radv: enable VK_EXT_shader_viewport_index_layer

The driver already supports exporting the Layer and ViewportIndex
built-ins from vertex or tessellation shaders.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
This commit is contained in:
Samuel Pitoiset
2018-04-02 18:17:55 +02:00
parent 51888bf07d
commit acf60abc54
2 changed files with 2 additions and 0 deletions

View File

@@ -217,6 +217,7 @@ radv_shader_compile_to_nir(struct radv_device *device,
.variable_pointers = true,
.gcn_shader = true,
.trinary_minmax = true,
.shader_viewport_index_layer = true,
},
};
entry_point = spirv_to_nir(spirv, module->size / 4,