Updates for improved DirectDraw support (Daniel Slater)
This commit is contained in:
@@ -1,6 +1,6 @@
|
||||
File: docs/README.WIN32
|
||||
|
||||
Last updated: Oct 15, 2001 - Karl Schultz - kschultz@users.sourceforge.net
|
||||
Last updated: Nov 1, 2001 - Karl Schultz - kschultz@users.sourceforge.net
|
||||
|
||||
Quick Start
|
||||
|
||||
@@ -68,11 +68,11 @@ Details and Notes
|
||||
paths for the rasterizers. See src/osmesa/osmesa.c for some good
|
||||
examples.
|
||||
|
||||
- There is DirectDraw support in the Windows driver, but I do not
|
||||
know if it compiles or works. If you have an application that
|
||||
does not draw much in a frame, but needs a higher framerate, then
|
||||
it may pay to turn on the DirectDraw code, since DD often performs
|
||||
the off-screen to on-screen blit faster than GDI.
|
||||
- There is DirectDraw support in the Windows driver, updated by
|
||||
Daniel Slater. You'll need to uncomment the #define DDRAW line
|
||||
in src/Windows/wmesadef.h and add ddraw.lib to the list of libraries
|
||||
in src/Makefile.win. On some systems, you will acheive significantly
|
||||
higher framerates with DirectDraw.
|
||||
|
||||
- Some of the more specialized code like FX drivers, stereo, and
|
||||
parallel support isn't compiled or tested. I left much of this
|
||||
|
@@ -1,4 +1,4 @@
|
||||
/* $Id: wmesa.c,v 1.22 2001/10/05 15:47:28 kschultz Exp $ */
|
||||
/* $Id: wmesa.c,v 1.23 2001/11/01 22:44:47 kschultz Exp $ */
|
||||
|
||||
/*
|
||||
* Windows (Win32) device driver for Mesa 3.4
|
||||
@@ -19,7 +19,11 @@
|
||||
* Updated for Mesa 4.0 by Karl Schultz (kschultz@sourceforge.net)
|
||||
*/
|
||||
|
||||
|
||||
#ifdef NDEBUG
|
||||
#pragma auto_inline(on)
|
||||
#pragma inline_depth(255)
|
||||
#pragma inline_recursion(on)
|
||||
#endif
|
||||
|
||||
#include "wmesadef.h"
|
||||
#include <GL/wmesa.h>
|
||||
@@ -53,7 +57,9 @@
|
||||
|
||||
/* Dither not tested for Mesa 4.0 */
|
||||
#ifdef DITHER
|
||||
#ifdef USE_WING
|
||||
#include <wing.h>
|
||||
#endif // USE_WING
|
||||
#endif
|
||||
|
||||
#ifdef __CYGWIN32__
|
||||
@@ -72,8 +78,15 @@
|
||||
#include "parallel.h"
|
||||
#endif
|
||||
|
||||
|
||||
/* File global varaibles */
|
||||
struct DISPLAY_OPTIONS displayOptions;
|
||||
struct DISPLAY_OPTIONS displayOptions =
|
||||
{
|
||||
0, // stereo
|
||||
0, // fullScreen
|
||||
0, // full screen mode (1,2,3,4)
|
||||
0 // bpp (8,16,24,32)
|
||||
};
|
||||
GLenum stereoCompile = GL_FALSE ;
|
||||
GLenum stereoShowing = GL_FALSE ;
|
||||
GLenum stereoBuffer = GL_FALSE;
|
||||
@@ -85,6 +98,17 @@ GLint stereo_flag = 0 ;
|
||||
static PWMC Current = NULL;
|
||||
WMesaContext WC = NULL;
|
||||
|
||||
#ifdef COMPILE_SETPIXEL
|
||||
|
||||
__forceinline void wmSetPixel(PWMC pwc, int iScanLine, int iPixel, BYTE r, BYTE g, BYTE b)
|
||||
{
|
||||
pwc->wmSetPixel(pwc,iScanLine,iPixel,r,g,b);
|
||||
}
|
||||
|
||||
void ChooseSetPixel(PWMC pwc);
|
||||
|
||||
#endif // COMPILE_SETPIXEL
|
||||
|
||||
/* If we are double-buffering, we want to get the DC for the
|
||||
* off-screen DIB, otherwise the DC for the window.
