st/mesa: initial ARB_depth_buffer_float support

This commit is contained in:
Marek Olšák
2011-06-01 15:49:33 +02:00
parent ba15e8260e
commit adea7ea0bc
3 changed files with 34 additions and 2 deletions

View File

@@ -381,7 +381,8 @@ check_clear_depth_stencil_with_quad(struct gl_context *ctx, struct gl_renderbuff
assert(rb->Format == MESA_FORMAT_S8 ||
rb->Format == MESA_FORMAT_Z24_S8 ||
rb->Format == MESA_FORMAT_S8_Z24);
rb->Format == MESA_FORMAT_S8_Z24 ||
rb->Format == MESA_FORMAT_Z32_FLOAT_X24S8);
if (ctx->Scissor.Enabled &&
(ctx->Scissor.X != 0 ||
@@ -436,7 +437,8 @@ check_clear_stencil_with_quad(struct gl_context *ctx, struct gl_renderbuffer *rb
assert(rb->Format == MESA_FORMAT_S8 ||
rb->Format == MESA_FORMAT_Z24_S8 ||
rb->Format == MESA_FORMAT_S8_Z24);
rb->Format == MESA_FORMAT_S8_Z24 ||
rb->Format == MESA_FORMAT_Z32_FLOAT_X24S8);
if (maskStencil)
return GL_TRUE;

View File

@@ -607,4 +607,15 @@ void st_init_extensions(struct st_context *st)
if (screen->get_param(screen, PIPE_CAP_SM3)) {
ctx->Extensions.ARB_shader_texture_lod = GL_TRUE;
}
if (screen->is_format_supported(screen, PIPE_FORMAT_Z32_FLOAT,
PIPE_TEXTURE_2D, 0,
PIPE_BIND_DEPTH_STENCIL |
PIPE_BIND_SAMPLER_VIEW) &&
screen->is_format_supported(screen, PIPE_FORMAT_Z32_FLOAT_S8X24_USCALED,
PIPE_TEXTURE_2D, 0,
PIPE_BIND_DEPTH_STENCIL |
PIPE_BIND_SAMPLER_VIEW)) {
ctx->Extensions.ARB_depth_buffer_float = GL_TRUE;
}
}

View File

@@ -95,6 +95,9 @@ st_format_datatype(enum pipe_format format)
format == PIPE_FORMAT_X8Z24_UNORM) {
return GL_UNSIGNED_INT_24_8;
}
else if (format == PIPE_FORMAT_Z32_FLOAT_S8X24_USCALED) {
return GL_FLOAT_32_UNSIGNED_INT_24_8_REV;
}
else {
const GLuint size = format_max_bits(format);
@@ -205,6 +208,10 @@ st_mesa_format_to_pipe_format(gl_format mesaFormat)
return PIPE_FORMAT_Z24X8_UNORM;
case MESA_FORMAT_S8:
return PIPE_FORMAT_S8_USCALED;
case MESA_FORMAT_Z32_FLOAT:
return PIPE_FORMAT_Z32_FLOAT;
case MESA_FORMAT_Z32_FLOAT_X24S8:
return PIPE_FORMAT_Z32_FLOAT_S8X24_USCALED;
case MESA_FORMAT_YCBCR:
return PIPE_FORMAT_UYVY;
#if FEATURE_texture_s3tc
@@ -427,6 +434,10 @@ st_pipe_format_to_mesa_format(enum pipe_format format)
return MESA_FORMAT_X8_Z24;
case PIPE_FORMAT_Z24_UNORM_S8_USCALED:
return MESA_FORMAT_S8_Z24;
case PIPE_FORMAT_Z32_FLOAT:
return MESA_FORMAT_Z32_FLOAT;
case PIPE_FORMAT_Z32_FLOAT_S8X24_USCALED:
return MESA_FORMAT_Z32_FLOAT_X24S8;
case PIPE_FORMAT_UYVY:
return MESA_FORMAT_YCBCR;
@@ -784,6 +795,10 @@ static const struct format_mapping format_map[] = {
{ GL_DEPTH_COMPONENT, 0 },
{ DEFAULT_DEPTH_FORMATS }
},
{
{ GL_DEPTH_COMPONENT32F, 0 },
{ PIPE_FORMAT_Z32_FLOAT, 0 }
},
/* stencil formats */
{
@@ -800,6 +815,10 @@ static const struct format_mapping format_map[] = {
{ GL_DEPTH_STENCIL_EXT, GL_DEPTH24_STENCIL8_EXT, 0 },
{ PIPE_FORMAT_Z24_UNORM_S8_USCALED, PIPE_FORMAT_S8_USCALED_Z24_UNORM, 0 }
},
{
{ GL_DEPTH32F_STENCIL8, 0 },
{ PIPE_FORMAT_Z32_FLOAT_S8X24_USCALED, 0 }
},
/* sRGB formats */
{