Merge vtx-0-2-branch
This commit is contained in:
@@ -49,8 +49,6 @@
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#include "t_context.h"
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#include "t_pipeline.h"
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#include "t_imm_api.h"
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#include "t_imm_exec.h"
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/**
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@@ -81,10 +79,6 @@ struct vp_stage_data {
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/** The results of running the vertex program go into these arrays. */
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GLvector4f attribs[15];
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/* These point to the attribs[VERT_RESULT_COL0, COL1, BFC0, BFC1] arrays */
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struct gl_client_array color0[2]; /**< diffuse front and back */
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struct gl_client_array color1[2]; /**< specular front and back */
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GLvector4f ndcCoords; /**< normalized device coords */
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GLubyte *clipmask; /**< clip flags */
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GLubyte ormask, andmask; /**< for clipping */
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@@ -97,7 +91,7 @@ struct vp_stage_data {
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/**
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* This function executes vertex programs
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*/
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static GLboolean run_vp( GLcontext *ctx, struct gl_pipeline_stage *stage )
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static GLboolean run_vp( GLcontext *ctx, struct tnl_pipeline_stage *stage )
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{
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TNLcontext *tnl = TNL_CONTEXT(ctx);
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struct vp_stage_data *store = VP_STAGE_DATA(stage);
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@@ -129,28 +123,16 @@ static GLboolean run_vp( GLcontext *ctx, struct gl_pipeline_stage *stage )
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VB->AttribPtr[2]->data[i][3]);
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#endif
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/* load the input attribute registers */
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if (VB->Flag) {
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/* the traditional glBegin/glVertex/glEnd case */
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for (attr = 0; attr < VERT_ATTRIB_MAX; attr++) {
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if (attr == 0 || (program->InputsRead & (1 << attr))) {
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COPY_4V(ctx->VertexProgram.Inputs[attr],
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VB->AttribPtr[attr]->data[i]);
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}
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}
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}
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else {
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/* the vertex array case */
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for (attr = 0; attr < VERT_ATTRIB_MAX; attr++) {
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if (program->InputsRead & (1 << attr)) {
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const GLubyte *ptr = (const GLubyte*) VB->AttribPtr[attr]->data;
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const GLuint stride = VB->AttribPtr[attr]->stride;
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const GLfloat *data = (GLfloat *) (ptr + stride * i);
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COPY_4V(ctx->VertexProgram.Inputs[attr], data);
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/*ASSERT(VB->AttribPtr[attr]->size == 4);*/
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ASSERT(stride == 4 * sizeof(GLfloat) || stride == 0);
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}
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}
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/* the vertex array case */
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for (attr = 0; attr < VERT_ATTRIB_MAX; attr++) {
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if (program->InputsRead & (1 << attr)) {
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const GLubyte *ptr = (const GLubyte*) VB->AttribPtr[attr]->data;
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const GLuint size = VB->AttribPtr[attr]->size;
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const GLuint stride = VB->AttribPtr[attr]->stride;
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const GLfloat *data = (GLfloat *) (ptr + stride * i);
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ASSIGN_4V(ctx->VertexProgram.Inputs[attr], 0, 0, 0, 1);
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COPY_SZ_4V(ctx->VertexProgram.Inputs[attr], size, data);
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}
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}
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/* execute the program */
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@@ -182,10 +164,10 @@ static GLboolean run_vp( GLcontext *ctx, struct gl_pipeline_stage *stage )
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VB->ClipPtr = &store->attribs[VERT_RESULT_HPOS];
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VB->ClipPtr->size = 4;
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VB->ClipPtr->count = VB->Count;
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VB->ColorPtr[0] = &store->color0[0];
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VB->ColorPtr[1] = &store->color0[1];
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VB->SecondaryColorPtr[0] = &store->color1[0];
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VB->SecondaryColorPtr[1] = &store->color1[1];
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VB->ColorPtr[0] = &store->attribs[VERT_RESULT_COL0];
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VB->ColorPtr[1] = &store->attribs[VERT_RESULT_BFC0];
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VB->SecondaryColorPtr[0] = &store->attribs[VERT_RESULT_COL1];
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VB->SecondaryColorPtr[1] = &store->attribs[VERT_RESULT_BFC1];
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VB->FogCoordPtr = &store->attribs[VERT_RESULT_FOGC];
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VB->PointSizePtr = &store->attribs[VERT_RESULT_PSIZ];
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for (i = 0; i < ctx->Const.MaxTextureUnits; i++)
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@@ -225,11 +207,6 @@ static GLboolean run_vp( GLcontext *ctx, struct gl_pipeline_stage *stage )
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VB->ClipOrMask = store->ormask;
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VB->ClipMask = store->clipmask;
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/* XXXX what's this?
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if (VB->ClipPtr == VB->ObjPtr && (VB->importable_data & VERT_BIT_POS))
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VB->importable_data |= VERT_BIT_CLIP;
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*/
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return GL_TRUE;
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}
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@@ -238,7 +215,7 @@ static GLboolean run_vp( GLcontext *ctx, struct gl_pipeline_stage *stage )
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* This function validates stuff.