|
||||
*/
|
||||
@@ -112,13 +136,18 @@ GLubyte pixelDithered;
|
||||
pixelDithered = aWinGHalftoneTranslation[paletteindex]; \
|
||||
}
|
||||
|
||||
|
||||
#ifdef DDRAW
|
||||
static BOOL DDInit( WMesaContext wc, HWND hwnd);
|
||||
static void DDFree( WMesaContext wc);
|
||||
static HRESULT DDRestoreAll( WMesaContext wc );
|
||||
static void DDDeleteOffScreen(WMesaContext wc);
|
||||
static BOOL DDCreateOffScreen(WMesaContext wc);
|
||||
|
||||
// define this to use the GDI Rectangle call to
|
||||
// clear the back buffer. Otherwise will manually
|
||||
// set the pixels. On an NVidia GEForce 2MX under Windows XP
|
||||
// and DirectX 8 , defining this makes apps run much much faster
|
||||
#define USE_GDI_TO_CLEAR 1
|
||||
#endif
|
||||
|
||||
static void FlushToFile(PWMC pwc, PSTR szFile);
|
||||
@@ -208,8 +237,10 @@ BOOL wmDeleteBackingStore(PWMC pwc)
|
||||
SelectObject(pwc->dib.hDC, pwc->hOldBitmap);
|
||||
DeleteDC(pwc->dib.hDC);
|
||||
DeleteObject(pwc->hbmDIB);
|
||||
#ifdef USE_MAPPED_FILE
|
||||
UnmapViewOfFile(pwc->dib.base);
|
||||
CloseHandle(pwc->dib.hFileMap);
|
||||
#endif
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
@@ -254,7 +285,8 @@ BOOL wmCreateBackingStore(PWMC pwc, long lxSize, long lySize)
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
|
||||
#if 0
|
||||
// D.R.S. 10/30/01 - this function is never referenced
|
||||
/*
|
||||
* This function copies one scan line in a DIB section to another
|
||||
*/
|
||||
@@ -282,8 +314,9 @@ BOOL wmSetDIBits(PWMC pwc, UINT uiScanWidth, UINT uiNumScans,
|
||||
}
|
||||
return TRUE;
|
||||
}
|
||||
#endif // 0
|
||||
|
||||
|
||||
#if defined(FAST_RASTERIZERS)
|
||||
|
||||
#define PIXELADDR(X,Y) \
|
||||
((GLubyte *)Current->pbPixels + (Current->height-Y-1)* \
|
||||
@@ -295,6 +328,7 @@ BOOL wmSetDIBits(PWMC pwc, UINT uiScanWidth, UINT uiNumScans,
|
||||
#define PIXELADDR4( X, Y ) \
|
||||
((GLubyte *)wmesa->pbPixels + (wmesa->height-Y-1)* wmesa->ScanWidth + (X)*4)
|
||||
|
||||
#endif // 0
|
||||
|
||||
BYTE DITHER_RGB_2_8BIT( int r, int g, int b, int x, int y);
|
||||
|
||||
@@ -351,13 +385,6 @@ static void clear_color( GLcontext* ctx, const GLchan color[4] )
|
||||
static clear(GLcontext* ctx, GLbitfield mask,
|
||||
GLboolean all, GLint x, GLint y, GLint width, GLint height)
|
||||
{
|
||||
DWORD dwColor;
|
||||
WORD wColor;
|
||||
BYTE bColor;
|
||||
LPDWORD lpdw = (LPDWORD)Current->pbPixels;
|
||||
LPWORD lpw = (LPWORD)Current->pbPixels;
|
||||
LPBYTE lpb = Current->pbPixels;
|
||||
int lines;
|
||||
const GLuint *colorMask = (GLuint *) &ctx->Color.ColorMask;
|
||||
|
||||
if (all){
|
||||
@@ -372,6 +399,50 @@ static clear(GLcontext* ctx, GLbitfield mask,
|
||||
|
||||
if (*colorMask == 0xffffffff && ctx->Color.IndexMask == 0xffffffff) {
|
||||
if (mask & DD_BACK_LEFT_BIT) {
|
||||
#if defined(USE_GDI_TO_CLEAR)
|
||||
#if defined(DDRAW)
|
||||
// D.R.S. 10/29/01 on my system (Pentium 4 with nvidia GeForce2 MX card,
|
||||
// this is almose 100 times faster that the code below
|
||||
HDC DC=NULL;
|
||||
HPEN Pen=CreatePen(PS_SOLID,1,Current->clearpixel);
|
||||
HBRUSH Brush=CreateSolidBrush(Current->clearpixel);
|
||||
HPEN Old_Pen=NULL;
|
||||
HBRUSH Old_Brush=NULL;
|
||||
Current->lpDDSOffScreen->lpVtbl->Unlock(Current->lpDDSOffScreen,NULL);
|
||||
Current->lpDDSOffScreen->lpVtbl->GetDC(Current->lpDDSOffScreen,&DC);
|
||||
Old_Pen=SelectObject(DC,Pen);
|
||||
Old_Brush=SelectObject(DC,Brush);
|
||||
Rectangle(DC,x,y,x+width,y+height);
|
||||
SelectObject(DC,Old_Pen);
|
||||
SelectObject(DC,Old_Brush);
|
||||
DeleteObject(Pen);
|
||||
DeleteObject(Brush);
|
||||
Current->lpDDSOffScreen->lpVtbl->ReleaseDC(Current->lpDDSOffScreen,DC);
|
||||
while (Current->lpDDSOffScreen->lpVtbl->Lock(Current->lpDDSOffScreen,NULL, &(Current->ddsd), 0, NULL) == DDERR_WASSTILLDRAWING);
|
||||
mask &= ~DD_BACK_LEFT_BIT;
|
||||
#else
|
||||
/* single-buffer */
|
||||
HDC DC=DD_GETDC;
|
||||
HPEN Pen=CreatePen(PS_SOLID,1,Current->clearpixel);
|
||||
HBRUSH Brush=CreateSolidBrush(Current->clearpixel);
|
||||
HPEN Old_Pen=SelectObject(DC,Pen);
|
||||
HBRUSH Old_Brush=SelectObject(DC,Brush);
|
||||
