pvr: change a few places to use PVR_DW_TO_BYTES()

Signed-off-by: Frank Binns <frank.binns@imgtec.com>
Reviewed-by: Karmjit Mahil <Karmjit.Mahil@imgtec.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25489>
This commit is contained in:
Frank Binns
2023-09-29 09:43:04 +01:00
committed by Marge Bot
parent 6417a65f28
commit ae277edc3a
3 changed files with 17 additions and 16 deletions

View File

@@ -1745,7 +1745,7 @@ pvr_compute_flat_slot_size(const struct pvr_physical_device *pdevice,
uint32_t max_avail_coeff_regs =
dev_runtime_info->cdm_max_local_mem_size_regs;
uint32_t localstore_chunks_count =
DIV_ROUND_UP(coeff_regs_count << 2,
DIV_ROUND_UP(PVR_DW_TO_BYTES(coeff_regs_count),
PVRX(CDMCTRL_KERNEL0_USC_COMMON_SIZE_UNIT_SIZE));
/* Ensure that we cannot have more workgroups in a slot than the available
@@ -1947,9 +1947,9 @@ pvr_compute_generate_idfwdf(struct pvr_cmd_buffer *cmd_buffer,
struct pvr_compute_kernel_info info = {
.indirect_buffer_addr = PVR_DEV_ADDR_INVALID,
.global_offsets_present = false,
.usc_common_size =
DIV_ROUND_UP(cmd_buffer->device->idfwdf_state.usc_shareds << 2,
PVRX(CDMCTRL_KERNEL0_USC_COMMON_SIZE_UNIT_SIZE)),
.usc_common_size = DIV_ROUND_UP(
PVR_DW_TO_BYTES(cmd_buffer->device->idfwdf_state.usc_shareds),
PVRX(CDMCTRL_KERNEL0_USC_COMMON_SIZE_UNIT_SIZE)),
.usc_unified_size = 0U,
.pds_temp_size = 0U,
.pds_data_size =
@@ -4456,7 +4456,7 @@ void pvr_compute_update_kernel_private(
}
info.usc_common_size =
DIV_ROUND_UP(coeff_regs << 2U,
DIV_ROUND_UP(PVR_DW_TO_BYTES(coeff_regs),
PVRX(CDMCTRL_KERNEL0_USC_COMMON_SIZE_UNIT_SIZE));
/* Use a whole slot per workgroup. */
@@ -4539,7 +4539,7 @@ static void pvr_compute_update_kernel(
}
info.usc_common_size =
DIV_ROUND_UP(coeff_regs << 2U,
DIV_ROUND_UP(PVR_DW_TO_BYTES(coeff_regs),
PVRX(CDMCTRL_KERNEL0_USC_COMMON_SIZE_UNIT_SIZE));
/* Use a whole slot per workgroup. */

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@@ -556,10 +556,11 @@ VkResult pvr_add_query_program(struct pvr_cmd_buffer *cmd_buffer,
pipeline.unified_store_regs_count = shader_factory_info->input_regs;
pipeline.const_shared_regs_count = shader_factory_info->const_shared_regs;
const_buffer = vk_alloc(&cmd_buffer->vk.pool->alloc,
shader_factory_info->const_shared_regs << 2,
8,
VK_SYSTEM_ALLOCATION_SCOPE_COMMAND);
const_buffer =
vk_alloc(&cmd_buffer->vk.pool->alloc,
PVR_DW_TO_BYTES(shader_factory_info->const_shared_regs),
8,
VK_SYSTEM_ALLOCATION_SCOPE_COMMAND);
if (!const_buffer) {
return vk_command_buffer_set_error(&cmd_buffer->vk,
VK_ERROR_OUT_OF_HOST_MEMORY);
@@ -814,11 +815,11 @@ VkResult pvr_add_query_program(struct pvr_cmd_buffer *cmd_buffer,
const_buffer[load->dst_idx] = load->value;
}
result =
pvr_cmd_buffer_upload_general(cmd_buffer,
const_buffer,
shader_factory_info->const_shared_regs << 2,
&pvr_bo);
result = pvr_cmd_buffer_upload_general(
cmd_buffer,
const_buffer,
PVR_DW_TO_BYTES(shader_factory_info->const_shared_regs),
&pvr_bo);
if (result != VK_SUCCESS) {
vk_free(&cmd_buffer->vk.pool->alloc, const_buffer);

View File

@@ -922,7 +922,7 @@ pvr_spm_init_bgobj_state(struct pvr_device *device,
assert(spm_load_program_idx < ARRAY_SIZE(spm_load_collection));
info = spm_load_collection[spm_load_program_idx].info;
consts_buffer_size = info->const_shared_regs * sizeof(uint32_t);
consts_buffer_size = PVR_DW_TO_BYTES(info->const_shared_regs);
/* TODO: Remove this check, along with the pvr_finishme(), once the zeroed
* shaders are replaced by the real shaders.