wildcard array dereferences.
|
* possibly a few wildcard array dereferences.
|
||||||
*/
|
*/
|
||||||
|
|
||||||
struct split_var_copies_state {
|
|
||||||
nir_shader *shader;
|
|
||||||
void *dead_ctx;
|
|
||||||
bool progress;
|
|
||||||
};
|
|
||||||
|
|
||||||
/* Recursively constructs deref chains to split a copy instruction into
|
|
||||||
* multiple (if needed) copy instructions with full-length deref chains.
|
|
||||||
* External callers of this function should pass the tail and head of the
|
|
||||||
* deref chains found as the source and destination of the copy instruction
|
|
||||||
* into this function.
|
|
||||||
*
|
|
||||||
* \param old_copy The copy instruction we are splitting
|
|
||||||
* \param dest_head The head of the destination deref chain we are building
|
|
||||||
* \param src_head The head of the source deref chain we are building
|
|
||||||
* \param dest_tail The tail of the destination deref chain we are building
|
|
||||||
* \param src_tail The tail of the source deref chain we are building
|
|
||||||
* \param state The current split_var_copies_state object
|
|
||||||
*/
|
|
||||||
static void
|
|
||||||
split_var_copy_instr(nir_intrinsic_instr *old_copy,
|
|
||||||
nir_deref_var *dest_head, nir_deref_var *src_head,
|
|
||||||
nir_deref *dest_tail, nir_deref *src_tail,
|
|
||||||
struct split_var_copies_state *state)
|
|
||||||
{
|
|
||||||
assert(src_tail->type == dest_tail->type);
|
|
||||||
|
|
||||||
/* Make sure these really are the tails of the deref chains */
|
|
||||||
assert(dest_tail->child == NULL);
|
|
||||||
assert(src_tail->child == NULL);
|
|
||||||
|
|
||||||
switch (glsl_get_base_type(src_tail->type)) {
|
|
||||||
case GLSL_TYPE_ARRAY: {
|
|
||||||
/* Make a wildcard dereference */
|
|
||||||
nir_deref_array *deref = nir_deref_array_create(state->dead_ctx);
|
|
||||||
deref->deref.type = glsl_get_array_element(src_tail->type);
|
|
||||||
deref->deref_array_type = nir_deref_array_type_wildcard;
|
|
||||||
|
|
||||||
/* Set the tail of both as the newly created wildcard deref. It is
|
|
||||||
* safe to use the same wildcard in both places because a) we will be
|
|
||||||
* copying it before we put it in an actual instruction and b)
|
|
||||||
* everything that will potentially add another link in the deref
|
|
||||||
* chain will also add the same thing to both chains.
|
|
||||||
*/
|
|
||||||
src_tail->child = &deref->deref;
|
|
||||||
dest_tail->child = &deref->deref;
|
|
||||||
|
|
||||||
split_var_copy_instr(old_copy, dest_head, src_head,
|
|
||||||
dest_tail->child, src_tail->child, state);
|
|
||||||
|
|
||||||
/* Set it back to the way we found it */
|
|
||||||
src_tail->child = NULL;
|
|
||||||
dest_tail->child = NULL;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
|
|
||||||
case GLSL_TYPE_STRUCT:
|
|
||||||
/* This is the only part that actually does any interesting
|
|
||||||
* splitting. For array types, we just use wildcards and resolve
|
|
||||||
* them later. For structure types, we need to emit one copy
|
|
||||||
* instruction for every structure element. Because we may have
|
|
||||||
* structs inside structs, we just recurse and let the next level
|
|
||||||
* take care of any additional structures.
|
|
||||||
*/
|
|
||||||
for (unsigned i = 0; i < glsl_get_length(src_tail->type); i++) {
|
|
||||||
nir_deref_struct *deref = nir_deref_struct_create(state->dead_ctx, i);
|
|
||||||
deref->deref.type = glsl_get_struct_field(src_tail->type, i);
|
|
||||||
|
|
||||||
/* Set the tail of both as the newly created structure deref. It
|
|
||||||
* is safe to use the same wildcard in both places because a) we
|
|
||||||
* will be copying it before we put it in an actual instruction
|
|
||||||
* and b) everything that will potentially add another link in the
|
|
||||||
* deref chain will also add the same thing to both chains.