Rectangle(DC,x+Current->rectSurface.left,Current->rectSurface.top+y,x+width+Current->rectSurface.left,y+height+Current->rectSurface.top);
|
||||
SelectObject(DC,Old_Pen);
|
||||
SelectObject(DC,Old_Brush);
|
||||
DeleteObject(Pen);
|
||||
DeleteObject(Brush);
|
||||
DD_RELEASEDC;
|
||||
mask &= ~DD_BACK_LEFT_BIT;
|
||||
#endif // DDRAW
|
||||
#else
|
||||
DWORD dwColor;
|
||||
WORD wColor;
|
||||
BYTE bColor;
|
||||
LPDWORD lpdw = (LPDWORD)Current->pbPixels;
|
||||
LPWORD lpw = (LPWORD)Current->pbPixels;
|
||||
LPBYTE lpb = Current->pbPixels;
|
||||
int lines;
|
||||
/* Double-buffering - clear back buffer */
|
||||
UINT nBypp = Current->cColorBits / 8;
|
||||
int i = 0;
|
||||
@@ -434,6 +505,7 @@ static clear(GLcontext* ctx, GLbitfield mask,
|
||||
}
|
||||
while (i<lines-1);
|
||||
mask &= ~DD_BACK_LEFT_BIT;
|
||||
#endif // defined(USE_GDI_TO_CLEAR)
|
||||
} /* double-buffer */
|
||||
|
||||
if (mask & DD_FRONT_LEFT_BIT) {
|
||||
@@ -443,7 +515,7 @@ static clear(GLcontext* ctx, GLbitfield mask,
|
||||
HBRUSH Brush=CreateSolidBrush(Current->clearpixel);
|
||||
HPEN Old_Pen=SelectObject(DC,Pen);
|
||||
HBRUSH Old_Brush=SelectObject(DC,Brush);
|
||||
Rectangle(DC,x,y,x+width,y+height);
|
||||
Rectangle(DC,x+Current->rectSurface.left,Current->rectSurface.top+y,x+width+Current->rectSurface.left,y+height+Current->rectSurface.top);
|
||||
SelectObject(DC,Old_Pen);
|
||||
SelectObject(DC,Old_Brush);
|
||||
DeleteObject(Pen);
|
||||
@@ -733,23 +805,25 @@ static void write_mono_rgba_span( const GLcontext* ctx,
|
||||
GLuint n, GLint x, GLint y,
|
||||
const GLchan color[4], const GLubyte mask[])
|
||||
{
|
||||
ULONG pixel = RGB( color[RCOMP], color[GCOMP], color[BCOMP] );
|
||||
GLuint i;
|
||||
HDC DC=DD_GETDC;
|
||||
PWMC pwc = Current;
|
||||
assert(Current->rgb_flag==GL_TRUE);
|
||||
y=FLIP(y);
|
||||
if(Current->rgb_flag==GL_TRUE){
|
||||
if(Current->rgb_flag==GL_TRUE)
|
||||
{
|
||||
for (i=0; i<n; i++)
|
||||
if (mask[i])
|
||||
wmSetPixel(pwc,y,x+i,color[RCOMP], color[GCOMP], color[BCOMP]);
|
||||
}
|
||||
else
|
||||
{
|
||||
HDC DC=DD_GETDC;
|
||||
ULONG pixel = RGB( color[RCOMP], color[GCOMP], color[BCOMP] );
|
||||
for (i=0; i<n; i++)
|
||||
if (mask[i])
|
||||
wmSetPixel(pwc,y,x+i,color[RCOMP], color[GCOMP], color[BCOMP]);
|
||||
SetPixel(DC, y, x+i, pixel);
|
||||
DD_RELEASEDC;
|
||||
}
|
||||
else {
|
||||
for (i=0; i<n; i++)
|
||||
if (mask[i])
|
||||
SetPixel(DC, y, x+i, pixel);
|
||||
}
|
||||
DD_RELEASEDC;
|
||||
}
|
||||
|
||||
|
||||
@@ -932,18 +1006,11 @@ static const GLubyte *get_string(GLcontext *ctx, GLenum name)
|
||||
}
|
||||
}
|
||||
|
||||
static void wmesa_update_state( GLcontext *ctx, GLuint new_state )
|
||||
static void wmesa_update_state( GLcontext *ctx, GLuint new_state );
|
||||
|
||||
static void SetFunctionPointers(GLcontext *ctx)
|
||||
{
|
||||
struct swrast_device_driver *swdd = _swrast_GetDeviceDriverReference( ctx );
|
||||
TNLcontext *tnl = TNL_CONTEXT(ctx);
|
||||
|
||||
/*
|
||||
* XXX these function pointers could be initialized just once during
|
||||
* context creation since they don't depend on any state changes.
|
||||
* kws - This is true - this function gets called a lot and it
|
||||
* would be good to minimize setting all this when not needed.
|
||||
*/
|
||||
|
||||
ctx->Driver.GetString = get_string;
|
||||
ctx->Driver.UpdateState = wmesa_update_state;
|
||||
ctx->Driver.SetDrawBuffer = set_draw_buffer;
|
||||
@@ -1007,7 +1074,86 @@ static void wmesa_update_state( GLcontext *ctx, GLuint new_state )
|
||||
swdd->ReadCI32Pixels = read_ci32_pixels;
|
||||
swdd->ReadRGBAPixels = read_rgba_pixels;
|
||||
|
||||
}
|
||||
|
||||
static void wmesa_update_state( GLcontext *ctx, GLuint new_state )
|
||||
{
|
||||
struct swrast_device_driver *swdd = _swrast_GetDeviceDriverReference( ctx );
|
||||
TNLcontext *tnl = TNL_CONTEXT(ctx);
|
||||
|
||||
/*
|
||||
* XXX these function pointers could be initialized just once during
|
||||
* context creation since they don't depend on any state changes.
|
||||
* kws - This is true - this function gets called a lot and it
|
||||
* would be good to minimize setting all this when not needed.
