st/mesa: initial ARB_depth_buffer_float support
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@@ -607,4 +607,15 @@ void st_init_extensions(struct st_context *st)
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if (screen->get_param(screen, PIPE_CAP_SM3)) {
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ctx->Extensions.ARB_shader_texture_lod = GL_TRUE;
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}
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if (screen->is_format_supported(screen, PIPE_FORMAT_Z32_FLOAT,
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PIPE_TEXTURE_2D, 0,
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PIPE_BIND_DEPTH_STENCIL |
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PIPE_BIND_SAMPLER_VIEW) &&
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screen->is_format_supported(screen, PIPE_FORMAT_Z32_FLOAT_S8X24_USCALED,
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PIPE_TEXTURE_2D, 0,
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PIPE_BIND_DEPTH_STENCIL |
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PIPE_BIND_SAMPLER_VIEW)) {
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ctx->Extensions.ARB_depth_buffer_float = GL_TRUE;
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}
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}
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