|
|
||||||
*/
|
|
||||||
src_tail->child = &deref->deref;
|
|
||||||
dest_tail->child = &deref->deref;
|
|
||||||
|
|
||||||
split_var_copy_instr(old_copy, dest_head, src_head,
|
|
||||||
dest_tail->child, src_tail->child, state);
|
|
||||||
}
|
|
||||||
/* Set it back to the way we found it */
|
|
||||||
src_tail->child = NULL;
|
|
||||||
dest_tail->child = NULL;
|
|
||||||
break;
|
|
||||||
|
|
||||||
case GLSL_TYPE_UINT:
|
|
||||||
case GLSL_TYPE_UINT16:
|
|
||||||
case GLSL_TYPE_UINT64:
|
|
||||||
case GLSL_TYPE_INT:
|
|
||||||
case GLSL_TYPE_INT16:
|
|
||||||
case GLSL_TYPE_INT64:
|
|
||||||
case GLSL_TYPE_FLOAT:
|
|
||||||
case GLSL_TYPE_FLOAT16:
|
|
||||||
case GLSL_TYPE_DOUBLE:
|
|
||||||
case GLSL_TYPE_BOOL:
|
|
||||||
if (glsl_type_is_matrix(src_tail->type)) {
|
|
||||||
nir_deref_array *deref = nir_deref_array_create(state->dead_ctx);
|
|
||||||
deref->deref.type = glsl_get_column_type(src_tail->type);
|
|
||||||
deref->deref_array_type = nir_deref_array_type_wildcard;
|
|
||||||
|
|
||||||
/* Set the tail of both as the newly created wildcard deref. It
|
|
||||||
* is safe to use the same wildcard in both places because a) we
|
|
||||||
* will be copying it before we put it in an actual instruction
|
|
||||||
* and b) everything that will potentially add another link in the
|
|
||||||
* deref chain will also add the same thing to both chains.
|
|
||||||
*/
|
|
||||||
src_tail->child = &deref->deref;
|
|
||||||
dest_tail->child = &deref->deref;
|
|
||||||
|
|
||||||
split_var_copy_instr(old_copy, dest_head, src_head,
|
|
||||||
dest_tail->child, src_tail->child, state);
|
|
||||||
|
|
||||||
/* Set it back to the way we found it */
|
|
||||||
src_tail->child = NULL;
|
|
||||||
dest_tail->child = NULL;
|
|
||||||
} else {
|
|
||||||
/* At this point, we have fully built our deref chains and can
|
|
||||||
* actually add the new copy instruction.
|
|
||||||
*/
|
|
||||||
nir_intrinsic_instr *new_copy =
|
|
||||||
nir_intrinsic_instr_create(state->shader, nir_intrinsic_copy_var);
|
|
||||||
|
|
||||||
/* We need to make copies because a) this deref chain actually
|
|
||||||
* belongs to the copy instruction and b) the deref chains may
|
|
||||||
* have some of the same links due to the way we constructed them
|
|
||||||
*/
|
|
||||||
new_copy->variables[0] = nir_deref_var_clone(dest_head, new_copy);
|
|
||||||
new_copy->variables[1] = nir_deref_var_clone(src_head, new_copy);
|
|
||||||
|
|
||||||
/* Emit the copy instruction after the old instruction. We'll
|
|
||||||
* remove the old one later.
|
|
||||||
*/
|
|
||||||
nir_instr_insert_after(&old_copy->instr, &new_copy->instr);
|
|
||||||
state->progress = true;
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
|
|
||||||
case GLSL_TYPE_SAMPLER:
|
|
||||||
case GLSL_TYPE_IMAGE:
|
|
||||||
case GLSL_TYPE_ATOMIC_UINT:
|
|
||||||
case GLSL_TYPE_INTERFACE:
|
|
||||||
default:
|
|
||||||
unreachable("Cannot copy these types");
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
static bool
|
|
||||||
split_var_copies_block(nir_block *block, struct split_var_copies_state *state)
|
|
||||||
{
|
|
||||||
nir_foreach_instr_safe(instr, block) {
|
|
||||||
if (instr->type != nir_instr_type_intrinsic)
|
|
||||||
continue;
|
|
||||||
|
|
||||||
nir_intrinsic_instr *intrinsic = nir_instr_as_intrinsic(instr);
|
|
||||||
if (intrinsic->intrinsic != nir_intrinsic_copy_var)
|
|
||||||
continue;
|
|
||||||
|
|
||||||
nir_deref_var *dest_head = intrinsic->variables[0];
|
|
||||||
nir_deref_var *src_head = intrinsic->variables[1];
|
|
||||||
nir_deref *dest_tail = nir_deref_tail(&dest_head->deref);
|
|
||||||
nir_deref *src_tail = nir_deref_tail(&src_head->deref);