|
||||
*/
|
||||
#ifndef SET_FPOINTERS_ONCE
|
||||
SetFunctionPointers(ctx);
|
||||
#if 0
|
||||
ctx->Driver.GetString = get_string;
|
||||
ctx->Driver.UpdateState = wmesa_update_state;
|
||||
ctx->Driver.SetDrawBuffer = set_draw_buffer;
|
||||
ctx->Driver.ResizeBuffersMESA = _swrast_alloc_buffers;
|
||||
ctx->Driver.GetBufferSize = buffer_size;
|
||||
|
||||
ctx->Driver.Accum = _swrast_Accum;
|
||||
ctx->Driver.Bitmap = _swrast_Bitmap;
|
||||
ctx->Driver.Clear = clear;
|
||||
|
||||
ctx->Driver.Flush = flush;
|
||||
ctx->Driver.ClearIndex = clear_index;
|
||||
ctx->Driver.ClearColor = clear_color;
|
||||
ctx->Driver.Enable = enable;
|
||||
|
||||
ctx->Driver.CopyPixels = _swrast_CopyPixels;
|
||||
ctx->Driver.DrawPixels = _swrast_DrawPixels;
|
||||
ctx->Driver.ReadPixels = _swrast_ReadPixels;
|
||||
|
||||
ctx->Driver.ChooseTextureFormat = _mesa_choose_tex_format;
|
||||
ctx->Driver.TexImage1D = _mesa_store_teximage1d;
|
||||
ctx->Driver.TexImage2D = _mesa_store_teximage2d;
|
||||
ctx->Driver.TexImage3D = _mesa_store_teximage3d;
|
||||
ctx->Driver.TexSubImage1D = _mesa_store_texsubimage1d;
|
||||
ctx->Driver.TexSubImage2D = _mesa_store_texsubimage2d;
|
||||
ctx->Driver.TexSubImage3D = _mesa_store_texsubimage3d;
|
||||
ctx->Driver.TestProxyTexImage = _mesa_test_proxy_teximage;
|
||||
|
||||
ctx->Driver.CopyTexImage1D = _swrast_copy_teximage1d;
|
||||
ctx->Driver.CopyTexImage2D = _swrast_copy_teximage2d;
|
||||
ctx->Driver.CopyTexSubImage1D = _swrast_copy_texsubimage1d;
|
||||
ctx->Driver.CopyTexSubImage2D = _swrast_copy_texsubimage2d;
|
||||
ctx->Driver.CopyTexSubImage3D = _swrast_copy_texsubimage3d;
|
||||
ctx->Driver.CopyColorTable = _swrast_CopyColorTable;
|
||||
ctx->Driver.CopyColorSubTable = _swrast_CopyColorSubTable;
|
||||
ctx->Driver.CopyConvolutionFilter1D = _swrast_CopyConvolutionFilter1D;
|
||||
ctx->Driver.CopyConvolutionFilter2D = _swrast_CopyConvolutionFilter2D;
|
||||
|
||||
ctx->Driver.BaseCompressedTexFormat = _mesa_base_compressed_texformat;
|
||||
ctx->Driver.CompressedTextureSize = _mesa_compressed_texture_size;
|
||||
ctx->Driver.GetCompressedTexImage = _mesa_get_compressed_teximage;
|
||||
|
||||
|
||||
swdd->SetReadBuffer = set_read_buffer;
|
||||
|
||||
|
||||
/* Pixel/span writing functions: */
|
||||
swdd->WriteRGBASpan = write_rgba_span;
|
||||
swdd->WriteRGBSpan = write_rgb_span;
|
||||
swdd->WriteMonoRGBASpan = write_mono_rgba_span;
|
||||
swdd->WriteRGBAPixels = write_rgba_pixels;
|
||||
swdd->WriteMonoRGBAPixels = write_mono_rgba_pixels;
|
||||
swdd->WriteCI32Span = write_ci32_span;
|
||||
swdd->WriteCI8Span = write_ci8_span;
|
||||
swdd->WriteMonoCISpan = write_mono_ci_span;
|
||||
swdd->WriteCI32Pixels = write_ci32_pixels;
|
||||
swdd->WriteMonoCIPixels = write_mono_ci_pixels;
|
||||
|
||||
swdd->ReadCI32Span = read_ci32_span;
|
||||
swdd->ReadRGBASpan = read_rgba_span;
|
||||
swdd->ReadCI32Pixels = read_ci32_pixels;
|
||||
swdd->ReadRGBAPixels = read_rgba_pixels;
|
||||
#endif // 0
|
||||
#endif // !SET_FPOINTERS_ONCE
|
||||
tnl->Driver.RunPipeline = _tnl_run_pipeline;
|
||||
|
||||
_swrast_InvalidateState( ctx, new_state );
|
||||
@@ -1106,7 +1252,11 @@ WMesaContext WMesaCreateContext( HWND hWnd, HPALETTE* Pal,
|
||||
#ifdef DITHER
|
||||
if ((true_color_flag==GL_FALSE) && (rgb_flag == GL_TRUE)){
|
||||
c->dither_flag = GL_TRUE;
|
||||
#ifdef USE_WING
|
||||
c->hPalHalfTone = WinGCreateHalftonePalette();
|
||||
#else
|
||||
c->hPalHalfTone = CreateHalftonePalette(c->hDC);
|
||||
#endif
|
||||
}
|
||||
else
|
||||
c->dither_flag = GL_FALSE;
|
||||
@@ -1209,14 +1359,19 @@ WMesaContext WMesaCreateContext( HWND hWnd, HPALETTE* Pal,
|
||||
*/
|
||||
{
|
||||
GLcontext *ctx = c->gl_ctx;
|
||||
|
||||
_swrast_CreateContext( ctx );
|
||||
_ac_CreateContext( ctx );
|
||||
_tnl_CreateContext( ctx );
|
||||
_swsetup_CreateContext( ctx );
|
||||
|
||||
#ifdef SET_FPOINTERS_ONCE
|
||||
SetFunctionPointers(ctx);
|
||||
#endif // SET_FPOINTERS_ONCE
|
||||
_swsetup_Wakeup( ctx );
|
||||
}
|
||||
