st/mesa: initial ARB_depth_buffer_float support

This commit is contained in:
Marek Olšák
2011-06-01 15:49:33 +02:00
parent ba15e8260e
commit adea7ea0bc
3 changed files with 34 additions and 2 deletions

View File

@@ -607,4 +607,15 @@ void st_init_extensions(struct st_context *st)
if (screen->get_param(screen, PIPE_CAP_SM3)) {
ctx->Extensions.ARB_shader_texture_lod = GL_TRUE;
}
if (screen->is_format_supported(screen, PIPE_FORMAT_Z32_FLOAT,
PIPE_TEXTURE_2D, 0,
PIPE_BIND_DEPTH_STENCIL |
PIPE_BIND_SAMPLER_VIEW) &&
screen->is_format_supported(screen, PIPE_FORMAT_Z32_FLOAT_S8X24_USCALED,
PIPE_TEXTURE_2D, 0,
PIPE_BIND_DEPTH_STENCIL |
PIPE_BIND_SAMPLER_VIEW)) {
ctx->Extensions.ARB_depth_buffer_float = GL_TRUE;
}
}