nir: get ffma support from NIR options for nir_lower_flrp

This also fixes the inverted last parameter of nir_lower_flrp in most drivers.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6599>
This commit is contained in:
Marek Olšák
2020-07-22 22:13:16 -04:00
committed by Marge Bot
parent efd439e0d6
commit ac55b1a9a6
14 changed files with 20 additions and 31 deletions

View File

@@ -1546,8 +1546,7 @@ vc4_optimize_nir(struct nir_shader *s)
NIR_PASS(lower_flrp_progress, s, nir_lower_flrp,
lower_flrp,
false /* always_precise */,
s->options->lower_ffma);
false /* always_precise */);
if (lower_flrp_progress) {
NIR_PASS(progress, s, nir_opt_constant_folding);
progress = true;