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*/
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static GLboolean run_validate_program( GLcontext *ctx,
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struct gl_pipeline_stage *stage )
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struct tnl_pipeline_stage *stage )
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{
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#if 000
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/* XXX do we need any validation for vertex programs? */
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@@ -282,27 +259,13 @@ static GLboolean run_validate_program( GLcontext *ctx,
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}
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/**
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* Initialize a gl_client_array to point into a GLvector4f color vector.
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*/
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static void init_color_array( struct gl_client_array *a, GLvector4f *vec )
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{
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a->Ptr = (GLubyte *) vec->data;
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a->Size = 4;
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a->Type = GL_FLOAT;
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a->Stride = 0;
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a->StrideB = sizeof(GLfloat) * 4;
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a->Enabled = 0;
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a->Flags = 0;
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}
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/**
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* Called the first time stage->run is called. In effect, don't
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* allocate data until the first time the stage is run.
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*/
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static GLboolean run_init_vp( GLcontext *ctx,
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struct gl_pipeline_stage *stage )
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struct tnl_pipeline_stage *stage )
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{
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TNLcontext *tnl = TNL_CONTEXT(ctx);
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struct vertex_buffer *VB = &(tnl->vb);
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@@ -321,12 +284,6 @@ static GLboolean run_init_vp( GLcontext *ctx,
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store->attribs[i].size = 4;
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}
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/* Make the color0[] and color1[] arrays point into the attribs[] arrays */
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init_color_array( &store->color0[0], &store->attribs[VERT_RESULT_COL0] );
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init_color_array( &store->color0[1], &store->attribs[VERT_RESULT_BFC0] );
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init_color_array( &store->color1[0], &store->attribs[VERT_RESULT_COL1] );
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init_color_array( &store->color1[1], &store->attribs[VERT_RESULT_BFC1] );
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/* a few other misc allocations */
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_mesa_vector4f_alloc( &store->ndcCoords, 0, size, 32 );
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store->clipmask = (GLubyte *) ALIGN_MALLOC(sizeof(GLubyte)*size, 32 );
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@@ -343,31 +300,15 @@ static GLboolean run_init_vp( GLcontext *ctx,
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* Check if vertex program mode is enabled.
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* If so, configure the pipeline stage's type, inputs, and outputs.
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*/
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static void check_vp( GLcontext *ctx, struct gl_pipeline_stage *stage )
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static void check_vp( GLcontext *ctx, struct tnl_pipeline_stage *stage )
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{
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stage->active = ctx->VertexProgram.Enabled;
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if (stage->active) {
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/* I believe this is right - Keith?
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* Set stage->inputs equal to the bitmask of vertex attributes
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/* Set stage->inputs equal to the bitmask of vertex attributes
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* which the program needs for inputs.
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*/
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stage->inputs = ctx->VertexProgram.Current->InputsRead;
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#if 000
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if (stage->privatePtr)
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stage->run = run_validate_program;
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stage->inputs = VERT_BIT_NORMAL|VERT_BIT_MATERIAL;
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if (ctx->Light._NeedVertices)
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stage->inputs |= VERT_BIT_EYE; /* effectively, even when lighting in obj */
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if (ctx->Light.ColorMaterialEnabled)
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stage->inputs |= VERT_BIT_COLOR0;
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stage->outputs = VERT_BIT_COLOR0;
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if (ctx->Light.Model.ColorControl == GL_SEPARATE_SPECULAR_COLOR)
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stage->outputs |= VERT_BIT_COLOR1;
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#endif
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}
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}
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@@ -375,7 +316,7 @@ static void check_vp( GLcontext *ctx, struct gl_pipeline_stage *stage )
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/**
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* Destructor for this pipeline stage.
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*/
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static void dtr( struct gl_pipeline_stage *stage )
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static void dtr( struct tnl_pipeline_stage *stage )
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{
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struct vp_stage_data *store = VP_STAGE_DATA(stage);
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@@ -398,16 +339,14 @@ static void dtr( struct gl_pipeline_stage *stage )
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/**
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* Public description of this pipeline stage.
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*/
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const struct gl_pipeline_stage _tnl_vertex_program_stage =
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const struct tnl_pipeline_stage _tnl_vertex_program_stage =
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{
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"vertex-program",
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_NEW_ALL, /*XXX FIX */ /* recheck */
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_NEW_ALL, /*XXX FIX */ /* recalc -- modelview dependency
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* otherwise not captured by inputs
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* (which may be VERT_BIT_POS) */
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_NEW_ALL, /*XXX FIX */ /* recalc */
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GL_FALSE, /* active */
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/*0*/ VERT_BIT_POS, /* inputs XXX OK? */
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VERT_BIT_CLIP | VERT_BIT_COLOR0, /* outputs XXX OK? */
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0, /* inputs - calculated on the fly */
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_TNL_BITS_PROG_ANY, /* outputs -- could calculate */
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0, /* changed_inputs */
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NULL, /* private_data */
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dtr, /* destroy */
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