#ifdef COMPILE_SETPIXEL
|
||||
ChooseSetPixel(c);
|
||||
#endif
|
||||
return c;
|
||||
}
|
||||
|
||||
@@ -1296,7 +1451,9 @@ void WMesaSwapBuffers( void )
|
||||
|
||||
void WMesaPaletteChange(HPALETTE Pal)
|
||||
{
|
||||
#ifndef DDRAW
|
||||
int vRet;
|
||||
#endif
|
||||
LPPALETTEENTRY pPal;
|
||||
if (Current && (Current->rgb_flag==GL_FALSE ||
|
||||
Current->dither_flag == GL_TRUE))
|
||||
@@ -1407,33 +1564,121 @@ void wmCreatePalette( PWMC pwdc )
|
||||
|
||||
}
|
||||
|
||||
void wmSetPixel(PWMC pwc, int iScanLine, int iPixel, BYTE r, BYTE g, BYTE b)
|
||||
|
||||
void
|
||||
#ifdef COMPILE_SETPIXEL
|
||||
|
||||
wmSetPixelDefault(PWMC pwc, int iScanLine, int iPixel, BYTE r, BYTE g, BYTE b)
|
||||
{
|
||||
if (Current->db_flag) {
|
||||
LPBYTE lpb = pwc->pbPixels;
|
||||
UINT nBypp = pwc->cColorBits >> 3;
|
||||
UINT nOffset = iPixel % nBypp;
|
||||
|
||||
lpb += pwc->ScanWidth * iScanLine;
|
||||
lpb += iPixel * nBypp;
|
||||
|
||||
if(nBypp == 1){
|
||||
if(pwc->dither_flag)
|
||||
*lpb = DITHER_RGB_2_8BIT(r,g,b,iScanLine,iPixel);
|
||||
else
|
||||
*lpb = BGR8(r,g,b);
|
||||
}
|
||||
else if(nBypp == 2)
|
||||
*((LPWORD)lpb) = BGR16(r,g,b);
|
||||
else if (nBypp == 3)
|
||||
*((LPDWORD)lpb) = BGR24(r,g,b);
|
||||
else if (nBypp == 4)
|
||||
*((LPDWORD)lpb) = BGR32(r,g,b);
|
||||
}
|
||||
else{
|
||||
SetPixel(Current->hDC, iPixel, iScanLine, RGB(r,g,b));
|
||||
}
|
||||
if (Current->db_flag)
|
||||
{
|
||||
#ifdef DDRAW
|
||||
HDC hdc = NULL;
|
||||
Current->lpDDSOffScreen->lpVtbl->Unlock(Current->lpDDSOffScreen,NULL);
|
||||
Current->lpDDSOffScreen->lpVtbl->GetDC(Current->lpDDSOffScreen,&hdc);
|
||||
SetPixelV(hdc,iPixel, iScanLine, RGB(r,g,b));
|
||||
Current->lpDDSOffScreen->lpVtbl->ReleaseDC(Current->lpDDSOffScreen,hdc);
|
||||
while (Current->lpDDSOffScreen->lpVtbl->Lock(Current->lpDDSOffScreen,NULL, &(Current->ddsd), 0, NULL) == DDERR_WASSTILLDRAWING);
|
||||
#else
|
||||
SetPixelV(Current->hDC, iPixel, iScanLine, RGB(r,g,b));
|
||||
#endif
|
||||
}
|
||||
else
|
||||
{
|
||||
SetPixelV(Current->hDC, iPixel+pwc->rectSurface.left, pwc->rectSurface.top+iScanLine, RGB(r,g,b));
|
||||
}
|
||||
}
|
||||
#else
|
||||
wmSetPixel(PWMC pwc, int iScanLine, int iPixel, BYTE r, BYTE g, BYTE b)
|
||||
{
|
||||
if (Current->db_flag)
|
||||
{
|
||||
LPBYTE lpb = pwc->pbPixels;
|
||||
UINT nBypp = pwc->cColorBits >> 3;
|
||||
|
||||
lpb += pwc->ScanWidth * iScanLine;
|
||||
lpb += iPixel * nBypp;
|
||||
|
||||
if(nBypp == 1)
|
||||
{
|
||||
if(pwc->dither_flag)
|
||||
*lpb = DITHER_RGB_2_8BIT(r,g,b,iScanLine,iPixel);
|
||||
else
|
||||
*lpb = BGR8(r,g,b);
|
||||
}
|
||||
else if(nBypp == 2)
|
||||
*((LPWORD)lpb) = BGR16(r,g,b);
|
||||
else if (nBypp == 3)
|
||||
*((LPDWORD)lpb) = BGR24(r,g,b);
|
||||
else if (nBypp == 4)
|
||||
*((LPDWORD)lpb) = BGR32(r,g,b);
|
||||
}
|
||||
else
|
||||
{
|
||||
SetPixel(Current->hDC, iPixel, iScanLine, RGB(r,g,b));
|
||||
}
|
||||
}
|
||||
#endif
|
||||
#ifdef COMPILE_SETPIXEL
|
||||
void wmSetPixel4(PWMC pwc, int iScanLine, int iPixel, BYTE r, BYTE g, BYTE b)
|
||||
{
|
||||
LPDWORD lpdw = ((LPDWORD)(pwc->pbPixels + pwc->ScanWidth * iScanLine)) + iPixel;
|
||||
*lpdw = BGR32(r,g,b);
|
||||
// LPBYTE lpb = pwc->pbPixels + pwc->ScanWidth * iScanLine + iPixel + iPixel + iPixel + iPixel;
|
||||
// *((LPDWORD)lpb) = BGR32(r,g,b);
|
||||
}
|
||||
|
||||
void wmSetPixel3(PWMC pwc, int iScanLine, int iPixel, BYTE r, BYTE g, BYTE b)
|
||||
{
|
||||
LPBYTE lpb = pwc->pbPixels + pwc->ScanWidth * iScanLine + iPixel + iPixel + iPixel;
|
||||
*((LPDWORD)lpb) = BGR24(r,g,b);
|
||||
}
|
||||
|
||||
void wmSetPixel2(PWMC pwc, int iScanLine, int iPixel, BYTE r, BYTE g, BYTE b)
|
||||
{
|
||||
LPWORD lpw = ((LPWORD)(pwc->pbPixels + pwc->ScanWidth * iScanLine)) + iPixel;
|
||||
*lpw = BGR16(r,g,b);
|
||||
// LPBYTE lpb = pwc->pbPixels + pwc->ScanWidth * iScanLine + iPixel + iPixel;
|
||||
// *((LPWORD)lpb) = BGR16(r,g,b);
|
||||
}
|
||||
|
||||
void wmSetPixel1(PWMC pwc, int iScanLine, int iPixel, BYTE r, BYTE g, BYTE b)
