fixed glTexParameteriv(GL_TEXTURE_BORDER_COLOR) error

This commit is contained in:
Brian Paul
2002-11-05 20:58:37 +00:00
parent c4b40cc404
commit aca31cf6de

View File

@@ -1,8 +1,8 @@
/* $Id: texstate.c,v 1.86 2002/11/01 17:42:03 brianp Exp $ */
/* $Id: texstate.c,v 1.87 2002/11/05 20:58:37 brianp Exp $ */
/*
* Mesa 3-D graphics library
* Version: 4.1
* Version: 5.0
*
* Copyright (C) 1999-2002 Brian Paul All Rights Reserved.
*
@@ -1046,7 +1046,6 @@ _mesa_TexParameterfv( GLenum target, GLenum pname, const GLfloat *params )
/* A small optimization */
if (texObj->MinFilter == eparam)
return;
if (eparam==GL_NEAREST || eparam==GL_LINEAR) {
FLUSH_VERTICES(ctx, _NEW_TEXTURE);
texObj->MinFilter = eparam;
@@ -1362,12 +1361,21 @@ _mesa_TexParameteri( GLenum target, GLenum pname, GLint param )
_mesa_TexParameterfv(target, pname, fparam);
}
void
_mesa_TexParameteriv( GLenum target, GLenum pname, const GLint *params )
{
GLfloat fparam[4];
if (pname == GL_TEXTURE_BORDER_COLOR) {
fparam[0] = INT_TO_FLOAT(params[0]);
fparam[1] = INT_TO_FLOAT(params[1]);
fparam[2] = INT_TO_FLOAT(params[2]);
fparam[3] = INT_TO_FLOAT(params[3]);
}
else {
fparam[0] = (GLfloat) params[0];
fparam[1] = fparam[2] = fparam[3] = 0.0;
fparam[1] = fparam[2] = fparam[3] = 0.0F;
}
_mesa_TexParameterfv(target, pname, fparam);
}