|
|
||||||
|
|
||||||
switch (glsl_get_base_type(src_tail->type)) {
|
|
||||||
case GLSL_TYPE_ARRAY:
|
|
||||||
case GLSL_TYPE_STRUCT:
|
|
||||||
split_var_copy_instr(intrinsic, dest_head, src_head,
|
|
||||||
dest_tail, src_tail, state);
|
|
||||||
nir_instr_remove(&intrinsic->instr);
|
|
||||||
ralloc_steal(state->dead_ctx, instr);
|
|
||||||
break;
|
|
||||||
case GLSL_TYPE_FLOAT:
|
|
||||||
case GLSL_TYPE_FLOAT16:
|
|
||||||
case GLSL_TYPE_DOUBLE:
|
|
||||||
if (glsl_type_is_matrix(src_tail->type)) {
|
|
||||||
split_var_copy_instr(intrinsic, dest_head, src_head,
|
|
||||||
dest_tail, src_tail, state);
|
|
||||||
nir_instr_remove(&intrinsic->instr);
|
|
||||||
ralloc_steal(state->dead_ctx, instr);
|
|
||||||
}
|
|
||||||
break;
|
|
||||||
case GLSL_TYPE_INT:
|
|
||||||
case GLSL_TYPE_UINT:
|
|
||||||
case GLSL_TYPE_INT16:
|
|
||||||
case GLSL_TYPE_UINT16:
|
|
||||||
case GLSL_TYPE_INT64:
|
|
||||||
case GLSL_TYPE_UINT64:
|
|
||||||
case GLSL_TYPE_BOOL:
|
|
||||||
assert(!glsl_type_is_matrix(src_tail->type));
|
|
||||||
break;
|
|
||||||
default:
|
|
||||||
unreachable("Invalid type");
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
static void
|
static void
|
||||||
split_deref_copy_instr(nir_builder *b,
|
split_deref_copy_instr(nir_builder *b,
|
||||||
nir_deref_instr *dst, nir_deref_instr *src)
|
nir_deref_instr *dst, nir_deref_instr *src)
|
||||||
@@ -282,18 +84,12 @@ split_deref_copy_instr(nir_builder *b,
|
|||||||
static bool
|
static bool
|
||||||
split_var_copies_impl(nir_function_impl *impl)
|
split_var_copies_impl(nir_function_impl *impl)
|
||||||
{
|
{
|
||||||
struct split_var_copies_state state;
|
bool progress = false;
|
||||||
|
|
||||||
state.shader = impl->function->shader;
|
|
||||||
state.dead_ctx = ralloc_context(NULL);
|
|
||||||
state.progress = false;
|
|
||||||
|
|
||||||
nir_builder b;
|
nir_builder b;
|
||||||
nir_builder_init(&b, impl);
|
nir_builder_init(&b, impl);
|
||||||
|
|
||||||
nir_foreach_block(block, impl) {
|
nir_foreach_block(block, impl) {
|
||||||
split_var_copies_block(block, &state);
|
|
||||||
|
|
||||||
nir_foreach_instr_safe(instr, block) {
|
nir_foreach_instr_safe(instr, block) {
|
||||||
if (instr->type != nir_instr_type_intrinsic)
|
if (instr->type != nir_instr_type_intrinsic)
|
||||||
continue;
|
continue;
|
||||||
@@ -310,18 +106,16 @@ split_var_copies_impl(nir_function_impl *impl)
|
|||||||
nir_instr_as_deref(copy->src[1].ssa->parent_instr);
|
nir_instr_as_deref(copy->src[1].ssa->parent_instr);
|
||||||
split_deref_copy_instr(&b, dst, src);
|
split_deref_copy_instr(&b, dst, src);
|
||||||
|
|
||||||
state.progress = true;
|
progress = true;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
ralloc_free(state.dead_ctx);
|
if (progress) {
|
||||||
|
|
||||||
if (state.progress) {
|
|
||||||
nir_metadata_preserve(impl, nir_metadata_block_index |
|
nir_metadata_preserve(impl, nir_metadata_block_index |
|
||||||
nir_metadata_dominance);
|
nir_metadata_dominance);
|
||||||
}
|
}
|
||||||
|
|
||||||
return state.progress;
|
return progress;
|
||||||
}
|
}
|
||||||
|
|
||||||
bool
|
bool
|
||||||
@@ -329,6 +123,8 @@ nir_split_var_copies(nir_shader *shader)
|
|||||||
{
|
{
|
||||||
bool progress = false;
|
bool progress = false;
|
||||||
|
|
||||||
|
nir_assert_unlowered_derefs(shader, nir_lower_load_store_derefs);
|
||||||
|
|
||||||
nir_foreach_function(function, shader) {
|
nir_foreach_function(function, shader) {
|
||||||
if (function->impl)
|
if (function->impl)
|
||||||
progress = split_var_copies_impl(function->impl) || progress;
|
progress = split_var_copies_impl(function->impl) || progress;
|
||||||
|
Reference in New Issue
Block a user