|
||||
{
|
||||
LPBYTE lpb = pwc->pbPixels + pwc->ScanWidth * iScanLine + iPixel;
|
||||
*lpb = BGR8(r,g,b);
|
||||
}
|
||||
|
||||
void wmSetPixel1Dither(PWMC pwc, int iScanLine, int iPixel, BYTE r, BYTE g, BYTE b)
|
||||
{
|
||||
LPBYTE lpb = pwc->pbPixels + pwc->ScanWidth * iScanLine + iPixel;
|
||||
*lpb = DITHER_RGB_2_8BIT(r,g,b,iScanLine,iPixel);
|
||||
}
|
||||
|
||||
|
||||
void ChooseSetPixel(PWMC pwc)
|
||||
{
|
||||
UINT nBypp = (pwc ) ? pwc->cColorBits >> 3 : 0;
|
||||
switch(nBypp)
|
||||
{
|
||||
case 1:
|
||||
pwc->wmSetPixel = pwc->dither_flag ? &wmSetPixel1Dither : &wmSetPixel1;
|
||||
break;
|
||||
case 2:
|
||||
pwc->wmSetPixel = &wmSetPixel2;
|
||||
break;
|
||||
case 3:
|
||||
pwc->wmSetPixel = &wmSetPixel3;
|
||||
break;
|
||||
case 4:
|
||||
pwc->wmSetPixel = &wmSetPixel4;
|
||||
break;
|
||||
default:
|
||||
pwc->wmSetPixel = &wmSetPixelDefault;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
void wmCreateDIBSection(
|
||||
HDC hDC,
|
||||
@@ -1455,7 +1700,7 @@ void wmCreateDIBSection(
|
||||
pwc->ScanWidth = 2* pwc->pitch;
|
||||
|
||||
dwSize = sizeof(BITMAPINFO) + (dwScanWidth * pwc->height);
|
||||
|
||||
#ifdef USE_MAPPED_FILE
|
||||
pwc->dib.hFileMap = CreateFileMapping((HANDLE)PAGE_FILE,
|
||||
NULL,
|
||||
PAGE_READWRITE | SEC_COMMIT,
|
||||
@@ -1479,10 +1724,12 @@ void wmCreateDIBSection(
|
||||
|
||||
|
||||
CopyMemory(pwc->dib.base, pbmi, sizeof(BITMAPINFO));
|
||||
#endif // USE_MAPPED_FILE
|
||||
|
||||
hic = CreateIC("display", NULL, NULL, NULL);
|
||||
pwc->dib.hDC = CreateCompatibleDC(hic);
|
||||
|
||||
#ifdef USE_MAPPED_FILE
|
||||
|
||||
pwc->hbmDIB = CreateDIBSection(hic,
|
||||
&(pwc->bmi),
|
||||
@@ -1490,6 +1737,14 @@ void wmCreateDIBSection(
|
||||
&(pwc->pbPixels),
|
||||
pwc->dib.hFileMap,
|
||||
0);
|
||||
#else
|
||||
pwc->hbmDIB = CreateDIBSection(hic,
|
||||
&(pwc->bmi),
|
||||
(iUsage ? DIB_PAL_COLORS : DIB_RGB_COLORS),
|
||||
&(pwc->pbPixels),
|
||||
0,
|
||||
0);
|
||||
#endif // USE_MAPPED_FILE
|
||||
pwc->ScreenMem = pwc->addrOffScreen = pwc->pbPixels;
|
||||
pwc->hOldBitmap = SelectObject(pwc->dib.hDC, pwc->hbmDIB);
|
||||
|
||||
@@ -1514,7 +1769,7 @@ BOOL wmFlush(PWMC pwc)
|
||||
#ifdef DDRAW
|
||||
if (pwc->lpDDSOffScreen == NULL)
|
||||
if(DDCreateOffScreen(pwc) == GL_FALSE)
|
||||
return;
|
||||
return FALSE;
|
||||
|
||||
pwc->lpDDSOffScreen->lpVtbl->Unlock(pwc->lpDDSOffScreen, NULL);
|
||||
|
||||
@@ -1565,6 +1820,79 @@ BOOL wmFlush(PWMC pwc)
|
||||
|
||||
#if !defined(NO_STEREO)
|
||||
|
||||
static void __gluMakeIdentityf(GLfloat m[16])
|
||||
{
|
||||
m[0+4*0] = 1; m[0+4*1] = 0; m[0+4*2] = 0; m[0+4*3] = 0;
|
||||
m[1+4*0] = 0; m[1+4*1] = 1; m[1+4*2] = 0; m[1+4*3] = 0;
|
||||
m[2+4*0] = 0; m[2+4*1] = 0; m[2+4*2] = 1; m[2+4*3] = 0;
|
||||
m[3+4*0] = 0; m[3+4*1] = 0; m[3+4*2] = 0; m[3+4*3] = 1;
|
||||
}
|
||||
|
||||
static void normalize(float v[3])
|
||||
{
|
||||
float r;
|
||||
|
||||
r = sqrt( v[0]*v[0] + v[1]*v[1] + v[2]*v[2] );
|
||||
if (r == 0.0) return;
|
||||
|
||||
v[0] /= r;
|
||||
v[1] /= r;
|
||||
v[2] /= r;
|
||||
}
|
||||
|
||||
static void cross(float v1[3], float v2[3], float result[3])
|
||||
{
|
||||
result[0] = v1[1]*v2[2] - v1[2]*v2[1];
|
||||
result[1] = v1[2]*v2[0] - v1[0]*v2[2];
|
||||
result[2] = v1[0]*v2[1] - v1[1]*v2[0];
|
||||
}
|
||||
|
||||
|
||||
static void
|
||||
__gluLookAt(GLdouble eyex, GLdouble eyey, GLdouble eyez, GLdouble centerx,
|
||||
GLdouble centery, GLdouble centerz, GLdouble upx, GLdouble upy,
|
||||
GLdouble upz)
|
||||
{
|
||||
int i;
|
||||
float forward[3], side[3], up[3];
|
||||
GLfloat m[4][4];
|
||||
|
||||
forward[0] = centerx - eyex;
|
||||
forward[1] = centery - eyey;
|
||||
forward[2] = centerz - eyez;
|
||||
|
||||
up[0] = upx;
|
||||
up[1] = upy;
|
||||
up[2] = upz;
|
||||
|
||||
normalize(forward);
|
||||
|
||||
/* Side = forward x up */
|
||||
cross(forward, up, side);
|
||||
normalize(side);
|
||||
|
||||
/* Recompute up as: up = side x forward */
|
||||
cross(side, forward, up);
