svga: implement blit

Reviewed-by: Brian Paul <brianp@vmware.com>
This commit is contained in:
Marek Olšák
2012-09-13 00:50:54 +02:00
parent 3d9d4b1ce6
commit ad3d5dbcc5
4 changed files with 78 additions and 0 deletions

View File

@@ -56,6 +56,8 @@ static void svga_destroy( struct pipe_context *pipe )
struct svga_context *svga = svga_context( pipe );
unsigned shader;
util_blitter_destroy(svga->blitter);
svga_cleanup_framebuffer( svga );
svga_cleanup_tss_binding( svga );

View File

@@ -31,6 +31,7 @@
#include "pipe/p_defines.h"
#include "pipe/p_state.h"
#include "util/u_blitter.h"
#include "util/u_double_list.h"
#include "tgsi/tgsi_scan.h"
@@ -314,6 +315,7 @@ struct svga_context
{
struct pipe_context pipe;
struct svga_winsys_context *swc;
struct blitter_context *blitter;
struct {
boolean no_swtnl;

View File

@@ -29,6 +29,7 @@
#include "svga_cmd.h"
#include "svga_surface.h"
#include "util/u_format.h"
#include "util/u_surface.h"
#define FILE_DEBUG_FLAG DEBUG_BLIT
@@ -150,8 +151,71 @@ static void svga_surface_copy(struct pipe_context *pipe,
}
static void svga_blit(struct pipe_context *pipe,
const struct pipe_blit_info *blit_info)
{
struct svga_context *svga = svga_context(pipe);
struct pipe_blit_info info = *blit_info;
if (info.src.resource->nr_samples > 1 &&
info.dst.resource->nr_samples <= 1 &&
!util_format_is_depth_or_stencil(info.src.resource->format) &&
!util_format_is_pure_integer(info.src.resource->format)) {
debug_printf("svga: color resolve unimplemented\n");
return;
}
if (util_try_blit_via_copy_region(pipe, &info)) {
return; /* done */
}
if (info.mask & PIPE_MASK_S) {
debug_printf("svga: cannot blit stencil, skipping\n");
info.mask &= ~PIPE_MASK_S;
}
if (!util_blitter_is_blit_supported(svga->blitter, &info)) {
debug_printf("svga: blit unsupported %s -> %s\n",
util_format_short_name(info.src.resource->format),
util_format_short_name(info.dst.resource->format));
return;
}
/* XXX turn off occlusion and streamout queries */
util_blitter_save_vertex_buffers(svga->blitter,
svga->curr.num_vertex_buffers,
svga->curr.vb);
util_blitter_save_vertex_elements(svga->blitter, (void*)svga->curr.velems);
util_blitter_save_vertex_shader(svga->blitter, svga->curr.vs);
/*util_blitter_save_geometry_shader(svga->blitter, svga->curr.gs);*/
/*util_blitter_save_so_targets(svga->blitter, svga->num_so_targets,
(struct pipe_stream_output_target**)svga->so_targets);*/
util_blitter_save_rasterizer(svga->blitter, (void*)svga->curr.rast);
util_blitter_save_viewport(svga->blitter, &svga->curr.viewport);
util_blitter_save_scissor(svga->blitter, &svga->curr.scissor);
util_blitter_save_fragment_shader(svga->blitter, svga->curr.fs);
util_blitter_save_blend(svga->blitter, (void*)svga->curr.blend);
util_blitter_save_depth_stencil_alpha(svga->blitter,
(void*)svga->curr.depth);
util_blitter_save_stencil_ref(svga->blitter, &svga->curr.stencil_ref);
/*util_blitter_save_sample_mask(svga->blitter, svga->sample_mask);*/
util_blitter_save_framebuffer(svga->blitter, &svga->curr.framebuffer);
util_blitter_save_fragment_sampler_states(svga->blitter,
svga->curr.num_samplers,
(void**)svga->curr.sampler);
util_blitter_save_fragment_sampler_views(svga->blitter,
svga->curr.num_sampler_views,
svga->curr.sampler_views);
/*util_blitter_save_render_condition(svga->blitter, svga->render_cond_query,
svga->render_cond_mode);*/
util_blitter_blit(svga->blitter, &info);
}
void
svga_init_blit_functions(struct svga_context *svga)
{
svga->pipe.resource_copy_region = svga_surface_copy;
svga->pipe.blit = svga_blit;
}

View File

@@ -154,6 +154,13 @@ boolean svga_init_swtnl( struct svga_context *svga )
draw_set_render(svga->swtnl.draw, svga->swtnl.backend);
svga->blitter = util_blitter_create(&svga->pipe);
if (!svga->blitter)
goto fail;
/* must be done before installing Draw stages */
util_blitter_cache_all_shaders(svga->blitter);
draw_install_aaline_stage(svga->swtnl.draw, &svga->pipe);
draw_install_aapoint_stage(svga->swtnl.draw, &svga->pipe);
draw_install_pstipple_stage(svga->swtnl.draw, &svga->pipe);
@@ -164,6 +171,9 @@ boolean svga_init_swtnl( struct svga_context *svga )
return TRUE;
fail:
if (svga->blitter)
util_blitter_destroy(svga->blitter);
if (svga->swtnl.backend)
svga->swtnl.backend->destroy( svga->swtnl.backend );