glsl/linker: get rid of gl_context from link varyings
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14433>
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@@ -288,9 +288,12 @@ private:
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unsigned stream_id;
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};
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bool
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link_varyings(struct gl_shader_program *prog, unsigned first, unsigned last,
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struct gl_context *ctx, void *mem_ctx);
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const struct gl_constants *consts,
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const struct gl_extensions *exts,
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gl_api api, void *mem_ctx);
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void
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validate_first_and_last_interface_explicit_locations(struct gl_context *ctx,
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