|
||||
|
||||
__gluMakeIdentityf(&m[0][0]);
|
||||
m[0][0] = side[0];
|
||||
m[1][0] = side[1];
|
||||
m[2][0] = side[2];
|
||||
|
||||
m[0][1] = up[0];
|
||||
m[1][1] = up[1];
|
||||
m[2][1] = up[2];
|
||||
|
||||
m[0][2] = -forward[0];
|
||||
m[1][2] = -forward[1];
|
||||
m[2][2] = -forward[2];
|
||||
|
||||
glMultMatrixf(&m[0][0]);
|
||||
glTranslated(-eyex, -eyey, -eyez);
|
||||
}
|
||||
|
||||
GLfloat viewDistance = 1.0;
|
||||
|
||||
void WMesaShowStereo(GLuint list)
|
||||
{
|
||||
|
||||
@@ -1585,7 +1913,7 @@ void WMesaShowStereo(GLuint list)
|
||||
|
||||
glGetFloatv(GL_MODELVIEW_MATRIX,cm);
|
||||
glLoadIdentity();
|
||||
gluLookAt(viewDistance/2,0.0,0.0 ,
|
||||
__gluLookAt(viewDistance/2,0.0,0.0 ,
|
||||
viewDistance/2,0.0,-1.0,
|
||||
0.0,1.0,0.0 );
|
||||
glMultMatrixf( cm );
|
||||
@@ -1595,7 +1923,7 @@ void WMesaShowStereo(GLuint list)
|
||||
|
||||
glGetFloatv(GL_MODELVIEW_MATRIX,cm);
|
||||
glLoadIdentity();
|
||||
gluLookAt(-viewDistance/2,0.0,0.0 ,
|
||||
__gluLookAt(-viewDistance/2,0.0,0.0 ,
|
||||
-viewDistance/2,0.0,-1.0,
|
||||
0.0,1.0,0.0 );
|
||||
glMultMatrixf(cm);
|
||||
@@ -1774,7 +2102,7 @@ static void DDFreePrimarySurface(WMesaContext wc)
|
||||
static BOOL DDCreatePrimarySurface(WMesaContext wc)
|
||||
{
|
||||
HRESULT ddrval;
|
||||
DDSCAPS ddscaps;
|
||||
// DDSCAPS ddscaps;
|
||||
wc->ddsd.dwSize = sizeof( wc->ddsd );
|
||||
wc->ddsd.dwFlags = DDSD_CAPS;
|
||||
wc->ddsd.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE;
|
||||
@@ -1786,7 +2114,7 @@ static BOOL DDCreatePrimarySurface(WMesaContext wc)
|
||||
return initFail(wc->hwnd , wc);
|
||||
}
|
||||
if(wc->db_flag == GL_FALSE)
|
||||
wc->lpDDSPrimary->lpVtbl->GetDC(wc->lpDDSPrimary, wc->hDC);
|
||||
wc->lpDDSPrimary->lpVtbl->GetDC(wc->lpDDSPrimary, &(wc->hDC));
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
@@ -1831,6 +2159,80 @@ static BOOL DDCreateOffScreen(WMesaContext wc)
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
typedef
|
||||
struct tagWMesaContextList
|
||||
{
|
||||
WMesaContext wc;
|
||||
struct tagWMesaContextList *next;
|
||||
}WMesaContextList;
|
||||
|
||||
WMesaContextList *head = 0;
|
||||
|
||||
void AddContext(WMesaContext wc)
|
||||
{
|
||||
WMesaContextList *lst = (WMesaContextList *)malloc(sizeof(WMesaContextList));
|
||||
lst->wc = wc;
|
||||
if( head )
|
||||
lst->next = head;
|
||||
head = lst;
|
||||
}
|
||||
|
||||
WMesaContext FindContext(HWND hWnd)
|
||||
{
|
||||
WMesaContextList *tmp = head;
|
||||
while(tmp)
|
||||
{
|
||||
if( tmp->wc->hwnd == hWnd )
|
||||
return tmp->wc;
|
||||
tmp = tmp->next;
|
||||
}
|
||||
return NULL;
|
||||
}
|
||||
|
||||
void RemoveContext(HWND hWnd)
|
||||
{
|
||||
WMesaContextList *tmp = head;
|
||||
if(tmp )
|
||||
{
|
||||
if( tmp->wc->hwnd == hWnd )
|
||||
{
|
||||
WMesaContextList *lst = tmp;
|
||||
|
||||
head = tmp->next;
|
||||
free((void *)lst);
|
||||
}
|
||||
else
|
||||
while(tmp->next)
|
||||
{
|
||||
if( tmp->next->wc->hwnd == hWnd )
|
||||
{
|
||||
WMesaContextList *lst = tmp->next;
|
||||
tmp->next = tmp->next->next;
|
||||
free((void *)lst);
|
||||
}
|
||||
tmp = tmp->next;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static LRESULT CALLBACK MyWndProc(HWND hwnd,UINT message,WPARAM wParam, LPARAM lParam)
|
||||
{
|
||||
WMesaContext wc = Current->hwnd == hwnd ? Current : FindContext(hwnd);
|
||||
if( wc )
|
||||
{
|
||||
LRESULT lret = CallWindowProc((WNDPROC)(wc->oldWndProc),hwnd,message,wParam,lParam);
|
||||
if( message = WM_MOVE )
|
||||
{
|
||||
POINT pt = {0};
|
||||
GetClientRect( wc->hwnd, &(wc->rectSurface) );
|
||||
ClientToScreen( hwnd, &pt );
|
||||
OffsetRect(&(wc->rectSurface), pt.x, pt.y);
|
||||
}
|
||||
return lret;
|
||||
}
|
||||
return 0L;
|
||||
}
|
||||
|
||||
/*
|
||||
* doInit - do work required for every instance of the application:
|
||||
* create the window, initialize data
|
||||
@@ -1838,11 +2240,11 @@ static BOOL DDCreateOffScreen(WMesaContext wc)
|
||||
static BOOL DDInit( WMesaContext wc, HWND hwnd)
|
||||
{
|
||||
HRESULT ddrval;
|
||||
DWORD dwFrequency;
|
||||
|
||||
LPDIRECTDRAW lpDD; // DirectDraw object
|
||||
LPDIRECTDRAW2 lpDD2;
|
||||
// DWORD dwFrequency;
|
||||
|
||||
// LPDIRECTDRAW lpDD; // DirectDraw object
|
||||
// LPDIRECTDRAW2 lpDD2;
|
||||
LPDIRECTDRAWCLIPPER pcClipper = NULL;
|
||||
|
||||
wc->fullScreen = displayOptions.fullScreen;
|
||||
wc->gMode = displayOptions.mode;
|
||||
@@ -1922,11 +2324,38 @@ static BOOL DDInit( WMesaContext wc, HWND hwnd)
|
||||
return initFail(hwnd, wc);
|
||||
|
||||
if(wc->db_flag)
|
||||
return DDCreateOffScreen(wc);
|
||||
DDCreateOffScreen(wc);
|
||||
|
||||
if( FAILED( ddrval = wc->lpDD->lpVtbl->CreateClipper(wc->lpDD, 0, &pcClipper, NULL ) ) )
|
||||
return E_FAIL;
|
||||
|
||||
if( FAILED( ddrval = pcClipper->lpVtbl->SetHWnd(pcClipper, 0, wc->hwnd ) ) )
|
||||
{
|
||||
pcClipper->lpVtbl->Release(pcClipper);
|
||||
return E_FAIL;
|
||||
}
|
||||
|
||||
if( FAILED( ddrval = wc->lpDDSPrimary->lpVtbl->SetClipper(wc->lpDDSPrimary, pcClipper ) ) )
|
||||
{
|
||||
pcClipper->lpVtbl->Release(pcClipper);
|
||||
return E_FAIL;
|
||||
}
|
||||
|
||||
// Done with clipper
|
||||
pcClipper->lpVtbl->Release(pcClipper);
|
||||
AddContext(wc);
|
||||
// Hook the window so we can update the drawing rectangle when the window moves
|
||||
wc->oldWndProc = SetWindowLong(wc->hwnd,GWL_WNDPROC,(LONG)MyWndProc);
|
||||
|
||||
return TRUE;
|
||||
|
||||
} /* DDInit */
|
||||
|
||||
static void DDFree( WMesaContext wc)
|
||||
{
|
||||
RemoveContext(wc->hwnd);
|
||||
SetWindowLong(wc->hwnd,GWL_WNDPROC,(LONG)(wc->oldWndProc));
|
||||
wc->oldWndProc = 0;
|
||||
if( wc->lpDD != NULL )
|
||||
{
|
||||
DDFreePrimarySurface(wc);
|
||||
@@ -1967,7 +2396,7 @@ void WMesaMove(void)
|
||||
************************************************/
|
||||
|
||||
|
||||
#if 0
|
||||
#if defined(FAST_RASTERIZERS)
|
||||
|
||||
|
||||
/*
|
||||
|
@@ -57,10 +57,23 @@
|
||||
#ifndef DDMESADEF_H
|
||||
#define DDMESADEF_H
|
||||
|
||||
// uncomment this to use DirectDraw driver
|
||||
//#define DDRAW 1
|
||||
// uncomment this to use a pointer to a function for setting the pixels
|
||||
// in the buffer
|
||||
#define COMPILE_SETPIXEL 1
|
||||
// uncomment this to enable the fast win32 rasterizers ( commented out for MesaGL 4.0 )
|
||||
// #define FAST_RASTERIZERS 1
|
||||
// uncomment this to enable setting function pointers once inside of
|
||||
// WMesaCreateContext instead of on every call to wmesa_update_state()
|
||||
#define SET_FPOINTERS_ONCE 1
|
||||
|
||||
|
||||
#include <windows.h>
|
||||
#include <GL\gl.h>
|
||||
#include "context.h"
|
||||
#ifdef DDRAW
|
||||
#define DIRECTDRAW_VERSION 0x0100
|
||||
#include <ddraw.h>
|
||||
#endif
|
||||
//#include "profile.h"
|
||||
@@ -79,6 +92,9 @@ typedef struct _dibSection{
|
||||
LPVOID base;
|
||||
}WMDIBSECTION, *PWMDIBSECTION;
|
||||
|
||||
#ifdef COMPILE_SETPIXEL
|
||||
typedef void (*SETPIXELTYPE)(struct wmesa_context *pwc, int iScanLine, int iPixel, BYTE r, BYTE g, BYTE b);
|
||||
#endif
|
||||
|
||||
typedef struct wmesa_context{
|
||||
GLcontext *gl_ctx; /* The core GL/Mesa context */
|
||||
@@ -132,15 +148,19 @@ typedef struct wmesa_context{
|
||||
LPDIRECTDRAWSURFACE lpDDSOffScreen; // DirectDraw off screen surface
|
||||
LPDIRECTDRAWPALETTE lpDDPal; // DirectDraw palette
|
||||
BOOL bActive; // is application active?
|
||||
DDSURFACEDESC ddsd;
|
||||
int fullScreen;
|
||||
int gMode ;
|
||||
DDSURFACEDESC ddsd; // surface description
|
||||
int fullScreen; // fullscreen ?
|
||||
int gMode ; // fullscreen mode
|
||||
LONG oldWndProc; // old Window proc. we need to hook WM_MOVE message to update the drawing rectangle
|
||||
#endif
|
||||
RECT rectOffScreen;
|
||||
RECT rectSurface;
|
||||
HWND hwnd;
|
||||
DWORD pitch;
|
||||
PBYTE addrOffScreen;
|
||||
#ifdef COMPILE_SETPIXEL
|
||||
SETPIXELTYPE wmSetPixel;
|
||||
#endif // COMPILE_SETPIXEL
|
||||
//#ifdef PROFILE
|
||||
// MESAPROF profile;
|
||||
//#endif
|
||||
|
Reference in New Issue
Block a user